Player Matchup

Amaterasu
Amaterasu
DocFrigid
Amaterasu
Level 69
God Stats
26W - 22L
1,461 SR
Queue Stats
99W - 91L
1,522 Elo+
Solo
Neith
Neith
Meownitalu
Neith
Level 87
God Stats
13W - 14L
1,208 SR
Queue Stats
38W - 37L
1,553 Elo+
Solo
Nox
Nox
NYFAM
Nox
Level 64
God Stats
11W - 5L
1,833 SR
Queue Stats
105W - 89L
1,483 Elo+
Solo
Cthulhu
Cthulhu
Pentakill1
Cthulhu
Level 44
God Stats
1W - 8L
1,297 SR
Queue Stats
177W - 207L
1,289 Elo+
Party 1
Ra
Ra
hendromed
Ra
Level 21
God Stats
40W - 77L
1,315 SR
Queue Stats
56W - 96L
1,221 Elo+
Party 1
Team Averages
Level 57
1,423 SR
1,414 Elo+

VS

Team Averages
Level 90
1,474 SR
1,453 Elo+
Jormungandr
Jormungandr
CruelAceOfFAIL
Jormungandr
Level 57
God Stats
3W - 0L
1,623 SR
Queue Stats
27W - 24L
1,484 Elo+
Party 2
Anhur
Anhur
LCTenor1
Anhur
Level 89
God Stats
3W - 1L
1,282 SR
Queue Stats
27W - 26L
1,449 Elo+
Party 2
Xbalanque
Xbalanque
OuYangTi
Xbalanque
Level 102
God Stats
8W - 1L
1,721 SR
Queue Stats
57W - 61L
1,444 Elo+
Solo
Nu Wa
Nu Wa
xXxAtreusxXx
Nu Wa
Level 156
God Stats
10W - 12L
1,427 SR
Queue Stats
166W - 162L
1,535 Elo+
Solo
Sol
Sol
yuyinasam12011
Sol
Level 45
God Stats
10W - 12L
1,318 SR
Queue Stats
216W - 240L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DocFrigid
Amaterasu
20
3 / 6 / 10
14,999
937
17,089
37,957
44,336
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
20
5 / 7 / 7
15,406
963
35,967
23,514
9,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nox
NYFAM
Nox
20
3 / 4 / 8
15,016
939
16,767
21,312
8,727
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Pentakill1
Cthulhu
20
2 / 5 / 6
14,749
922
19,478
31,901
42,389
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
1 / 4 / 4
13,527
845
4,359
13,288
5,595
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CruelAceOfFAIL
Jormungandr
20
2 / 1 / 17
14,378
899
19,971
22,651
25,910
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
LCTenor1
Anhur
20
13 / 4 / 10
17,367
1,085
28,847
23,084
10,565
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
OuYangTi
Xbalanque
20
8 / 5 / 13
15,988
999
27,311
20,033
10,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 2 / 21
15,058
941
31,555
13,345
6,326
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 2 / 17
14,500
906
13,800
18,980
7,319
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
104
14
Kills
26
26
Deaths
14
35
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CruelAceOfFAIL
Jormungandr
2
1
17
10.5
L
Amaterasu
DocFrigid
Amaterasu
3
6
10
1.33
W
Anhur
LCTenor1
Anhur
13
4
10
4.5
L
Neith
5
7
7
1.21
L
Nox
NYFAM
Nox
3
4
8
1.75
W
Xbalanque
OuYangTi
Xbalanque
8
5
13
2.9
L
Cthulhu
Pentakill1
Cthulhu
2
5
6
1
L
1
4
4
0.75
W
1
2
21
5.75
W
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,660
Damage
121,484
127,972
Taken
98,093
110,723
Mitigated
60,194
33,842
Healing
15,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CruelAceOfFAIL
Jormungandr
19,971
3,597
1,277
1,522
22,651
25,910
0
8,226
14,115
44,513
0
L
Amaterasu
DocFrigid
Amaterasu
17,089
4,177
1,030
11,631
37,957
44,336
0
16,999
20,958
0
28,475
W
Anhur
LCTenor1
Anhur
28,847
16,761
0
4,425
23,084
10,565
0
8,395
14,564
0
55,322
L
Neith
35,967
17,985
781
3,730
23,514
9,676
0
11,872
11,642
0
78,700
L
Nox
NYFAM
Nox
16,767
1,441
0
4,602
21,312
8,727
0
9,029
12,283
59,063
0
W
Xbalanque
OuYangTi
Xbalanque
27,311
16,405
0
3,027
20,033
10,074
0
6,871
12,987
0
50,256
L
Cthulhu
Pentakill1
Cthulhu
19,478
857
3,211
2,773
31,901
42,389
0
17,867
14,034
49,290
2,242
L
4,359
171
4,505
1,579
13,288
5,595
0
9,559
3,729
35,641
0
W
31,555
7,051
0
0
13,345
6,326
0
6,478
6,792
72,277
0
W
13,800
2,482
0
5,217
18,980
7,319
0
8,675
10,130
40,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,697
Gold Earned
77,291
340
Minions Killed
340
6
Camps Cleared
11
1,565,359
Distance Traveled
1,487,763
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,378
899
41
3
1
322,808
1
L
Amaterasu
14,999
937
20
1
1
346,468
0
W
Anhur
17,367
1,085
71
4
2
295,209
0
L
Neith
15,406
963
91
6
3
306,293
2
L
Nox
15,016
939
99
6
1
328,614
0
W
Xbalanque
15,988
999
70
4
3
299,322
0
L
Cthulhu
14,749
922
57
4
0
290,223
1
L
Ra
13,527
845
73
5
1
293,761
1
W
Nu Wa
15,058
941
95
6
3
283,766
1
W
Sol
14,500
906
63
4
2
286,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role