Player Matchup

Thoth
Thoth
Dancer17
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,388 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DesertTan5896
Ah Muzen Cab
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,310 Elo+
Solo
Fafnir
Fafnir
FonsoleCaggot
Fafnir
Level 19
God Stats
2W - 2L
1,708 SR
Queue Stats
14W - 15L
1,454 Elo+
Party 2
Team Averages
Level 21
1,569 SR
1,384 Elo+

VS

Team Averages
Level 16
1,289 SR
1,379 Elo+
Chaac
Chaac
Luhbae
Chaac
Level 21
God Stats
16W - 17L
1,296 SR
Queue Stats
304W - 347L
1,370 Elo+
Solo
Da Ji
Da Ji
PininBlanc
Da Ji
Level 16
God Stats
1W - 0L
1,355 SR
Queue Stats
3W - 5L
1,266 Elo+
Party 1
Merlin
Merlin
Zheju
Merlin
Level 10
God Stats
1W - 0L
1,216 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Dancer17
Thoth
15
1 / 7 / 7
12,388
563
9,517
14,741
3,656
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
DesertTan5896
Ah Muzen Cab
18
4 / 11 / 7
14,704
668
14,196
20,331
7,268
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
7 / 1 / 5
16,012
728
10,753
17,851
30,729
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Luhbae
Chaac
18
8 / 4 / 9
15,142
688
18,793
22,045
12,121
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Da Ji
16
3 / 7 / 11
14,261
648
7,921
18,870
7,379
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Zheju
Merlin
18
8 / 3 / 9
15,106
687
16,087
12,615
4,835
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
48
12
Kills
19
19
Deaths
14
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thoth
Dancer17
Thoth
1
7
7
0.64
L
Ah Muzen Cab
DesertTan5896
Ah Muzen Cab
4
11
7
0.68
L
7
1
5
9.5
W
Chaac
Luhbae
Chaac
8
4
9
3.13
W
Da Ji
3
7
11
1.21
W
Merlin
Zheju
Merlin
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,466
Damage
42,801
52,923
Taken
53,530
41,653
Mitigated
24,335
8,425
Healing
15,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Dancer17
Thoth
9,517
510
0
2,800
14,741
3,656
216
3,875
10,866
34,216
0
L
Ah Muzen Cab
DesertTan5896
Ah Muzen Cab
14,196
5,103
0
2,510
20,331
7,268
1,231
6,912
13,419
0
89,916
L
10,753
3,491
498
2,617
17,851
30,729
53
5,816
12,035
32,111
0
W
Chaac
Luhbae
Chaac
18,793
2,087
485
10,252
22,045
12,121
2,387
8,732
13,313
0
88,186
W
Da Ji
7,921
484
0
2,221
18,870
7,379
441
8,864
10,006
0
72,153
W
Merlin
Zheju
Merlin
16,087
463
0
2,290
12,615
4,835
957
4,988
7,627
99,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,104
Gold Earned
44,509
174
Minions Killed
311
0
Camps Cleared
0
1,062,136
Distance Traveled
1,215,989
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,388
563
37
2
0
322,925
5
L
Ah Muzen Cab
14,704
668
116
5
0
332,754
0
L
Fafnir
16,012
728
21
1
0
406,457
3
W
Chaac
15,142
688
122
6
0
431,926
1
W
Da Ji
14,261
648
64
3
0
358,467
2
W
Merlin
15,106
687
125
6
0
425,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role