Player Matchup

Chernobog
Chernobog
AnatrE
Chernobog
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
316W - 361L
1,448 Elo+
Solo
Thanatos
Thanatos
HYPALECTRONIX888
Thanatos
Level 13
God Stats
2W - 1L
1,754 SR
Queue Stats
22W - 14L
1,363 Elo+
Solo
Scylla
Scylla
Lancerry
Scylla
Level 22
God Stats
4W - 2L
1,703 SR
Queue Stats
43W - 50L
1,361 Elo+
Party 1
Cthulhu
Cthulhu
Muspellheim
Cthulhu
Level 29
God Stats
3W - 0L
1,677 SR
Queue Stats
6W - 2L
1,488 Elo+
Solo
Artemis
Artemis
theimp
Artemis
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 112L
1,361 Elo+
Party 1
Team Averages
Level 23
1,627 SR
1,404 Elo+

VS

Team Averages
Level 24
1,349 SR
1,350 Elo+
Hades
Hades
Negrologio
Hades
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,266 Elo+
Party 3
Jing Wei
Jing Wei
TheSkimek
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 93L
1,334 Elo+
Solo
Athena
Athena
Yunocchi
Athena
Level 29
God Stats
0W - 4L
1,116 SR
Queue Stats
59W - 59L
1,383 Elo+
Party 2
Nu Wa
Nu Wa
ZigmaOne
Nu Wa
Level 19
God Stats
39W - 43L
1,346 SR
Queue Stats
56W - 55L
1,371 Elo+
Party 2
Nemesis
Nemesis
endimyion
Nemesis
Level 29
God Stats
0W - 2L
1,280 SR
Queue Stats
33W - 28L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AnatrE
Chernobog
20
4 / 1 / 11
13,982
932
13,693
12,044
4,543
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 4 / 11
14,398
960
20,121
16,720
8,009
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Lancerry
Scylla
20
8 / 2 / 10
15,506
1,034
19,404
14,139
5,895
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Muspellheim
Cthulhu
20
4 / 3 / 16
15,624
1,042
20,134
19,958
21,765
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
theimp
Artemis
20
2 / 6 / 13
13,528
902
17,906
18,297
7,667
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

154

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
20
6 / 7 / 3
14,444
963
18,427
28,918
29,292
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
TheSkimek
Jing Wei
16
0 / 3 / 3
11,210
747
2,504
4,079
1,473
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
Yunocchi
Athena
19
2 / 3 / 6
13,529
902
8,144
15,830
6,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
ZigmaOne
Nu Wa
20
1 / 4 / 11
14,141
943
19,370
15,908
6,172
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
endimyion
Nemesis
20
7 / 7 / 5
14,334
956
24,577
32,066
28,102
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
44
24
Kills
16
16
Deaths
24
61
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AnatrE
Chernobog
4
1
11
9.5
W
6
4
11
2.88
W
Scylla
Lancerry
Scylla
8
2
10
6.5
W
Cthulhu
Muspellheim
Cthulhu
4
3
16
4
L
Hades
6
7
3
1.07
L
Jing Wei
TheSkimek
Jing Wei
0
3
3
0.5
L
Athena
Yunocchi
Athena
2
3
6
1.67
L
Nu Wa
ZigmaOne
Nu Wa
1
4
11
1.63
L
Nemesis
endimyion
Nemesis
7
7
5
1.36
W
Artemis
theimp
Artemis
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,258
Damage
73,022
81,158
Taken
96,801
47,879
Mitigated
71,389
21,343
Healing
9,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AnatrE
Chernobog
13,693
10,491
0
3,019
12,044
4,543
0
6,532
5,512
0
38,399
W
20,121
5,550
0
11,653
16,720
8,009
0
6,192
10,528
0
48,917
W
Scylla
Lancerry
Scylla
19,404
622
0
0
14,139
5,895
0
8,574
5,565
41,066
0
W
Cthulhu
Muspellheim
Cthulhu
20,134
889
2,426
1,410
19,958
21,765
0
14,071
5,887
58,164
0
L
Hades
18,427
3,885
558
4,295
28,918
29,292
0
12,846
16,072
41,550
0
L
Jing Wei
TheSkimek
Jing Wei
2,504
2,504
0
91
4,079
1,473
0
1,792
2,287
0
4,773
L
Athena
Yunocchi
Athena
8,144
2,589
0
175
15,830
6,350
0
5,816
10,014
37,495
0
L
Nu Wa
ZigmaOne
Nu Wa
19,370
6,869
0
744
15,908
6,172
0
9,007
6,901
49,401
0
L
Nemesis
endimyion
Nemesis
24,577
10,510
0
3,633
32,066
28,102
0
10,077
21,989
0
42,071
W
Artemis
theimp
Artemis
17,906
12,421
0
2,835
18,297
7,667
0
10,572
7,725
0
49,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,038
Gold Earned
67,658
307
Minions Killed
253
12
Camps Cleared
7
1,436,999
Distance Traveled
1,130,368
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,982
932
51
3
4
282,879
1
W
Thanatos
14,398
960
59
4
2
320,294
1
W
Scylla
15,506
1,034
63
4
5
305,530
0
W
Cthulhu
15,624
1,042
71
5
0
296,845
0
L
Hades
14,444
963
58
4
1
214,198
1
L
Jing Wei
11,210
747
5
0
0
66,510
0
L
Athena
13,529
902
75
5
4
260,031
0
L
Nu Wa
14,141
943
81
5
0
261,872
0
L
Nemesis
14,334
956
34
2
2
327,757
1
W
Artemis
13,528
902
63
4
1
231,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role