Player Matchup

Bacchus
Bacchus
Silver IV
Dylân
Bacchus
Silver IV
Level 107
God Stats
4W - 1L
1,784 SR
Queue Stats
6W - 6L
1,289 MMR
Party 1
Odin
Odin
Silver IV
Rizvii
Odin
Silver IV
Level 62
God Stats
1W - 2L
1,420 SR
Queue Stats
6W - 6L
1,290 MMR
Party 1
Agni
Agni
Silver IV
sêven
Agni
Silver IV
Level 106
God Stats
3W - 1L
1,594 SR
Queue Stats
6W - 6L
1,290 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,599 SR
1,290 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 85
1,547 SR
1,244 MMR
Chaac
Chaac
Gold III
RetiredOstrich
Chaac
Gold III
Level 65
God Stats
14W - 21L
1,395 SR
Queue Stats
266W - 294L
1,533 MMR
Party 2
Bastet
Bastet
Silver III
Timbers
Bastet
Silver III
Level 126
God Stats
3W - 1L
1,619 SR
Queue Stats
249W - 268L
1,045 MMR
Party 2
Discordia
Discordia
Silver I
bradiganss
Discordia
Silver I
Level 65
God Stats
65W - 56L
1,628 SR
Queue Stats
338W - 371L
1,154 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dylân
Bacchus
18
4 / 4 / 16
16,339
710
12,777
26,715
33,825
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Odin
Rizvii
Odin
18
13 / 5 / 9
16,522
718
25,006
25,978
29,707
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
sêven
Agni
20
9 / 6 / 10
15,938
693
28,096
19,823
8,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
PersephoneAphroditeNikeAnubisAres

VS

Bans
KumbhakarnaSobekNoxCabrakanThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 5
14,441
628
24,397
33,185
44,627
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bastet
Timbers
Bastet
18
8 / 8 / 6
15,364
668
21,225
22,317
19,762
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
bradiganss
Discordia
16
2 / 12 / 6
13,313
579
14,759
20,024
7,695
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
32
26
Kills
15
15
Deaths
26
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Dylân
Bacchus
4
4
16
3
L
5
6
5
1.25
W
Odin
Rizvii
Odin
13
5
9
3.5
L
Bastet
Timbers
Bastet
8
8
6
1.38
L
Discordia
bradiganss
Discordia
2
12
6
0.42
W
Agni
sêven
Agni
9
6
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,879
Damage
60,381
72,516
Taken
75,526
72,385
Mitigated
72,084
7,096
Healing
17,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Dylân
Bacchus
12,777
2,733
1,014
2,196
26,715
33,825
102
4,955
21,437
39,243
0
L
24,397
7,984
255
12,388
33,185
44,627
616
20,179
12,643
0
58,397
W
Odin
Rizvii
Odin
25,006
11,211
0
1,254
25,978
29,707
48
6,864
18,650
1,607
55,167
L
Bastet
Timbers
Bastet
21,225
6,844
0
1,541
22,317
19,762
1,480
12,242
9,850
0
61,844
L
Discordia
bradiganss
Discordia
14,759
1,042
243
2,664
20,024
7,695
80
10,095
9,729
58,354
0
W
Agni
sêven
Agni
28,096
2,636
0
2,632
19,823
8,853
1,625
2,981
16,642
115,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,799
Gold Earned
43,118
223
Minions Killed
182
0
Camps Cleared
0
1,247,085
Distance Traveled
1,148,668
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
16,339
710
37
2
0
440,130
4
L
Chaac
14,441
628
58
3
0
391,650
4
W
Odin
16,522
718
49
2
0
386,491
0
L
Bastet
15,364
668
55
2
0
424,262
3
L
Discordia
13,313
579
69
3
0
332,756
3
W
Agni
15,938
693
137
6
0
420,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role