Player Matchup

Ne Zha
Ne Zha
DEMMOSYX
Ne Zha
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,821 Elo+
Solo
Bellona
Bellona
TXKiller101
Bellona
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 67L
1,410 Elo+
Solo
Sol
Sol
dianálogy
Sol
Level 58
God Stats
6W - 4L
1,425 SR
Queue Stats
64W - 69L
1,310 Elo+
Solo
Team Averages
Level 60
1,475 SR
1,514 Elo+

VS

Team Averages
Level 66
1,634 SR
1,504 Elo+
Cthulhu
Cthulhu
ALeksLich
Cthulhu
Level 116
God Stats
2W - 1L
1,734 SR
Queue Stats
40W - 41L
1,552 Elo+
Solo
Baron Samedi
Baron Samedi
The1llus1on1st
Baron Samedi
Level 43
God Stats
0W - 1L
1,666 SR
Queue Stats
14W - 12L
1,460 Elo+
Solo
King Arthur
King Arthur
mjmaster18
King Arthur
Level 40
God Stats
3W - 5L
1,500 SR
Queue Stats
7W - 16L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DEMMOSYX
Ne Zha
20
11 / 13 / 6
17,313
693
26,083
26,497
11,388
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
TXKiller101
Bellona
19
7 / 10 / 10
16,779
671
17,271
29,958
31,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 5 / 12
16,488
660
27,271
36,379
14,160
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ALeksLich
Cthulhu
20
6 / 8 / 16
16,258
650
29,839
37,430
40,605
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
The1llus1on1st
Baron Samedi
19
7 / 8 / 16
16,035
641
21,314
26,040
14,263
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
mjmaster18
King Arthur
18
15 / 8 / 4
17,173
687
19,969
29,685
26,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
64
22
Kills
28
28
Deaths
24
28
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ALeksLich
Cthulhu
6
8
16
1.75
W
Ne Zha
DEMMOSYX
Ne Zha
11
13
6
1.08
W
Bellona
TXKiller101
Bellona
7
10
10
1.2
L
Baron Samedi
The1llus1on1st
Baron Samedi
7
8
16
1.88
W
4
5
12
2
L
King Arthur
mjmaster18
King Arthur
15
8
4
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,625
Damage
71,122
92,834
Taken
93,155
57,352
Mitigated
81,157
25,957
Healing
28,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ALeksLich
Cthulhu
29,839
1,251
3,653
11,894
37,430
40,605
924
14,984
22,446
77,881
0
W
Ne Zha
DEMMOSYX
Ne Zha
26,083
9,967
0
4,142
26,497
11,388
1,241
14,334
11,963
0
102,071
W
Bellona
TXKiller101
Bellona
17,271
4,280
0
975
29,958
31,804
1,329
15,955
13,390
0
46,997
L
Baron Samedi
The1llus1on1st
Baron Samedi
21,314
2,214
5,252
5,575
26,040
14,263
1,474
4,608
21,432
60,217
0
W
27,271
8,607
0
20,840
36,379
14,160
128
20,957
15,372
109,317
0
L
King Arthur
mjmaster18
King Arthur
19,969
4,042
0
1,657
29,685
26,289
46
8,264
21,421
0
56,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,580
Gold Earned
49,466
246
Minions Killed
198
0
Camps Cleared
0
1,239,766
Distance Traveled
1,194,870
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
16,258
650
68
3
0
460,201
5
W
Ne Zha
17,313
693
81
3
0
407,150
4
W
Bellona
16,779
671
61
2
0
424,949
1
L
Baron Samedi
16,035
641
76
3
0
352,276
0
W
Sol
16,488
660
104
4
0
407,667
0
L
King Arthur
17,173
687
54
2
0
382,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role