Player Matchup

Horus
Horus
Amarphas
Horus
Level 102
God Stats
14W - 7L
1,684 SR
Queue Stats
146W - 145L
1,556 Elo+
Party 1
Persephone
Persephone
Irocki
Persephone
Level 52
God Stats
33W - 20L
1,666 SR
Queue Stats
66W - 69L
1,508 Elo+
Party 1
Cernunnos
Cernunnos
Jorhman
Cernunnos
Level 139
God Stats
26W - 19L
1,577 SR
Queue Stats
66W - 60L
1,556 Elo+
Solo
Kuzenbo
Kuzenbo
KritoX3
Kuzenbo
Level 117
God Stats
7W - 7L
1,720 SR
Queue Stats
65W - 30L
1,741 Elo+
Party 2
Fenrir
Fenrir
wiggelawoo
Fenrir
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 53L
1,631 Elo+
Party 2
Team Averages
Level 112
1,629 SR
1,598 Elo+

VS

Team Averages
Level 122
1,537 SR
1,587 Elo+
Thor
Thor
Artchis
Thor
Level 155
God Stats
9W - 10L
1,640 SR
Queue Stats
517W - 525L
1,630 Elo+
Solo
The Morrigan
The Morrigan
DarkX31
The Morrigan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
KeSSaa
Sol
Level 145
God Stats
0W - 1L
1,683 SR
Queue Stats
124W - 139L
1,625 Elo+
Solo
King Arthur
King Arthur
KrupkaMB1
King Arthur
Level 72
God Stats
2W - 3L
1,412 SR
Queue Stats
289W - 275L
1,561 Elo+
Solo
Merlin
Merlin
Nymmerria
Merlin
Level 78
God Stats
8W - 16L
1,453 SR
Queue Stats
70W - 70L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Amarphas
Horus
20
4 / 0 / 25
14,546
970
11,312
15,546
25,487
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
Irocki
Persephone
20
2 / 2 / 20
13,943
930
16,113
13,334
5,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Jorhman
Cernunnos
20
10 / 2 / 19
15,752
1,050
26,352
19,310
9,143
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
KritoX3
Kuzenbo
20
6 / 0 / 28
15,036
1,002
20,092
17,349
33,678
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
wiggelawoo
Fenrir
20
12 / 3 / 16
15,512
1,034
25,020
24,567
19,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

118

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Artchis
Thor
19
0 / 6 / 4
12,482
832
10,752
19,764
17,580
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
DarkX31
The Morrigan
18
3 / 8 / 2
13,061
871
15,024
16,974
6,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sol
KeSSaa
Sol
19
0 / 0 / 5
13,123
875
24,133
8,374
2,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
KrupkaMB1
King Arthur
20
3 / 11 / 4
14,125
942
21,145
37,503
54,230
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Nymmerria
Merlin
20
1 / 9 / 5
14,346
956
13,103
20,876
8,955
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
27
34
Kills
7
7
Deaths
34
108
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Horus
Amarphas
Horus
4
0
25
16.5
L
Thor
Artchis
Thor
0
6
4
0.33
L
The Morrigan
DarkX31
The Morrigan
3
8
2
0.5
W
Persephone
Irocki
Persephone
2
2
20
6
W
Cernunnos
Jorhman
Cernunnos
10
2
19
9.75
L
Sol
KeSSaa
Sol
0
0
5
2.5
W
Kuzenbo
KritoX3
Kuzenbo
6
0
28
20
L
King Arthur
KrupkaMB1
King Arthur
3
11
4
0.45
L
Merlin
Nymmerria
Merlin
1
9
5
0.39
W
Fenrir
wiggelawoo
Fenrir
12
3
16
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,889
Damage
84,157
90,106
Taken
103,491
93,049
Mitigated
90,202
27,755
Healing
10,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Amarphas
Horus
11,312
5,150
5,981
5,842
15,546
25,487
0
9,182
6,264
0
30,819
L
Thor
Artchis
Thor
10,752
640
0
401
19,764
17,580
0
7,455
11,959
0
23,722
L
The Morrigan
DarkX31
The Morrigan
15,024
1,671
0
340
16,974
6,567
0
5,596
11,038
27,199
420
W
Persephone
Irocki
Persephone
16,113
1,650
0
2,143
13,334
5,228
0
8,459
4,725
61,571
0
W
Cernunnos
Jorhman
Cernunnos
26,352
17,241
0
8,596
19,310
9,143
0
11,070
7,965
0
78,463
L
Sol
KeSSaa
Sol
24,133
3,609
0
2,038
8,374
2,870
0
3,228
4,993
62,140
0
W
Kuzenbo
KritoX3
Kuzenbo
20,092
6,854
0
855
17,349
33,678
0
9,325
6,187
35,875
0
L
King Arthur
KrupkaMB1
King Arthur
21,145
1,950
753
7,213
37,503
54,230
0
12,693
24,126
0
44,323
L
Merlin
Nymmerria
Merlin
13,103
112
0
0
20,876
8,955
0
6,271
14,305
84,964
0
W
Fenrir
wiggelawoo
Fenrir
25,020
11,683
0
4,338
24,567
19,513
0
13,804
10,488
0
39,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,789
Gold Earned
67,137
326
Minions Killed
359
14
Camps Cleared
10
1,504,892
Distance Traveled
1,511,733
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
14,546
970
43
3
0
329,877
0
L
Thor
12,482
832
29
2
0
289,599
3
L
The Morrigan
13,061
871
34
2
0
312,298
0
W
Persephone
13,943
930
108
7
1
266,629
0
W
Cernunnos
15,752
1,050
113
8
5
277,002
4
L
Sol
13,123
875
81
5
8
340,595
0
W
Kuzenbo
15,036
1,002
32
2
3
319,238
3
L
King Arthur
14,125
942
38
3
0
300,117
4
L
Merlin
14,346
956
177
12
2
269,124
0
W
Fenrir
15,512
1,034
30
2
5
312,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role