Player Matchup

Bakasura
Bakasura
ANGELOMARTINEZ
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,568 Elo+
Solo
Agni
Agni
AlvaLexie
Agni
Level 55
God Stats
7W - 9L
1,445 SR
Queue Stats
78W - 75L
1,467 Elo+
Party 2
Cabrakan
Cabrakan
Aziankev
Cabrakan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,452 Elo+
Solo
Odin
Odin
Icetesticle
Odin
Level 8
God Stats
1W - 1L
1,660 SR
Queue Stats
11W - 11L
1,673 Elo+
Party 2
Heimdallr
Heimdallr
Syndrohm
Heimdallr
Level 25
God Stats
0W - 1L
1,371 SR
Queue Stats
7W - 3L
1,652 Elo+
Solo
Team Averages
Level 28
1,495 SR
1,563 Elo+

VS

Team Averages
Level 29
1,569 SR
1,503 Elo+
Heimdallr
Heimdallr
GenericEvilGod
Heimdallr
Level 27
God Stats
2W - 0L
1,427 SR
Queue Stats
38W - 61L
1,347 Elo+
Solo
Cthulhu
Cthulhu
Karnatheon
Cthulhu
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
27W - 22L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
MeowsterMatt
Zhong Kui
Level 17
God Stats
1W - 1L
1,639 SR
Queue Stats
4W - 6L
1,441 Elo+
Party 1
Tyr
Tyr
Murkless
Tyr
Level 49
God Stats
5W - 4L
1,548 SR
Queue Stats
23W - 15L
1,632 Elo+
Party 1
Nu Wa
Nu Wa
akirasanamoon
Nu Wa
Level 25
God Stats
9W - 5L
1,728 SR
Queue Stats
40W - 30L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
3 / 14 / 3
11,216
935
17,013
24,401
10,206
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
18
4 / 2 / 7
12,234
1,020
20,132
10,938
3,969
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Aziankev
Cabrakan
18
1 / 11 / 10
11,402
950
11,763
25,647
38,808
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
3 / 9 / 9
11,587
966
9,087
18,765
10,236
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
Syndrohm
Heimdallr
19
5 / 11 / 9
13,063
1,089
17,383
23,622
10,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GenericEvilGod
Heimdallr
20
9 / 5 / 25
13,702
1,142
17,087
13,422
5,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Karnatheon
Cthulhu
19
5 / 2 / 21
11,953
996
12,337
14,159
8,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zhong Kui
MeowsterMatt
Zhong Kui
20
6 / 3 / 29
13,672
1,139
15,626
13,259
16,711
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
11 / 3 / 20
13,869
1,156
21,744
21,898
19,739
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
16 / 3 / 16
14,320
1,193
26,289
16,804
6,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
158
16
Kills
47
47
Deaths
16
38
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Bakasura
3
14
3
0.32
L
Agni
4
2
7
3.75
L
Cabrakan
Aziankev
Cabrakan
1
11
10
0.55
W
Heimdallr
GenericEvilGod
Heimdallr
9
5
25
4.3
L
3
9
9
0.83
W
Cthulhu
Karnatheon
Cthulhu
5
2
21
7.75
W
Zhong Kui
MeowsterMatt
Zhong Kui
6
3
29
6.83
W
11
3
20
7
L
Heimdallr
Syndrohm
Heimdallr
5
11
9
0.86
W
16
3
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,378
Damage
93,083
103,373
Taken
79,542
73,658
Mitigated
56,793
4,096
Healing
14,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
17,013
11,193
0
963
24,401
10,206
0
12,761
11,640
0
25,077
L
Agni
20,132
1,234
0
130
10,938
3,969
0
6,026
4,912
45,338
0
L
Cabrakan
Aziankev
Cabrakan
11,763
1,459
0
490
25,647
38,808
0
17,291
8,356
27,342
0
W
Heimdallr
GenericEvilGod
Heimdallr
17,087
11,437
0
2,837
13,422
5,793
0
5,326
7,886
0
28,462
L
9,087
3,600
0
0
18,765
10,236
0
10,559
8,205
0
16,436
W
Cthulhu
Karnatheon
Cthulhu
12,337
1,584
1,674
769
14,159
8,531
0
6,382
7,528
36,929
0
W
Zhong Kui
MeowsterMatt
Zhong Kui
15,626
2,875
0
1,502
13,259
16,711
0
7,205
5,653
30,108
0
W
21,744
2,274
0
5,390
21,898
19,739
0
5,303
14,981
2,629
27,144
L
Heimdallr
Syndrohm
Heimdallr
17,383
9,787
0
2,513
23,622
10,439
0
10,244
13,378
0
66,847
W
26,289
6,828
260
2,513
16,804
6,019
0
7,188
8,937
60,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,502
Gold Earned
67,516
227
Minions Killed
227
7
Camps Cleared
6
1,074,213
Distance Traveled
1,042,295
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,216
935
22
2
4
223,057
0
L
Agni
12,234
1,020
58
5
1
223,709
0
L
Cabrakan
11,402
950
21
2
0
148,860
1
W
Heimdallr
13,702
1,142
38
3
2
174,662
0
L
Odin
11,587
966
16
1
2
252,831
0
W
Cthulhu
11,953
996
39
3
1
217,344
0
W
Zhong Kui
13,672
1,139
49
4
1
162,647
2
W
Tyr
13,869
1,156
16
1
0
275,463
0
L
Heimdallr
13,063
1,089
110
9
0
225,756
1
W
Nu Wa
14,320
1,193
85
7
2
212,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role