Player Matchup

Merlin
Merlin
Espeleitor
Merlin
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 11L
1,227 Elo+
Party 1
Sun Wukong
Sun Wukong
FlamaBIanca
Sun Wukong
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Neith
Neith
milkandcoffeee
Neith
Level 83
God Stats
1W - 4L
1,387 SR
Queue Stats
83W - 114L
1,390 Elo+
Solo
Team Averages
Level 32
1,462 SR
1,372 Elo+

VS

Team Averages
Level 64
1,538 SR
1,415 Elo+
Discordia
Discordia
Pravnicek
Discordia
Level 44
God Stats
21W - 21L
1,471 SR
Queue Stats
119W - 133L
1,423 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mod2423
Ah Muzen Cab
Level 25
God Stats
10W - 1L
1,835 SR
Queue Stats
74W - 94L
1,376 Elo+
Solo
Bacchus
Bacchus
stopmydie
Bacchus
Level 122
God Stats
1W - 0L
1,306 SR
Queue Stats
55W - 62L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Espeleitor
Merlin
13
2 / 6 / 1
10,032
590
7,865
13,749
5,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
FlamaBIanca
Sun Wukong
12
0 / 7 / 4
9,482
558
5,299
17,833
15,077
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 3 / 1
10,737
632
7,056
13,100
5,063
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Pravnicek
Discordia
17
11 / 1 / 5
12,584
740
21,597
8,722
3,548
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ah Muzen Cab
mod2423
Ah Muzen Cab
14
2 / 3 / 13
11,053
650
9,036
10,941
4,487
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
stopmydie
Bacchus
15
3 / 0 / 12
11,013
648
10,168
13,900
20,944
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
4
Kills
16
16
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Merlin
Espeleitor
Merlin
2
6
1
0.42
L
Sun Wukong
FlamaBIanca
Sun Wukong
0
7
4
0.29
W
Discordia
Pravnicek
Discordia
11
1
5
13.5
L
2
3
1
0.83
W
Ah Muzen Cab
mod2423
Ah Muzen Cab
2
3
13
2.83
W
Bacchus
stopmydie
Bacchus
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,220
Damage
40,801
44,682
Taken
33,563
25,693
Mitigated
28,979
7,727
Healing
7,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Espeleitor
Merlin
7,865
493
0
3,248
13,749
5,553
0
10,793
2,956
46,465
0
L
Sun Wukong
FlamaBIanca
Sun Wukong
5,299
437
0
2,084
17,833
15,077
0
10,895
6,938
0
15,878
W
Discordia
Pravnicek
Discordia
21,597
948
0
4,207
8,722
3,548
1,525
1,710
6,887
74,114
0
L
7,056
1,611
0
2,395
13,100
5,063
0
10,125
2,975
0
43,320
W
Ah Muzen Cab
mod2423
Ah Muzen Cab
9,036
2,843
0
2,770
10,941
4,487
485
2,950
7,866
0
54,895
W
Bacchus
stopmydie
Bacchus
10,168
1,266
0
79
13,900
20,944
525
3,275
10,372
24,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,251
Gold Earned
34,650
185
Minions Killed
195
0
Camps Cleared
0
848,595
Distance Traveled
945,771
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,032
590
68
4
0
245,842
0
L
Sun Wukong
9,482
558
16
1
0
292,203
0
W
Discordia
12,584
740
102
6
0
316,435
2
L
Neith
10,737
632
101
6
0
310,550
5
W
Ah Muzen Cab
11,053
650
70
4
0
290,650
0
W
Bacchus
11,013
648
23
1
0
338,686
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role