Player Matchup

Hercules
Hercules
Dewking
Hercules
Level 128
God Stats
3W - 1L
1,713 SR
Queue Stats
159W - 124L
1,502 Elo+
Party 1
Nemesis
Nemesis
Forether
Nemesis
Level 106
God Stats
1W - 1L
1,655 SR
Queue Stats
104W - 68L
1,471 Elo+
Party 1
Kukulkan
Kukulkan
Plantypus
Kukulkan
Level 46
God Stats
4W - 2L
1,500 SR
Queue Stats
59W - 55L
1,457 Elo+
Party 1
Team Averages
Level 93
1,623 SR
1,477 Elo+

VS

Team Averages
Level 87
1,743 SR
1,511 Elo+
Kuzenbo
Kuzenbo
Dhuain
Kuzenbo
Level 100
God Stats
0W - 2L
1,317 SR
Queue Stats
34W - 36L
1,493 Elo+
Party 2
Ah Puch
Ah Puch
RomanMID
Ah Puch
Level 100
God Stats
2W - 1L
1,905 SR
Queue Stats
32W - 32L
1,497 Elo+
Party 2
Cernunnos
Cernunnos
RomanTOP
Cernunnos
Level 61
God Stats
2W - 2L
2,007 SR
Queue Stats
8W - 10L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dewking
Hercules
18
10 / 0 / 7
13,587
715
14,586
21,282
23,892
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
Forether
Nemesis
17
5 / 3 / 11
13,325
701
13,571
14,367
6,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Plantypus
Kukulkan
14
2 / 6 / 10
11,519
606
14,548
11,283
4,433
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dhuain
Kuzenbo
14
3 / 3 / 5
12,051
634
11,320
22,101
29,746
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
RomanMID
Ah Puch
14
2 / 6 / 5
10,885
573
13,289
11,545
3,670
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
RomanTOP
Cernunnos
15
4 / 8 / 3
11,104
584
11,458
15,933
6,947
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
17
Kills
9
9
Deaths
17
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
Dewking
Hercules
10
0
7
13.5
L
Kuzenbo
Dhuain
Kuzenbo
3
3
5
1.83
W
Nemesis
Forether
Nemesis
5
3
11
3.5
W
Kukulkan
Plantypus
Kukulkan
2
6
10
1.17
L
Ah Puch
RomanMID
Ah Puch
2
6
5
0.75
L
Cernunnos
RomanTOP
Cernunnos
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,705
Damage
36,067
46,932
Taken
49,579
35,078
Mitigated
40,363
11,639
Healing
6,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Dewking
Hercules
14,586
5,652
0
7,181
21,282
23,892
344
9,501
11,781
0
38,973
L
Kuzenbo
Dhuain
Kuzenbo
11,320
2,242
883
1,720
22,101
29,746
18
8,497
13,318
23,351
943
W
Nemesis
Forether
Nemesis
13,571
5,981
0
2,275
14,367
6,753
1,479
8,448
5,919
0
89,432
W
Kukulkan
Plantypus
Kukulkan
14,548
479
0
2,183
11,283
4,433
400
6,172
5,111
54,130
0
L
Ah Puch
RomanMID
Ah Puch
13,289
541
0
1,766
11,545
3,670
0
2,350
9,095
50,994
0
L
Cernunnos
RomanTOP
Cernunnos
11,458
6,213
0
2,401
15,933
6,947
0
3,765
11,918
0
48,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,431
Gold Earned
34,040
244
Minions Killed
162
0
Camps Cleared
0
1,114,067
Distance Traveled
907,436
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,587
715
45
2
0
397,852
0
L
Kuzenbo
12,051
634
19
1
0
342,738
3
W
Nemesis
13,325
701
112
6
0
397,567
2
W
Kukulkan
11,519
606
87
5
0
318,648
0
L
Ah Puch
10,885
573
79
4
0
286,229
5
L
Cernunnos
11,104
584
64
3
0
278,469
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role