Player Matchup
Team Averages
Bronze III
Average Tier
Level 30
1,903 SR
1,500
MMR
VS
Team Averages
Bronze III
Average Tier
Level 98
1,485 SR
1,500
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
AIwens
Mercury
10
2 / 0 / 0
5,636
1,127
1,640
3,534
1,085
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Ancient Blade
+50
Health
+5%
Movement Speed
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tdrago13
Merlin
8
0 / 2 / 0
3,930
786
1,089
2,756
827
Mage's Blessing
+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.
Y10 Spear of the Magus
+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration
PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
5,636
1,127
60
12
0
118,851
0
L
3,930
786
24
5
0
77,771
0