Player Matchup

Hel
Hel
Diinnocraft
Hel
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
126W - 145L
960 Elo+
Party 3
Arachne
Arachne
DovakinGr
Arachne
Level 58
God Stats
3W - 2L
1,569 SR
Queue Stats
22W - 31L
1,290 Elo+
Party 1
Medusa
Medusa
Manavis
Medusa
Level 20
God Stats
5W - 3L
1,178 SR
Queue Stats
16W - 23L
1,335 Elo+
Party 1
Yemoja
Yemoja
UnRaveen
Yemoja
Level 10
God Stats
9W - 6L
1,199 SR
Queue Stats
374W - 367L
1,166 Elo+
Party 3
Achilles
Achilles
legenderydudegg
Achilles
Level 18
God Stats
5W - 6L
1,416 SR
Queue Stats
12W - 19L
1,261 Elo+
Party 1
Team Averages
Level 25
1,372 SR
1,202 Elo+

VS

Team Averages
Level 13
1,581 SR
1,431 Elo+
King Arthur
King Arthur
HarambeGunjaMan
King Arthur
Level 17
God Stats
8W - 5L
1,695 SR
Queue Stats
20W - 24L
1,328 Elo+
Solo
The Morrigan
The Morrigan
Nariman251
The Morrigan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,524 Elo+
Party 2
Sol
Sol
PhYroMaNcer
Sol
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,316 Elo+
Solo
Khepri
Khepri
ValterPrime
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,500 Elo+
Party 2
Izanami
Izanami
Yusufy25
Izanami
Level 14
God Stats
11W - 6L
1,708 SR
Queue Stats
12W - 7L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 11 / 8
12,339
475
10,649
16,883
6,147
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
DovakinGr
Arachne
20
18 / 3 / 9
17,009
654
26,479
19,945
10,033
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
Manavis
Medusa
19
12 / 1 / 9
13,927
536
17,321
12,399
5,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
UnRaveen
Yemoja
17
2 / 3 / 16
13,133
505
7,325
16,752
10,200
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Achilles
20
2 / 2 / 10
13,689
527
10,478
21,131
23,435
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HarambeGunjaMan
King Arthur
18
4 / 3 / 3
11,034
424
14,789
17,240
13,628
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Morrigan
Nariman251
The Morrigan
15
4 / 10 / 1
10,838
417
5,419
14,132
3,535
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 4 / 10
13,982
538
24,559
17,872
6,776
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
14
1 / 10 / 7
9,878
380
5,378
18,684
18,802
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Yusufy25
Izanami
18
3 / 9 / 2
11,288
434
15,285
16,152
3,624
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
43
36
Kills
20
20
Deaths
36
52
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
11
8
0.55
W
Arachne
DovakinGr
Arachne
18
3
9
7.5
L
King Arthur
HarambeGunjaMan
King Arthur
4
3
3
1.83
W
Medusa
Manavis
Medusa
12
1
9
16.5
L
The Morrigan
Nariman251
The Morrigan
4
10
1
0.45
L
8
4
10
3.25
W
Yemoja
UnRaveen
Yemoja
2
3
16
3.33
L
Khepri
1
10
7
0.45
L
Izanami
Yusufy25
Izanami
3
9
2
0.44
W
Achilles
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,252
Damage
65,430
87,110
Taken
84,080
55,235
Mitigated
46,365
35,798
Healing
13,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,649
2,862
3,988
1,369
16,883
6,147
1,229
10,504
6,304
61,331
0
W
Arachne
DovakinGr
Arachne
26,479
18,422
0
8,658
19,945
10,033
3,693
8,505
11,390
0
151,287
L
King Arthur
HarambeGunjaMan
King Arthur
14,789
1,635
0
3,769
17,240
13,628
196
2,150
14,447
0
62,320
W
Medusa
Manavis
Medusa
17,321
8,878
207
3,011
12,399
5,420
5,399
3,326
9,023
0
66,828
L
The Morrigan
Nariman251
The Morrigan
5,419
919
0
1,952
14,132
3,535
548
2,002
11,959
42,983
388
L
24,559
8,491
0
6,957
17,872
6,776
2,498
6,225
11,647
114,702
0
W
Yemoja
UnRaveen
Yemoja
7,325
1,486
8,246
4,636
16,752
10,200
1,003
8,037
8,445
35,643
0
L
Khepri
5,378
1,201
0
640
18,684
18,802
0
3,547
14,987
22,070
0
L
Izanami
Yusufy25
Izanami
15,285
9,945
0
359
16,152
3,624
1,406
4,225
11,787
0
83,544
W
Achilles
10,478
2,088
0
5,683
21,131
23,435
2,114
4,596
15,760
175
68,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,097
Gold Earned
57,020
590
Minions Killed
511
0
Camps Cleared
0
2,307,539
Distance Traveled
2,112,975
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,339
475
100
4
0
368,394
0
W
Arachne
17,009
654
201
8
0
521,287
0
L
King Arthur
11,034
424
92
4
0
499,539
3
W
Medusa
13,927
536
122
5
0
481,880
1
L
The Morrigan
10,838
417
63
2
0
425,996
2
L
Sol
13,982
538
170
7
0
401,938
1
W
Yemoja
13,133
505
48
2
0
471,731
2
L
Khepri
9,878
380
29
1
0
386,002
0
L
Izanami
11,288
434
157
6
0
399,500
2
W
Achilles
13,689
527
119
5
0
464,247
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role