Player Matchup

Nemesis
Nemesis
AlinRadulll
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Baxsta01
Cthulhu
Level 12
God Stats
1W - 2L
1,328 SR
Queue Stats
127W - 164L
1,227 Elo+
Solo
Eset
Eset
Harsies
Eset
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Papijri
Anhur
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 45L
1,407 Elo+
Solo
Nu Wa
Nu Wa
xDerCooleHDXDLPx
Nu Wa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 13
1,466 SR
1,427 Elo+

VS

Team Averages
Level 17
1,466 SR
1,478 Elo+
Pele
Pele
HentaiGeneral
Pele
Level 17
God Stats
21W - 14L
1,441 SR
Queue Stats
55W - 44L
1,484 Elo+
Party 1
Bakasura
Bakasura
KingYisusXLIV
Bakasura
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Solo
Medusa
Medusa
Notoriys
Medusa
Level 15
God Stats
1W - 1L
1,338 SR
Queue Stats
20W - 23L
1,426 Elo+
Solo
Arachne
Arachne
PIÑOpato3000
Arachne
Level 24
God Stats
11W - 8L
1,616 SR
Queue Stats
24W - 30L
1,480 Elo+
Solo
Nu Wa
Nu Wa
TiddyReview
Nu Wa
Level 10
God Stats
1W - 1L
1,437 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlinRadulll
Nemesis
9
0 / 6 / 0
6,889
328
1,578
10,151
2,221
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Baxsta01
Cthulhu
14
1 / 10 / 2
9,576
456
5,245
20,578
9,212
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Eset
Harsies
Eset
13
2 / 13 / 3
9,277
442
13,136
19,826
15,244
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Papijri
Anhur
18
5 / 5 / 0
11,069
527
7,723
17,607
5,874
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 12 / 4
9,011
429
15,781
16,154
4,067
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 0 / 4
14,158
674
22,466
16,845
8,468
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
KingYisusXLIV
Bakasura
20
10 / 1 / 4
13,831
659
13,920
19,108
9,742
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Notoriys
Medusa
19
12 / 4 / 7
13,494
643
15,449
13,448
4,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Arachne
18
4 / 2 / 5
12,509
596
9,319
10,308
3,673
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
5 / 3 / 18
11,910
567
10,911
8,852
2,394
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
84
10
Kills
46
46
Deaths
10
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AlinRadulll
Nemesis
0
6
0
0
L
Cthulhu
Baxsta01
Cthulhu
1
10
2
0.2
L
Eset
Harsies
Eset
2
13
3
0.27
W
15
0
4
17
W
Bakasura
KingYisusXLIV
Bakasura
10
1
4
12
W
Medusa
Notoriys
Medusa
12
4
7
3.88
W
Arachne
4
2
5
3.25
L
Anhur
Papijri
Anhur
5
5
0
1
W
5
3
18
4.67
L
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,463
Damage
72,065
84,316
Taken
68,561
36,618
Mitigated
28,820
10,133
Healing
29,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AlinRadulll
Nemesis
1,578
382
0
884
10,151
2,221
575
1,537
8,303
0
20,948
L
Cthulhu
Baxsta01
Cthulhu
5,245
1,093
165
1,250
20,578
9,212
0
1,824
17,471
37,681
0
L
Eset
Harsies
Eset
13,136
1,786
627
2,473
19,826
15,244
60
4,313
15,413
52,050
0
W
22,466
4,450
267
8,311
16,845
8,468
549
10,701
6,144
0
108,900
W
Bakasura
KingYisusXLIV
Bakasura
13,920
9,524
0
11,417
19,108
9,742
8,208
4,516
14,592
0
86,293
W
Medusa
Notoriys
Medusa
15,449
7,357
0
1,160
13,448
4,543
2,789
8,906
4,542
0
86,864
W
Arachne
9,319
5,901
0
5,741
10,308
3,673
3,430
4,600
5,708
0
85,468
L
Anhur
Papijri
Anhur
7,723
4,111
0
4,184
17,607
5,874
0
1,402
15,696
0
82,630
W
10,911
3,144
669
1,459
8,852
2,394
710
5,439
3,413
45,150
0
L
15,781
2,426
0
550
16,154
4,067
0
1,835
13,605
51,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,822
Gold Earned
65,902
395
Minions Killed
676
0
Camps Cleared
0
1,481,102
Distance Traveled
2,025,669
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,889
328
30
1
0
290,409
3
L
Cthulhu
9,576
456
52
2
0
280,590
0
L
Eset
9,277
442
72
3
0
285,657
4
W
Pele
14,158
674
151
7
0
441,531
0
W
Bakasura
13,831
659
160
8
0
468,866
4
W
Medusa
13,494
643
140
7
0
358,870
0
W
Arachne
12,509
596
138
7
0
406,375
0
L
Anhur
11,069
527
164
8
0
341,604
6
W
Nu Wa
11,910
567
87
4
0
350,027
1
L
Nu Wa
9,011
429
77
4
0
282,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role