Player Matchup

Medusa
Medusa
DaDte
Medusa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ImLittleChloe
Kukulkan
Level 106
God Stats
32W - 29L
1,472 SR
Queue Stats
527W - 629L
1,447 Elo+
Solo
Chaac
Chaac
SlimShadowz
Chaac
Level 69
God Stats
20W - 7L
1,314 SR
Queue Stats
152W - 128L
1,460 Elo+
Solo
Team Averages
Level 81
1,428 SR
1,469 Elo+

VS

Team Averages
Level 107
1,515 SR
1,499 Elo+
Nox
Nox
MrsSmіth
Nox
Level 157
God Stats
29W - 23L
1,546 SR
Queue Stats
391W - 369L
1,591 Elo+
Party 1
Medusa
Medusa
PoyebaniecPL
Medusa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
sahka2201199422
Cthulhu
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 56L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DaDte
Medusa
16
14 / 1 / 2
12,030
859
12,940
12,737
4,625
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
ImLittleChloe
Kukulkan
14
3 / 1 / 10
10,175
727
12,086
8,552
2,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 14
10,013
715
8,662
11,187
10,350
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
8,305
593
6,003
10,895
4,025
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
11
0 / 6 / 2
8,130
581
9,366
13,453
4,428
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 8 / 2
8,041
574
5,510
16,623
13,861
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
19
Kills
2
3
Deaths
19
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
DaDte
Medusa
14
1
2
15
W
Kukulkan
ImLittleChloe
Kukulkan
3
1
10
8
L
1
5
1
0.3
L
Medusa
0
6
2
0.17
W
2
1
14
9
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,688
Damage
20,879
32,476
Taken
40,971
17,893
Mitigated
22,314
15,567
Healing
3,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DaDte
Medusa
12,940
6,549
0
7,243
12,737
4,625
2,390
3,261
9,476
0
66,490
W
Kukulkan
ImLittleChloe
Kukulkan
12,086
749
0
3,993
8,552
2,918
275
3,951
4,601
56,904
0
L
6,003
307
0
0
10,895
4,025
0
2,855
8,040
32,358
0
L
Medusa
9,366
4,060
552
2,130
13,453
4,428
0
3,515
9,938
0
39,061
W
8,662
1,425
231
4,100
11,187
10,350
373
4,389
6,798
0
22,716
L
5,510
535
475
759
16,623
13,861
0
6,148
10,475
14,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,218
Gold Earned
24,476
184
Minions Killed
119
0
Camps Cleared
0
865,645
Distance Traveled
725,967
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,030
859
76
5
0
283,917
0
W
Kukulkan
10,175
727
79
6
0
297,779
7
L
Nox
8,305
593
44
3
0
250,568
0
L
Medusa
8,130
581
51
4
0
242,552
1
W
Chaac
10,013
715
29
2
0
283,949
2
L
Cthulhu
8,041
574
24
2
0
232,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role