Player Matchup

Cthulhu
Cthulhu
Bibliamester
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,672 Elo+
Party 1
King Arthur
King Arthur
Téglás
King Arthur
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,657 Elo+
Party 1
Nike
Nike
XxXNikeSimp69420
Nike
Level 6
God Stats
3W - 1L
1,613 SR
Queue Stats
6W - 5L
1,672 Elo+
Party 1
Jormungandr
Jormungandr
pacekbá
Jormungandr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,783 Elo+
Party 1
Ra
Ra
winXPx64
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,827 Elo+
Party 1
Team Averages
Level 23
1,523 SR
1,722 Elo+

VS

Team Averages
Level 18
1,548 SR
1,628 Elo+
Bakasura
Bakasura
Asp3ctDTR
Bakasura
Level 29
God Stats
14W - 18L
1,467 SR
Queue Stats
133W - 192L
1,276 Elo+
Solo
Kukulkan
Kukulkan
BELEVERDA
Kukulkan
Level 5
God Stats
1W - 2L
1,732 SR
Queue Stats
1W - 3L
1,712 Elo+
Party 2
Hel
Hel
Bladematy
Hel
Level 29
God Stats
2W - 6L
1,376 SR
Queue Stats
82W - 73L
1,648 Elo+
Solo
Kali
Kali
PalipteruS
Kali
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,834 Elo+
Party 2
Rama
Rama
SiLEVEN
Rama
Level 16
God Stats
0W - 2L
1,664 SR
Queue Stats
17W - 13L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bibliamester
Cthulhu
20
5 / 5 / 23
16,811
600
20,564
25,978
29,845
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Téglás
King Arthur
20
9 / 8 / 8
17,631
630
21,424
33,745
21,197
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
16 / 1 / 13
17,159
613
32,158
27,240
18,720
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jormungandr
pacekbá
Jormungandr
20
3 / 4 / 6
15,352
548
13,334
27,944
30,851
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
11 / 5 / 13
17,207
615
26,373
18,411
8,175
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Asp3ctDTR
Bakasura
14
0 / 11 / 9
10,930
390
4,677
26,624
7,109
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
BELEVERDA
Kukulkan
17
2 / 10 / 8
11,397
407
8,884
20,155
9,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 5 / 6
14,537
519
29,409
30,801
31,002
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
4 / 12 / 7
12,515
447
5,556
25,688
7,867
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
SiLEVEN
Rama
20
12 / 6 / 3
14,369
513
28,129
29,691
10,812
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
56
44
Kills
23
23
Deaths
44
63
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Asp3ctDTR
Bakasura
0
11
9
0.41
L
Kukulkan
BELEVERDA
Kukulkan
2
10
8
0.6
W
Cthulhu
Bibliamester
Cthulhu
5
5
23
3.3
L
5
5
6
1.6
L
4
12
7
0.63
L
Rama
SiLEVEN
Rama
12
6
3
2.25
W
King Arthur
Téglás
King Arthur
9
8
8
1.63
W
16
1
13
22.5
W
Jormungandr
pacekbá
Jormungandr
3
4
6
1.5
W
11
5
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,853
Damage
76,655
133,318
Taken
132,959
108,788
Mitigated
66,206
48,664
Healing
44,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Asp3ctDTR
Bakasura
4,677
3,645
0
2,973
26,624
7,109
232
12,842
13,682
0
26,799
L
Kukulkan
BELEVERDA
Kukulkan
8,884
968
777
2,757
20,155
9,416
45
8,321
11,609
27,793
0
W
Cthulhu
Bibliamester
Cthulhu
20,564
343
2,259
6,388
25,978
29,845
104
6,886
18,641
90,144
0
L
29,409
5,702
6,904
15,713
30,801
31,002
184
15,218
14,808
110,179
0
L
5,556
1,304
0
4,531
25,688
7,867
0
10,232
15,106
0
34,191
L
Rama
SiLEVEN
Rama
28,129
23,161
0
10,454
29,691
10,812
2,887
12,683
16,808
0
101,845
W
King Arthur
Téglás
King Arthur
21,424
3,276
0
12,195
33,745
21,197
1,017
11,394
22,068
0
146,161
W
32,158
5,552
0
9,719
27,240
18,720
1,720
6,337
20,803
0
157,212
W
Jormungandr
pacekbá
Jormungandr
13,334
3,404
0
4,562
27,944
30,851
1,825
14,083
10,407
83,271
0
W
26,373
1,558
5,576
7,965
18,411
8,175
2,559
4,718
13,503
113,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,160
Gold Earned
63,748
736
Minions Killed
512
0
Camps Cleared
0
2,705,600
Distance Traveled
2,092,428
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,930
390
63
2
0
328,640
1
L
Kukulkan
11,397
407
43
2
0
465,178
2
W
Cthulhu
16,811
600
85
3
0
546,474
1
L
Hel
14,537
519
189
7
0
415,274
2
L
Kali
12,515
447
39
1
0
448,099
3
L
Rama
14,369
513
178
6
0
435,237
7
W
King Arthur
17,631
630
168
6
0
549,955
1
W
Nike
17,159
613
168
6
0
574,267
1
W
Jormungandr
15,352
548
130
5
0
454,364
1
W
Ra
17,207
615
185
7
0
580,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role