Player Matchup

Cthulhu
Cthulhu
HydroDose
Cthulhu
Level 40
God Stats
0W - 1L
1,790 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
Steep007
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
sazuke1035
Fenrir
Level 28
God Stats
9W - 13L
1,431 SR
Queue Stats
20W - 25L
1,334 Elo+
Solo
Team Averages
Level 24
1,574 SR
1,445 Elo+

VS

Team Averages
Level 50
1,477 SR
1,230 Elo+
Sobek
Sobek
Fellhamer
Sobek
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,269 Elo+
Solo
Kukulkan
Kukulkan
PivatJoker
Kukulkan
Level 21
God Stats
24W - 37L
1,302 SR
Queue Stats
27W - 43L
1,180 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Poki007
Ah Muzen Cab
Level 109
God Stats
2W - 1L
1,628 SR
Queue Stats
48W - 64L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HydroDose
Cthulhu
16
7 / 1 / 7
12,269
682
14,852
13,648
11,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 7 / 7
11,455
636
8,052
11,094
4,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
sazuke1035
Fenrir
13
3 / 2 / 6
11,530
641
3,162
9,760
3,805
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Fellhamer
Sobek
13
0 / 5 / 8
11,477
638
4,856
14,527
13,717
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
PivatJoker
Kukulkan
15
7 / 4 / 2
12,592
700
10,090
7,515
2,665
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
Poki007
Ah Muzen Cab
14
3 / 5 / 7
11,401
633
12,187
11,812
4,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
14
Kills
10
10
Deaths
14
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sobek
Fellhamer
Sobek
0
5
8
0.8
L
Cthulhu
HydroDose
Cthulhu
7
1
7
10.5
W
Kukulkan
PivatJoker
Kukulkan
7
4
2
2
W
Ah Muzen Cab
Poki007
Ah Muzen Cab
3
5
7
1.3
L
4
7
7
1.07
L
Fenrir
sazuke1035
Fenrir
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,066
Damage
27,133
34,502
Taken
33,854
20,586
Mitigated
20,497
8,005
Healing
8,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Fellhamer
Sobek
4,856
103
0
1,982
14,527
13,717
0
11,011
3,516
14,646
0
L
Cthulhu
HydroDose
Cthulhu
14,852
394
1,556
870
13,648
11,944
704
5,980
7,668
45,967
0
W
Kukulkan
PivatJoker
Kukulkan
10,090
1,006
258
1,381
7,515
2,665
0
4,704
2,811
32,601
0
W
Ah Muzen Cab
Poki007
Ah Muzen Cab
12,187
4,646
369
4,704
11,812
4,115
0
7,446
4,366
0
72,342
L
8,052
1,576
1,028
1,248
11,094
4,837
661
4,792
6,302
40,457
0
L
Fenrir
sazuke1035
Fenrir
3,162
447
0
3,303
9,760
3,805
0
4,295
5,465
0
54,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,254
Gold Earned
35,470
207
Minions Killed
166
0
Camps Cleared
0
971,018
Distance Traveled
899,839
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,477
638
23
1
0
305,552
0
L
Cthulhu
12,269
682
66
4
0
366,458
0
W
Kukulkan
12,592
700
45
3
0
270,069
3
W
Ah Muzen Cab
11,401
633
98
5
0
324,218
4
L
Ra
11,455
636
68
4
0
275,060
0
L
Fenrir
11,530
641
73
4
0
329,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role