Player Matchup

Thor
Thor
Noahh312
Thor
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
114W - 133L
1,500 Elo+
Party 2
Bellona
Bellona
Storker31
Bellona
Level 15
God Stats
2W - 4L
1,533 SR
Queue Stats
8W - 15L
1,448 Elo+
Party 3
Merlin
Merlin
T33V1N
Merlin
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
168W - 174L
1,442 Elo+
Solo
Cthulhu
Cthulhu
UntilNil
Cthulhu
Level 7
God Stats
19W - 12L
1,500 SR
Queue Stats
115W - 156L
1,500 Elo+
Party 2
Sol
Sol
joqs02
Sol
Level 7
God Stats
2W - 1L
1,170 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Team Averages
Level 10
1,441 SR
1,478 Elo+

VS

Team Averages
Level 15
1,473 SR
1,426 Elo+
Merlin
Merlin
Brando2490
Merlin
Level 12
God Stats
2W - 4L
1,488 SR
Queue Stats
10W - 18L
1,500 Elo+
Party 1
Chang'e
Chang'e
Farthucha
Chang'e
Level 16
God Stats
1W - 0L
1,349 SR
Queue Stats
12W - 23L
1,373 Elo+
Party 1
Mercury
Mercury
Rocketteer1
Mercury
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,487 Elo+
Party 1
Yemoja
Yemoja
VIpeyy
Yemoja
Level 10
God Stats
3W - 3L
1,500 SR
Queue Stats
19W - 27L
1,373 Elo+
Party 1
Hachiman
Hachiman
thomasqr45
Hachiman
Level 30
God Stats
10W - 13L
1,525 SR
Queue Stats
441W - 485L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
6
0 / 2 / 0
4,405
441
396
5,304
1,387
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
Storker31
Bellona
7
0 / 1 / 0
4,418
442
1,876
4,980
2,735
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
T33V1N
Merlin
9
0 / 2 / 1
5,329
533
1,411
3,560
1,334
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
UntilNil
Cthulhu
8
0 / 1 / 0
4,838
484
1,583
4,083
1,703
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
joqs02
Sol
8
0 / 6 / 0
4,477
448
711
5,337
1,578
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Brando2490
Merlin
10
3 / 0 / 3
6,127
613
3,834
1,694
565
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
Farthucha
Chang'e
11
2 / 0 / 0
6,273
627
2,792
5,440
1,599
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
Rocketteer1
Mercury
10
4 / 1 / 0
6,764
676
2,901
3,803
1,052
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
VIpeyy
Yemoja
8
1 / 0 / 1
5,404
540
2,566
2,059
749
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
thomasqr45
Hachiman
9
1 / 0 / 1
5,221
522
3,235
3,199
856
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
0
Kills
11
12
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
Brando2490
Merlin
3
0
3
4.5
W
Chang'e
Farthucha
Chang'e
2
0
0
2
L
Thor
0
2
0
0
W
Mercury
Rocketteer1
Mercury
4
1
0
4
L
Bellona
Storker31
Bellona
0
1
0
0
L
Merlin
T33V1N
Merlin
0
2
1
0.25
L
Cthulhu
UntilNil
Cthulhu
0
1
0
0
W
Yemoja
VIpeyy
Yemoja
1
0
1
1.5
L
Sol
joqs02
Sol
0
6
0
0
W
Hachiman
thomasqr45
Hachiman
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,977
Damage
15,328
23,264
Taken
16,195
8,737
Mitigated
4,821
4,842
Healing
8,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Brando2490
Merlin
3,834
136
0
0
1,694
565
586
631
1,063
26,128
0
W
Chang'e
Farthucha
Chang'e
2,792
228
91
3,812
5,440
1,599
1,162
1,411
4,029
33,024
0
L
Thor
396
68
0
1,521
5,304
1,387
0
498
4,806
0
14,538
W
Mercury
Rocketteer1
Mercury
2,901
1,623
123
1,874
3,803
1,052
0
125
3,678
0
34,933
L
Bellona
Storker31
Bellona
1,876
468
0
2,234
4,980
2,735
0
1,688
3,292
389
15,104
L
Merlin
T33V1N
Merlin
1,411
140
0
553
3,560
1,334
156
2,792
768
29,327
0
L
Cthulhu
UntilNil
Cthulhu
1,583
0
135
135
4,083
1,703
0
1,296
2,787
12,990
0
W
Yemoja
VIpeyy
Yemoja
2,566
388
804
206
2,059
749
0
923
1,111
9,479
0
L
Sol
joqs02
Sol
711
298
0
264
5,337
1,578
0
2,918
2,419
11,971
0
W
Hachiman
thomasqr45
Hachiman
3,235
1,455
0
1,246
3,199
856
78
904
2,195
0
27,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,467
Gold Earned
29,789
164
Minions Killed
249
0
Camps Cleared
0
848,124
Distance Traveled
940,519
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,127
613
48
5
0
182,751
2
W
Chang'e
6,273
627
69
7
0
192,091
5
L
Thor
4,405
441
31
3
0
192,322
0
W
Mercury
6,764
676
76
8
0
201,279
1
L
Bellona
4,418
442
36
4
0
192,732
2
L
Merlin
5,329
533
59
6
0
164,840
1
L
Cthulhu
4,838
484
23
2
0
195,538
0
W
Yemoja
5,404
540
9
1
0
196,790
3
L
Sol
4,477
448
15
2
0
102,692
1
W
Hachiman
5,221
522
47
5
0
167,608
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role