Player Matchup
Mercury
Gold II
Level 144
God Stats
12W - 14L
1,585 SR
Queue Stats
214W - 213L
1,338
MMR
Team Averages
Gold II
Average Tier
Level 144
1,585 SR
1,338
MMR
VS
Team Averages
Silver IV
Average Tier
Level 100
1,584 SR
1,286
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
TheBrandone569
Mercury
10
3 / 0 / 0
6,030
1,206
2,323
3,154
859
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Katana
+7
Physical Power
+3%
Movement Speed
This item and all upgrades are only available to Assassins and Warriors.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Dodgerific
Rama
6
0 / 3 / 0
4,229
846
1,547
3,473
893
Hunter's Blessing
+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
4,229
846
18
4
0
73,599
2
W
6,030
1,206
62
12
0
137,872
1