Player Matchup

Cthulhu
Cthulhu
Gloink
Cthulhu
Level 141
God Stats
5W - 7L
1,500 SR
Queue Stats
132W - 75L
1,635 Elo+
Party 2
Chang'e
Chang'e
InnerDevil
Chang'e
Level 147
God Stats
4W - 7L
1,577 SR
Queue Stats
42W - 46L
1,697 Elo+
Solo
Hachiman
Hachiman
Stinkiblinki
Hachiman
Level 130
God Stats
9W - 8L
1,701 SR
Queue Stats
143W - 92L
1,735 Elo+
Party 2
Team Averages
Level 139
1,593 SR
1,689 Elo+

VS

Team Averages
Level 150
1,426 SR
1,713 Elo+
King Arthur
King Arthur
Bahyesta
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Stun
Heimdallr
Level 141
God Stats
4W - 3L
1,514 SR
Queue Stats
67W - 12L
2,038 Elo+
Party 1
Zeus
Zeus
churchieq
Zeus
Level 148
God Stats
0W - 1L
1,265 SR
Queue Stats
18W - 11L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gloink
Cthulhu
14
7 / 2 / 8
10,253
732
8,598
14,098
15,535
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
InnerDevil
Chang'e
14
4 / 1 / 10
10,301
736
6,686
10,848
3,307
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Stinkiblinki
Hachiman
14
5 / 3 / 8
10,569
755
11,972
11,533
3,660
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bahyesta
King Arthur
11
1 / 7 / 4
8,766
626
6,761
13,533
12,081
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
Stun
Heimdallr
14
4 / 4 / 1
9,750
696
10,898
10,242
3,784
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
11
1 / 5 / 4
8,685
620
11,055
8,007
2,512
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
16
Kills
6
6
Deaths
16
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bahyesta
King Arthur
1
7
4
0.43
W
Cthulhu
Gloink
Cthulhu
7
2
8
5.5
W
Chang'e
InnerDevil
Chang'e
4
1
10
9
W
Hachiman
Stinkiblinki
Hachiman
5
3
8
3
L
Heimdallr
Stun
Heimdallr
4
4
1
1.13
L
Zeus
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,256
Damage
28,714
36,479
Taken
31,782
22,502
Mitigated
18,377
12,015
Healing
5,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bahyesta
King Arthur
6,761
818
0
2,801
13,533
12,081
90
6,266
6,974
0
23,608
W
Cthulhu
Gloink
Cthulhu
8,598
393
236
2,338
14,098
15,535
247
6,183
7,756
32,388
0
W
Chang'e
InnerDevil
Chang'e
6,686
294
3,212
5,188
10,848
3,307
620
2,997
7,651
30,272
0
W
Hachiman
Stinkiblinki
Hachiman
11,972
6,124
0
1,041
11,533
3,660
2,384
2,327
9,106
0
58,285
L
Heimdallr
Stun
Heimdallr
10,898
4,429
0
2,020
10,242
3,784
708
3,927
6,140
0
61,364
L
Zeus
11,055
684
0
228
8,007
2,512
242
4,531
3,351
31,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,123
Gold Earned
27,201
173
Minions Killed
158
0
Camps Cleared
0
813,260
Distance Traveled
683,089
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,766
626
29
2
0
242,377
4
W
Cthulhu
10,253
732
35
3
0
255,453
1
W
Chang'e
10,301
736
44
3
0
273,696
3
W
Hachiman
10,569
755
94
7
0
284,111
3
L
Heimdallr
9,750
696
87
6
0
230,972
5
L
Zeus
8,685
620
42
3
0
209,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role