Player Matchup

Jormungandr
Jormungandr
Kaluce
Jormungandr
Level 26
God Stats
1W - 6L
1,389 SR
Queue Stats
21W - 46L
991 Elo+
Party 1
Cthulhu
Cthulhu
MasterC1234
Cthulhu
Level 24
God Stats
54W - 43L
1,465 SR
Queue Stats
97W - 113L
1,298 Elo+
Solo
Neith
Neith
YuiDemono
Neith
Level 41
God Stats
11W - 20L
1,288 SR
Queue Stats
34W - 62L
1,146 Elo+
Party 1
Team Averages
Level 30
1,380 SR
1,145 Elo+

VS

Team Averages
Level 15
1,334 SR
1,183 Elo+
Jing Wei
Jing Wei
Hrouz
Jing Wei
Level 17
God Stats
2W - 1L
1,249 SR
Queue Stats
8W - 13L
1,162 Elo+
Party 2
Merlin
Merlin
lordecoy
Merlin
Level 17
God Stats
2W - 2L
1,253 SR
Queue Stats
6W - 20L
1,131 Elo+
Party 2
Kuzenbo
Kuzenbo
seikonnoqwaser
Kuzenbo
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 40L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kaluce
Jormungandr
18
6 / 9 / 7
15,324
613
16,368
29,271
35,566
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
MasterC1234
Cthulhu
18
5 / 5 / 8
16,669
667
18,296
40,193
23,203
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
YuiDemono
Neith
16
5 / 9 / 8
14,423
577
13,132
20,231
7,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Hrouz
Jing Wei
20
19 / 2 / 3
19,160
766
35,136
21,428
8,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
lordecoy
Merlin
18
1 / 10 / 14
14,538
582
21,966
16,994
5,930
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
2 / 4 / 14
16,263
651
8,438
22,549
27,556
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
53
16
Kills
22
23
Deaths
16
23
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Hrouz
Jing Wei
19
2
3
10.25
L
Jormungandr
Kaluce
Jormungandr
6
9
7
1.06
L
Cthulhu
MasterC1234
Cthulhu
5
5
8
1.8
L
Neith
YuiDemono
Neith
5
9
8
1
W
Merlin
lordecoy
Merlin
1
10
14
0.8
W
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,796
Damage
65,540
89,695
Taken
60,971
65,904
Mitigated
42,031
22,761
Healing
11,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Hrouz
Jing Wei
35,136
26,386
0
7,577
21,428
8,545
2,583
11,888
9,215
0
139,291
L
Jormungandr
Kaluce
Jormungandr
16,368
1,948
895
4,215
29,271
35,566
788
8,097
21,174
49,973
0
L
Cthulhu
MasterC1234
Cthulhu
18,296
384
2,360
9,703
40,193
23,203
604
12,519
27,674
64,277
0
L
Neith
YuiDemono
Neith
13,132
3,453
1,670
3,918
20,231
7,135
2,405
9,367
10,864
0
50,979
W
Merlin
lordecoy
Merlin
21,966
1,623
0
1,497
16,994
5,930
550
8,369
8,325
73,258
0
W
8,438
1,843
732
1,461
22,549
27,556
328
13,342
8,723
26,025
1,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,416
Gold Earned
49,961
215
Minions Killed
235
0
Camps Cleared
0
1,229,470
Distance Traveled
1,244,119
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
19,160
766
138
6
0
436,777
6
L
Jormungandr
15,324
613
60
2
0
399,061
2
L
Cthulhu
16,669
667
90
4
0
479,843
2
L
Neith
14,423
577
65
3
0
350,566
1
W
Merlin
14,538
582
80
3
0
362,995
0
W
Kuzenbo
16,263
651
17
1
0
444,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role