Player Matchup

Cernunnos
Cernunnos
Censice
Cernunnos
Level 16
God Stats
36W - 21L
1,821 SR
Queue Stats
248W - 207L
1,508 Elo+
Party 1
Baron Samedi
Baron Samedi
LittleSam09
Baron Samedi
Level 99
God Stats
5W - 1L
1,500 SR
Queue Stats
148W - 130L
1,280 Elo+
Solo
Skadi
Skadi
TMan1220
Skadi
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
162W - 160L
1,454 Elo+
Solo
Nemesis
Nemesis
dhaycraft
Nemesis
Level 88
God Stats
21W - 15L
1,320 SR
Queue Stats
53W - 43L
1,109 Elo+
Solo
Ganesha
Ganesha
remlek
Ganesha
Level 69
God Stats
2W - 2L
1,275 SR
Queue Stats
69W - 49L
1,545 Elo+
Party 1
Team Averages
Level 63
1,483 SR
1,379 Elo+

VS

Team Averages
Level 82
1,516 SR
1,508 Elo+
Nu Wa
Nu Wa
AmaTheraTzv
Nu Wa
Level 63
God Stats
46W - 33L
1,503 SR
Queue Stats
58W - 46L
1,491 Elo+
Solo
Janus
Janus
DGMormont
Janus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,589 Elo+
Party 2
Ratatoskr
Ratatoskr
Jαηcε
Ratatoskr
Level 111
God Stats
0W - 2L
1,498 SR
Queue Stats
35W - 34L
1,506 Elo+
Party 2
King Arthur
King Arthur
SirLachland94
King Arthur
Level 47
God Stats
96W - 81L
1,535 SR
Queue Stats
150W - 139L
1,532 Elo+
Solo
Aphrodite
Aphrodite
troubdelnithg
Aphrodite
Level 66
God Stats
31W - 27L
1,545 SR
Queue Stats
316W - 331L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Censice
Cernunnos
20
8 / 7 / 23
15,688
1,121
32,010
30,030
11,541
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
LittleSam09
Baron Samedi
20
5 / 7 / 21
14,404
1,029
26,705
28,394
12,776
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Skadi
TMan1220
Skadi
20
12 / 8 / 16
16,180
1,156
34,135
24,861
10,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
dhaycraft
Nemesis
20
13 / 9 / 20
16,553
1,182
25,307
32,530
15,659
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ganesha
remlek
Ganesha
20
0 / 6 / 34
15,303
1,093
18,790
28,900
41,757
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

25

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 25
15,052
1,075
35,615
17,270
5,424
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
DGMormont
Janus
20
8 / 8 / 15
14,745
1,053
29,551
23,537
7,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Jαηcε
Ratatoskr
20
6 / 13 / 16
14,347
1,025
16,776
35,020
14,939
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
SirLachland94
King Arthur
20
12 / 8 / 22
17,081
1,220
37,043
41,340
63,253
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
troubdelnithg
Aphrodite
20
6 / 4 / 23
15,502
1,107
17,820
28,769
16,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
138
38
Kills
37
37
Deaths
38
114
Assists
101
Player
Kills
Deaths
Assists
KDA
L
5
5
25
3.5
W
Cernunnos
Censice
Cernunnos
8
7
23
2.79
L
Janus
DGMormont
Janus
8
8
15
1.94
L
Ratatoskr
Jαηcε
Ratatoskr
6
13
16
1.08
W
Baron Samedi
LittleSam09
Baron Samedi
5
7
21
2.21
L
King Arthur
SirLachland94
King Arthur
12
8
22
2.88
W
Skadi
TMan1220
Skadi
12
8
16
2.5
W
Nemesis
dhaycraft
Nemesis
13
9
20
2.56
W
Ganesha
remlek
Ganesha
0
6
34
2.83
L
Aphrodite
troubdelnithg
Aphrodite
6
4
23
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,947
Damage
136,805
144,715
Taken
145,936
92,723
Mitigated
107,763
33,589
Healing
43,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
35,615
6,215
1,226
3,260
17,270
5,424
0
6,145
11,125
64,912
0
W
Cernunnos
Censice
Cernunnos
32,010
17,276
0
6,576
30,030
11,541
0
18,457
11,398
0
75,687
L
Janus
DGMormont
Janus
29,551
2,738
0
1,360
23,537
7,408
0
7,874
15,663
58,125
0
L
Ratatoskr
Jαηcε
Ratatoskr
16,776
2,890
0
2,057
35,020
14,939
0
9,519
25,501
0
31,538
W
Baron Samedi
LittleSam09
Baron Samedi
26,705
3,553
8,594
9,429
28,394
12,776
0
16,169
12,096
52,496
0
L
King Arthur
SirLachland94
King Arthur
37,043
4,995
952
8,744
41,340
63,253
0
15,890
25,450
0
56,495
W
Skadi
TMan1220
Skadi
34,135
17,871
0
1,387
24,861
10,990
0
13,261
11,475
0
72,447
W
Nemesis
dhaycraft
Nemesis
25,307
11,005
0
7,120
32,530
15,659
0
20,306
11,965
0
59,749
W
Ganesha
remlek
Ganesha
18,790
1,814
0
483
28,900
41,757
0
14,793
13,780
31,239
0
L
Aphrodite
troubdelnithg
Aphrodite
17,820
323
12,131
13,722
28,769
16,739
0
6,067
22,702
46,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,128
Gold Earned
76,727
322
Minions Killed
255
8
Camps Cleared
8
1,289,475
Distance Traveled
1,448,174
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
15,052
1,075
36
3
4
269,103
0
W
Cernunnos
15,688
1,121
99
7
2
251,818
1
L
Janus
14,745
1,053
69
5
1
249,046
0
L
Ratatoskr
14,347
1,025
34
2
0
342,986
0
W
Baron Samedi
14,404
1,029
53
4
2
229,909
3
L
King Arthur
17,081
1,220
48
3
2
294,394
0
W
Skadi
16,180
1,156
83
6
3
240,078
0
W
Nemesis
16,553
1,182
84
6
1
298,143
0
W
Ganesha
15,303
1,093
3
0
0
269,527
1
L
Aphrodite
15,502
1,107
68
5
1
292,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role