Player Matchup

Rama
Rama
Gold V
Atenm
Rama
Gold V
Level 154
God Stats
0W - 4L
1,447 SR
Queue Stats
54W - 68L
1,493 MMR
Solo
Osiris
Osiris
Silver II
ElPapichuloTTV
Osiris
Silver II
Level 140
God Stats
0W - 1L
1,535 SR
Queue Stats
5W - 4L
1,485 MMR
Solo
Achilles
Achilles
Bronze III
IKokurenI
Achilles
Bronze III
Level 45
God Stats
0W - 1L
1,819 SR
Queue Stats
5W - 7L
1,500 MMR
Solo
Geb
Geb
Gold V
ztebe
Geb
Gold V
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 99L
1,475 MMR
Solo
Janus
Janus
Gold III
ОompaLoompa
Janus
Gold III
Level 103
God Stats
2W - 13L
1,135 SR
Queue Stats
363W - 338L
1,487 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,487 SR
1,488 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,536 SR
1,506 MMR
Discordia
Discordia
Gold II
Bleyton
Discordia
Gold II
Level 144
God Stats
4W - 2L
1,521 SR
Queue Stats
45W - 33L
1,626 MMR
Party 1
Da Ji
Da Ji
Gold III
Hibachii
Da Ji
Gold III
Level 128
God Stats
3W - 4L
1,532 SR
Queue Stats
311W - 289L
1,528 MMR
Party 2
Sobek
Sobek
Gold V
Yam1r1
Sobek
Gold V
Level 45
God Stats
2W - 2L
1,628 SR
Queue Stats
67W - 62L
1,460 MMR
Solo
King Arthur
King Arthur
Silver III
Zemlupus
King Arthur
Silver III
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 43L
1,419 MMR
Party 2
Ullr
Ullr
Gold III
ejayhomes
Ullr
Gold III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Atenm
Rama
20
6 / 5 / 10
17,693
536
26,452
28,922
13,804
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
3 / 10 / 2
15,001
455
15,219
30,391
26,268
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
IKokurenI
Achilles
20
5 / 11 / 9
16,202
491
17,188
37,595
38,711
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Geb
ztebe
Geb
18
2 / 10 / 10
15,493
469
15,961
40,227
59,336
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
10 / 5 / 8
18,710
567
26,158
20,809
8,909
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
HeimdallrYemojaHelThorAphrodite

VS

Bans
NikeRaijinBacchusMerlinKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bleyton
Discordia
20
8 / 3 / 17
17,929
543
26,043
16,776
5,911
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Hibachii
Da Ji
20
11 / 8 / 13
18,008
546
19,724
27,697
13,159
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sobek
Yam1r1
Sobek
17
0 / 7 / 15
14,418
437
9,458
33,214
43,002
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Zemlupus
King Arthur
20
15 / 2 / 20
18,922
573
46,316
37,117
62,489
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ullr
20
6 / 6 / 15
17,038
516
28,142
24,477
9,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
120
26
Kills
40
41
Deaths
26
39
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Rama
Atenm
Rama
6
5
10
2.2
W
Discordia
Bleyton
Discordia
8
3
17
5.5
L
3
10
2
0.4
W
Da Ji
Hibachii
Da Ji
11
8
13
2.19
L
Achilles
IKokurenI
Achilles
5
11
9
0.86
W
Sobek
Yam1r1
Sobek
0
7
15
1.07
W
King Arthur
Zemlupus
King Arthur
15
2
20
12.5
W
Ullr
6
6
15
2.25
L
Geb
ztebe
Geb
2
10
10
0.7
L
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,978
Damage
129,683
157,944
Taken
139,281
147,028
Mitigated
134,091
26,081
Healing
39,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Atenm
Rama
26,452
22,282
0
15,236
28,922
13,804
675
6,481
22,366
0
186,571
W
Discordia
Bleyton
Discordia
26,043
909
0
3,192
16,776
5,911
2,533
6,183
10,593
121,494
0
L
15,219
4,925
0
4,935
30,391
26,268
837
8,228
21,620
4,945
84,695
W
Da Ji
Hibachii
Da Ji
19,724
4,908
0
5,452
27,697
13,159
1,501
11,296
16,335
0
105,055
L
Achilles
IKokurenI
Achilles
17,188
3,357
0
3,652
37,595
38,711
0
8,461
28,661
0
85,598
W
Sobek
Yam1r1
Sobek
9,458
1,049
0
6,955
33,214
43,002
954
9,107
24,107
38,214
0
W
King Arthur
Zemlupus
King Arthur
46,316
10,401
0
17,007
37,117
62,489
1,313
11,597
25,104
0
155,293
W
Ullr
28,142
14,811
0
6,917
24,477
9,530
4,331
9,712
14,765
0
141,769
L
Geb
ztebe
Geb
15,961
1,967
0
460
40,227
59,336
0
9,174
30,753
52,056
0
L
26,158
1,435
95
1,703
20,809
8,909
2,243
5,227
15,507
147,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,099
Gold Earned
86,315
723
Minions Killed
738
0
Camps Cleared
0
2,979,556
Distance Traveled
3,319,524
12
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
17,693
536
225
7
0
555,836
7
W
Discordia
17,929
543
202
6
0
684,878
8
L
Osiris
15,001
455
132
4
0
550,852
2
W
Da Ji
18,008
546
130
4
0
625,154
4
L
Achilles
16,202
491
107
3
0
601,973
0
W
Sobek
14,418
437
55
2
0
702,523
13
W
King Arthur
18,922
573
176
5
0
679,005
9
W
Ullr
17,038
516
175
5
0
627,964
10
L
Geb
15,493
469
31
1
0
577,176
0
L
Janus
18,710
567
228
7
0
693,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role