Player Matchup

Hun Batz
Hun Batz
Silver IV
Dheorud
Hun Batz
Silver IV
Level 105
God Stats
1W - 1L
1,286 SR
Queue Stats
16W - 15L
1,251 MMR
Party 2
Kuzenbo
Kuzenbo
Silver II
Drekethe
Kuzenbo
Silver II
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 81L
1,052 MMR
Party 3
Chiron
Chiron
Silver II
Graq
Chiron
Silver II
Level 101
God Stats
30W - 8L
1,741 SR
Queue Stats
150W - 149L
1,037 MMR
Party 3
Vulcan
Vulcan
Bronze I
HaseokPeterKim
Vulcan
Bronze I
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
815 MMR
Party 2
King Arthur
King Arthur
Silver II
dominichy
King Arthur
Silver II
Level 86
God Stats
10W - 10L
1,566 SR
Queue Stats
59W - 59L
1,062 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,519 SR
1,043 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,588 SR
1,058 MMR
Merlin
Merlin
Silver IV
Akct
Merlin
Silver IV
Level 142
God Stats
9W - 13L
1,472 SR
Queue Stats
53W - 57L
1,149 MMR
Party 1
Hou Yi
Hou Yi
Silver I
Arvad
Hou Yi
Silver I
Level 149
God Stats
3W - 3L
1,490 SR
Queue Stats
306W - 283L
1,128 MMR
Party 1
Terra
Terra
Silver II
Brokizoide
Terra
Silver II
Level 101
God Stats
4W - 7L
1,637 SR
Queue Stats
167W - 132L
1,012 MMR
Solo
Nu Wa
Nu Wa
Silver III
Trabs987
Nu Wa
Silver III
Level 109
God Stats
15W - 9L
1,683 SR
Queue Stats
138W - 139L
978 MMR
Solo
Fenrir
Fenrir
Silver III
inyuwolf
Fenrir
Silver III
Level 147
God Stats
8W - 7L
1,658 SR
Queue Stats
193W - 181L
1,022 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dheorud
Hun Batz
20
12 / 13 / 18
26,439
551
39,403
42,831
19,223
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Drekethe
Kuzenbo
20
2 / 7 / 26
20,516
427
23,237
48,217
88,314
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
Graq
Chiron
20
11 / 8 / 14
25,333
528
36,535
32,607
12,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
15 / 10 / 11
25,786
537
32,211
35,869
18,640
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
dominichy
King Arthur
20
7 / 5 / 20
24,398
508
30,170
48,548
76,886
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
PersephoneKumbhakarnaAphroditeScyllaHeimdallr

VS

Bans
YemojaSobekJormungandrSusanoAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Akct
Merlin
20
8 / 5 / 11
21,696
452
31,114
28,827
11,911
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
Arvad
Hou Yi
20
8 / 11 / 17
22,823
475
40,863
56,571
25,119
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
20
4 / 5 / 29
22,108
461
24,001
46,478
78,994
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
Trabs987
Nu Wa
20
4 / 10 / 15
21,800
454
42,356
26,590
16,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
inyuwolf
Fenrir
20
18 / 16 / 7
24,480
510
30,774
52,278
24,922
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
121
47
Kills
42
43
Deaths
47
89
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Merlin
Akct
Merlin
8
5
11
2.7
L
Hou Yi
Arvad
Hou Yi
8
11
17
1.5
L
Terra
4
5
29
3.7
W
Hun Batz
Dheorud
Hun Batz
12
13
18
1.62
W
Kuzenbo
Drekethe
Kuzenbo
2
7
26
2.14
W
Chiron
Graq
Chiron
11
8
14
2.25
W
15
10
11
2.05
L
Nu Wa
Trabs987
Nu Wa
4
10
15
1.15
W
King Arthur
dominichy
King Arthur
7
5
20
3.4
L
Fenrir
inyuwolf
Fenrir
18
16
7
1.34

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

161,556
Damage
169,108
208,072
Taken
210,744
215,626
Mitigated
157,620
53,121
Healing
66,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Akct
Merlin
31,114
426
0
6,479
28,827
11,911
496
10,743
17,723
160,451
0
L
Hou Yi
Arvad
Hou Yi
40,863
20,525
0
24,161
56,571
25,119
2,759
16,713
39,159
0
233,184
L
Terra
24,001
2,751
7,982
8,646
46,478
78,994
139
17,453
28,364
67,868
0
W
Hun Batz
Dheorud
Hun Batz
39,403
13,839
0
4,277
42,831
19,223
0
19,689
23,117
0
241,198
W
Kuzenbo
Drekethe
Kuzenbo
23,237
6,136
1,012
8,738
48,217
88,314
189
23,538
24,679
65,774
213
W
Chiron
Graq
Chiron
36,535
12,104
2,973
15,316
32,607
12,563
3,787
15,626
16,952
0
222,366
W
32,211
12,920
0
1,584
35,869
18,640
1,493
16,715
19,154
182,715
0
L
Nu Wa
Trabs987
Nu Wa
42,356
7,936
0
2,890
26,590
16,674
3,287
3,080
22,985
179,129
0
W
King Arthur
dominichy
King Arthur
30,170
2,974
0
19,221
48,548
76,886
1,274
27,780
20,298
0
169,124
L
Fenrir
inyuwolf
Fenrir
30,774
8,916
0
16,632
52,278
24,922
344
14,403
37,672
0
164,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

122,472
Gold Earned
112,907
1,056
Minions Killed
949
0
Camps Cleared
0
4,218,558
Distance Traveled
3,986,608
48
Wards Purchased
59
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
21,696
452
228
5
0
851,391
18
L
Hou Yi
22,823
475
238
5
0
718,671
6
L
Terra
22,108
461
66
1
0
917,760
24
W
Hun Batz
26,439
551
263
5
0
826,777
8
W
Kuzenbo
20,516
427
42
1
0
915,630
11
W
Chiron
25,333
528
265
6
0
819,742
12
W
Vulcan
25,786
537
248
5
0
811,726
11
L
Nu Wa
21,800
454
244
5
0
745,276
9
W
King Arthur
24,398
508
238
5
0
844,683
6
L
Fenrir
24,480
510
173
4
0
753,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role