Player Matchup

Ganesha
Ganesha
Diamond IV
Dicctease
Ganesha
Diamond IV
Level 48
God Stats
2W - 1L
1,318 SR
Queue Stats
83W - 66L
2,453 MMR
Solo
Cernunnos
Cernunnos
Diamond II
KOBÊ
Cernunnos
Diamond II
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 124L
2,252 MMR
Solo
Raijin
Raijin
Masters
NotLurk
Raijin
Masters
Level 160
God Stats
27W - 20L
1,604 SR
Queue Stats
683W - 666L
2,612 MMR
Solo
Mercury
Mercury
Diamond IV
iSejusi
Mercury
Diamond IV
Level 59
God Stats
12W - 7L
1,888 SR
Queue Stats
107W - 70L
2,538 MMR
Solo
Bellona
Bellona
Diamond V
masterluis
Bellona
Diamond V
Level 81
God Stats
1W - 0L
1,684 SR
Queue Stats
29W - 26L
2,450 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 81
1,599 SR
2,461 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,711 SR
2,434 MMR
Rama
Rama
Diamond I
Fraison
Rama
Diamond I
Level 160
God Stats
5W - 1L
1,902 SR
Queue Stats
154W - 124L
2,672 MMR
Party 1
Fenrir
Fenrir
Diamond IV
Glaivus
Fenrir
Diamond IV
Level 160
God Stats
9W - 12L
1,421 SR
Queue Stats
223W - 208L
2,567 MMR
Party 1
Khepri
Khepri
Masters
Lakesides
Khepri
Masters
Level 156
God Stats
14W - 11L
1,749 SR
Queue Stats
476W - 461L
2,277 MMR
Party 2
Nike
Nike
Diamond II
SamMarbach
Nike
Diamond II
Level 74
God Stats
7W - 10L
1,724 SR
Queue Stats
386W - 360L
2,270 MMR
Party 2
Eset
Eset
Diamond III
Thom
Eset
Diamond III
Level 160
God Stats
0W - 3L
1,756 SR
Queue Stats
208W - 198L
2,383 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dicctease
Ganesha
20
0 / 3 / 18
15,471
573
13,330
30,575
38,399
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
KOBÊ
Cernunnos
20
5 / 8 / 6
15,943
590
19,047
27,017
11,707
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
NotLurk
Raijin
20
15 / 4 / 5
19,023
705
32,663
17,657
8,877
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mercury
iSejusi
Mercury
20
11 / 5 / 12
17,009
630
27,171
21,487
8,368
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
masterluis
Bellona
20
1 / 1 / 12
15,185
562
14,379
23,205
27,073
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
CamazotzHelPersephoneHeimdallr

VS

Bans
AphroditePoseidonYemojaMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Fraison
Rama
20
6 / 7 / 5
16,122
597
22,633
23,051
6,798
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
Glaivus
Fenrir
20
8 / 7 / 5
15,840
587
19,017
29,599
20,971
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
Lakesides
Khepri
17
1 / 5 / 10
12,869
477
7,076
26,391
30,875
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
1 / 6 / 3
12,646
468
17,787
27,941
33,835
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Eset
Thom
Eset
20
5 / 7 / 8
14,200
526
19,164
19,036
8,330
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
52
32
Kills
21
21
Deaths
32
53
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Dicctease
Ganesha
0
3
18
3
L
Rama
Fraison
Rama
6
7
5
1.21
L
Fenrir
Glaivus
Fenrir
8
7
5
1.5
W
Cernunnos
KOBÊ
Cernunnos
5
8
6
1
L
Khepri
Lakesides
Khepri
1
5
10
1.2
W
Raijin
NotLurk
Raijin
15
4
5
4.38
L
1
6
3
0.42
L
Eset
Thom
Eset
5
7
8
1.29
W
Mercury
iSejusi
Mercury
11
5
12
3.4
W
Bellona
masterluis
Bellona
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,590
Damage
85,677
119,941
Taken
126,018
94,424
Mitigated
100,809
38,857
Healing
29,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Dicctease
Ganesha
13,330
754
1,396
8,678
30,575
38,399
294
11,118
19,382
73,090
0
L
Rama
Fraison
Rama
22,633
16,962
0
7,581
23,051
6,798
3,233
6,185
16,841
0
140,493
L
Fenrir
Glaivus
Fenrir
19,017
8,116
0
11,584
29,599
20,971
2,417
9,427
19,997
0
132,283
W
Cernunnos
KOBÊ
Cernunnos
19,047
9,171
0
9,456
27,017
11,707
3,054
2,471
24,471
0
127,857
L
Khepri
Lakesides
Khepri
7,076
827
0
832
26,391
30,875
0
12,810
13,531
19,646
0
W
Raijin
NotLurk
Raijin
32,663
2,165
0
2,873
17,657
8,877
2,057
6,081
11,526
156,204
0
L
17,787
2,662
0
3,940
27,941
33,835
0
9,522
17,843
2,100
79,497
L
Eset
Thom
Eset
19,164
1,453
2,276
3,017
19,036
8,330
0
8,405
10,583
103,917
0
W
Mercury
iSejusi
Mercury
27,171
17,748
0
6,913
21,487
8,368
4,532
7,229
14,058
0
127,748
W
Bellona
masterluis
Bellona
14,379
3,140
0
9,541
23,205
27,073
120
3,107
19,448
356
100,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,631
Gold Earned
71,677
808
Minions Killed
782
0
Camps Cleared
0
2,629,181
Distance Traveled
2,408,655
31
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
15,471
573
41
2
0
558,555
6
L
Rama
16,122
597
244
9
0
437,115
1
L
Fenrir
15,840
587
186
7
0
515,882
4
W
Cernunnos
15,943
590
214
8
0
392,968
5
L
Khepri
12,869
477
14
1
0
520,785
7
W
Raijin
19,023
705
246
9
0
498,020
6
L
Nike
12,646
468
139
5
0
489,473
8
L
Eset
14,200
526
199
7
0
445,400
2
W
Mercury
17,009
630
163
6
0
627,004
1
W
Bellona
15,185
562
144
5
0
552,634
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role