Player Matchup

Ah Puch
Ah Puch
CromeZz
Ah Puch
Level 124
God Stats
4W - 2L
1,773 SR
Queue Stats
150W - 133L
1,613 Elo+
Party 3
Heimdallr
Heimdallr
Forpei
Heimdallr
Level 143
God Stats
3W - 3L
1,622 SR
Queue Stats
147W - 165L
1,533 Elo+
Solo
Yemoja
Yemoja
GutZuWiss3n
Yemoja
Level 89
God Stats
0W - 4L
1,120 SR
Queue Stats
66W - 66L
1,627 Elo+
Party 3
Thoth
Thoth
Nabia
Thoth
Level 148
God Stats
6W - 2L
1,882 SR
Queue Stats
390W - 384L
1,511 Elo+
Solo
Sobek
Sobek
StoleMeme
Sobek
Level 108
God Stats
0W - 1L
1,306 SR
Queue Stats
139W - 136L
1,633 Elo+
Solo
Team Averages
Level 122
1,540 SR
1,583 Elo+

VS

Team Averages
Level 141
1,605 SR
1,631 Elo+
Baron Samedi
Baron Samedi
Glerion
Baron Samedi
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,598 Elo+
Party 1
Fafnir
Fafnir
Horox
Fafnir
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 37L
1,641 Elo+
Party 2
Bacchus
Bacchus
Meowzeee
Bacchus
Level 145
God Stats
6W - 1L
1,821 SR
Queue Stats
186W - 128L
1,642 Elo+
Party 1
Tyr
Tyr
PrinceLaxus
Tyr
Level 137
God Stats
11W - 14L
1,486 SR
Queue Stats
410W - 381L
1,631 Elo+
Party 1
Osiris
Osiris
Redecko
Osiris
Level 138
God Stats
2W - 0L
1,718 SR
Queue Stats
54W - 36L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CromeZz
Ah Puch
20
11 / 5 / 11
18,075
723
42,344
21,158
12,153
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Forpei
Heimdallr
20
9 / 9 / 13
15,103
604
28,239
32,285
19,066
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
20
1 / 4 / 18
14,356
574
10,857
21,425
25,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
Nabia
Thoth
20
10 / 10 / 13
16,018
641
28,401
25,996
13,294
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
StoleMeme
Sobek
5
0 / 0 / 0
9,356
374
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Glerion
Baron Samedi
20
6 / 5 / 10
15,490
620
25,334
24,518
13,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
Horox
Fafnir
20
3 / 5 / 13
17,030
681
16,325
29,417
49,614
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Meowzeee
Bacchus
20
1 / 8 / 16
13,849
554
11,129
29,547
48,182
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
10 / 6 / 9
16,371
655
24,771
33,713
42,602
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Osiris
Redecko
Osiris
20
8 / 7 / 10
16,877
675
13,527
27,615
18,998
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
86
31
Kills
28
28
Deaths
31
55
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
CromeZz
Ah Puch
11
5
11
3.3
L
Heimdallr
Forpei
Heimdallr
9
9
13
1.72
W
Baron Samedi
Glerion
Baron Samedi
6
5
10
2.2
L
Yemoja
1
4
18
2.5
W
Fafnir
Horox
Fafnir
3
5
13
1.9
W
Bacchus
Meowzeee
Bacchus
1
8
16
1.13
L
Thoth
Nabia
Thoth
10
10
13
1.65
W
10
6
9
2.42
W
Osiris
Redecko
Osiris
8
7
10
1.86
L
Sobek
StoleMeme
Sobek
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,841
Damage
91,086
100,864
Taken
144,810
69,805
Mitigated
173,014
41,767
Healing
56,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
CromeZz
Ah Puch
42,344
2,276
941
2,202
21,158
12,153
850
9,429
11,629
94,575
0
L
Heimdallr
Forpei
Heimdallr
28,239
7,830
2,298
4,835
32,285
19,066
302
16,585
15,334
0
56,549
W
Baron Samedi
Glerion
Baron Samedi
25,334
772
12,017
8,312
24,518
13,618
1,133
17,851
6,664
60,443
0
L
Yemoja
10,857
2,247
22,689
6,735
21,425
25,292
410
14,062
7,188
23,570
0
W
Fafnir
Horox
Fafnir
16,325
5,158
2,454
7,573
29,417
49,614
1,799
17,052
12,362
36,501
0
W
Bacchus
Meowzeee
Bacchus
11,129
549
2,379
3,980
29,547
48,182
577
12,902
16,638
20,253
0
L
Thoth
Nabia
Thoth
28,401
908
885
1,182
25,996
13,294
121
12,212
13,484
50,059
0
W
24,771
3,415
2,602
12,512
33,713
42,602
0
15,581
18,132
0
46,631
W
Osiris
Redecko
Osiris
13,527
4,459
1,726
2,586
27,615
18,998
2,092
18,216
9,399
0
53,663
L
Sobek
StoleMeme
Sobek
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,908
Gold Earned
79,617
234
Minions Killed
244
0
Camps Cleared
0
1,454,328
Distance Traveled
2,367,676
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
18,075
723
107
4
0
394,918
0
L
Heimdallr
15,103
604
73
3
0
336,423
4
W
Baron Samedi
15,490
620
75
3
0
456,498
0
L
Yemoja
14,356
574
23
1
0
364,589
1
W
Fafnir
17,030
681
42
2
0
456,936
0
W
Bacchus
13,849
554
15
1
0
551,705
0
L
Thoth
16,018
641
31
1
0
358,334
0
W
Tyr
16,371
655
32
1
0
464,836
0
W
Osiris
16,877
675
80
3
0
437,701
1
L
Sobek
9,356
374
0
0
0
64
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role