Player Matchup

Cthulhu
Cthulhu
Carlocanaglia
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Wolti16
Izanami
Level 133
God Stats
14W - 9L
1,492 SR
Queue Stats
356W - 323L
1,557 Elo+
Party 1
Merlin
Merlin
wallson
Merlin
Level 13
God Stats
3W - 1L
1,568 SR
Queue Stats
23W - 21L
1,438 Elo+
Party 1
Team Averages
Level 54
1,520 SR
1,499 Elo+

VS

Team Averages
Level 13
1,593 SR
1,501 Elo+
Odin
Odin
FreeXzone
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,391 Elo+
Solo
Ullr
Ullr
GrannyDestroyer
Ullr
Level 20
God Stats
6W - 2L
1,534 SR
Queue Stats
22W - 10L
1,720 Elo+
Solo
Agni
Agni
alojzneconeco123
Agni
Level 13
God Stats
1W - 1L
1,744 SR
Queue Stats
3W - 9L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
2 / 4 / 12
9,165
705
9,749
9,732
6,579
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Wolti16
Izanami
12
7 / 4 / 7
9,918
763
9,055
10,180
3,823
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
wallson
Merlin
13
8 / 1 / 8
9,936
764
10,122
5,881
2,034
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
2 / 8 / 4
8,072
621
2,132
11,233
5,983
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
7 / 4 / 2
9,604
739
11,688
11,251
3,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 5 / 4
7,690
592
4,914
11,962
5,537
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
17
Kills
9
9
Deaths
17
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
4
12
2
L
Odin
2
8
4
0.5
L
7
4
2
2
W
Izanami
Wolti16
Izanami
7
4
7
2.63
L
0
5
4
0.4
W
Merlin
wallson
Merlin
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,926
Damage
18,734
25,793
Taken
34,446
12,436
Mitigated
15,427
6,024
Healing
2,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
9,749
996
846
1,495
9,732
6,579
92
997
8,621
23,946
0
L
Odin
2,132
1,208
0
225
11,233
5,983
0
6,912
4,009
0
8,888
L
11,688
4,230
0
875
11,251
3,907
0
6,138
4,813
0
45,183
W
Izanami
Wolti16
Izanami
9,055
5,807
0
1,683
10,180
3,823
961
2,360
7,820
0
39,415
L
4,914
277
0
1,379
11,962
5,537
0
6,013
5,749
15,789
0
W
Merlin
wallson
Merlin
10,122
1,279
0
2,000
5,881
2,034
197
1,585
4,196
27,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,019
Gold Earned
25,366
127
Minions Killed
103
0
Camps Cleared
0
696,223
Distance Traveled
630,617
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,165
705
19
1
0
262,860
0
L
Odin
8,072
621
16
1
0
221,494
0
L
Ullr
9,604
739
63
5
0
223,185
1
W
Izanami
9,918
763
66
5
0
198,167
1
L
Agni
7,690
592
24
2
0
185,938
1
W
Merlin
9,936
764
42
3
0
235,196
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role