Player Matchup

Cthulhu
Cthulhu
EsIstJuri
Cthulhu
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,351 Elo+
Party 2
Thor
Thor
Halunke69
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,679 Elo+
Party 2
Achilles
Achilles
Nicerdiesir
Achilles
Level 86
God Stats
2W - 2L
1,393 SR
Queue Stats
19W - 21L
1,588 Elo+
Party 2
Ra
Ra
Wamin
Ra
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Белотас
Heimdallr
Level 27
God Stats
74W - 70L
1,540 SR
Queue Stats
158W - 170L
1,470 Elo+
Party 3
Team Averages
Level 48
1,487 SR
1,518 Elo+

VS

Team Averages
Level 52
1,567 SR
1,510 Elo+
Cthulhu
Cthulhu
BadVóodoo
Cthulhu
Level 26
God Stats
22W - 9L
1,524 SR
Queue Stats
130W - 73L
1,527 Elo+
Party 1
Chang'e
Chang'e
Dundvig
Chang'e
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
UselessDreamer
Nox
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 61L
1,494 Elo+
Party 1
Artemis
Artemis
WackyGlow
Artemis
Level 65
God Stats
9W - 1L
1,715 SR
Queue Stats
145W - 95L
1,574 Elo+
Party 1
Discordia
Discordia
ZABULKA
Discordia
Level 38
God Stats
19W - 19L
1,594 SR
Queue Stats
160W - 178L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EsIstJuri
Cthulhu
15
2 / 8 / 2
9,802
980
11,634
18,511
8,769
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
15
0 / 11 / 3
8,708
871
3,286
16,278
6,775
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Nicerdiesir
Achilles
15
3 / 1 / 2
9,666
967
10,945
18,461
14,435
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Ra
15
0 / 6 / 3
8,657
866
5,396
18,704
13,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
Белотас
Heimdallr
15
1 / 8 / 4
9,067
907
8,186
15,465
6,333
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

115

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BadVóodoo
Cthulhu
17
8 / 2 / 17
10,761
1,076
15,900
12,980
8,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
Dundvig
Chang'e
18
6 / 1 / 21
10,975
1,098
22,958
11,710
4,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
3 / 2 / 16
9,489
949
5,143
5,901
2,299
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
WackyGlow
Artemis
17
10 / 0 / 15
11,203
1,120
19,137
5,681
2,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
ZABULKA
Discordia
18
7 / 1 / 19
11,401
1,140
18,194
5,962
2,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
122
6
Kills
34
34
Deaths
6
14
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BadVóodoo
Cthulhu
8
2
17
8.25
W
Chang'e
Dundvig
Chang'e
6
1
21
16.5
L
Cthulhu
EsIstJuri
Cthulhu
2
8
2
0.38
L
Thor
0
11
3
0.14
L
Achilles
Nicerdiesir
Achilles
3
1
2
4
W
3
2
16
5.5
W
Artemis
WackyGlow
Artemis
10
0
15
17.5
L
Ra
0
6
3
0.25
W
Discordia
ZABULKA
Discordia
7
1
19
16.5
L
Heimdallr
Белотас
Heimdallr
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,447
Damage
81,332
87,419
Taken
42,234
50,305
Mitigated
20,555
11,273
Healing
13,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BadVóodoo
Cthulhu
15,900
970
573
141
12,980
8,885
0
5,203
7,777
28,856
0
W
Chang'e
Dundvig
Chang'e
22,958
895
3,094
6,402
11,710
4,624
0
4,658
7,052
53,862
0
L
Cthulhu
EsIstJuri
Cthulhu
11,634
304
0
0
18,511
8,769
0
10,451
8,060
36,174
0
L
Thor
3,286
777
0
0
16,278
6,775
0
10,676
5,602
0
21,086
L
Achilles
Nicerdiesir
Achilles
10,945
2,954
0
1,303
18,461
14,435
0
13,500
4,961
0
18,895
W
5,143
773
0
385
5,901
2,299
0
1,249
4,652
7,600
0
W
Artemis
WackyGlow
Artemis
19,137
12,789
0
289
5,681
2,265
0
2,402
3,279
0
30,493
L
Ra
5,396
413
4,352
4,713
18,704
13,993
0
14,371
4,333
28,206
0
W
Discordia
ZABULKA
Discordia
18,194
1,170
204
2,188
5,962
2,482
0
3,518
2,444
32,511
0
L
Heimdallr
Белотас
Heimdallr
8,186
3,737
551
354
15,465
6,333
0
13,197
2,268
0
22,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,900
Gold Earned
53,829
171
Minions Killed
178
3
Camps Cleared
6
879,290
Distance Traveled
975,361
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,761
1,076
20
2
2
200,082
0
W
Chang'e
10,975
1,098
76
8
0
233,236
0
L
Cthulhu
9,802
980
50
5
0
192,375
0
L
Thor
8,708
871
36
4
2
170,138
0
L
Achilles
9,666
967
15
2
0
210,044
0
W
Nox
9,489
949
7
1
2
150,391
0
W
Artemis
11,203
1,120
30
3
2
216,097
1
L
Ra
8,657
866
46
5
0
167,104
0
W
Discordia
11,401
1,140
45
5
0
175,555
0
L
Heimdallr
9,067
907
24
2
1
139,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role