Player Matchup

Cupid
Cupid
Gold II
Okmine
Cupid
Gold II
Level 100
God Stats
3W - 1L
1,804 SR
Queue Stats
61W - 57L
1,530 MMR
Party 1
Thoth
Thoth
Gold V
VansAvans
Thoth
Gold V
Level 65
God Stats
1W - 2L
1,310 SR
Queue Stats
11W - 12L
1,838 MMR
Solo
Yemoja
Yemoja
Platinum IV
Villame
Yemoja
Platinum IV
Level 125
God Stats
1W - 5L
1,447 SR
Queue Stats
79W - 89L
1,712 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 97
1,520 SR
1,693 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 146
1,428 SR
1,610 MMR
Bastet
Bastet
Gold IV
AshOrigin
Bastet
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum V
GacelaSuperior
Ullr
Platinum V
Level 136
God Stats
1W - 1L
1,283 SR
Queue Stats
14W - 12L
1,627 MMR
Party 2
Scylla
Scylla
Platinum IV
SalchipapaPro
Scylla
Platinum IV
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,704 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Okmine
Cupid
17
8 / 8 / 2
14,636
697
15,899
26,555
9,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thoth
VansAvans
Thoth
17
3 / 9 / 6
13,302
633
17,640
18,952
5,401
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Villame
Yemoja
16
2 / 5 / 7
12,505
595
9,848
27,296
30,195
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bans
SobekAresAphroditeTerraBacchus

VS

Bans
KuzenboKumbhakarnaCu ChulainnXing TianOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AshOrigin
Bastet
18
8 / 2 / 5
14,527
692
13,830
21,596
17,686
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
8 / 5 / 9
15,010
715
22,993
22,826
7,510
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
6 / 6 / 6
14,511
691
27,326
16,992
8,889
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
13
Kills
22
22
Deaths
13
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bastet
AshOrigin
Bastet
8
2
5
5.25
W
8
5
9
2.5
L
Cupid
Okmine
Cupid
8
8
2
1.13
W
6
6
6
1.5
L
Thoth
VansAvans
Thoth
3
9
6
0.67
L
Yemoja
Villame
Yemoja
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,387
Damage
64,149
72,803
Taken
61,414
45,043
Mitigated
34,085
20,998
Healing
10,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
AshOrigin
Bastet
13,830
3,751
0
4,546
21,596
17,686
1,602
6,571
14,600
0
55,777
W
22,993
7,856
0
3,477
22,826
7,510
1,346
9,894
12,607
0
101,767
L
Cupid
Okmine
Cupid
15,899
10,440
2,318
9,381
26,555
9,447
2,540
6,762
19,543
0
62,866
W
27,326
3,493
0
2,566
16,992
8,889
953
10,485
6,057
103,498
0
L
Thoth
VansAvans
Thoth
17,640
109
0
1,091
18,952
5,401
865
7,256
11,546
55,017
0
L
Yemoja
Villame
Yemoja
9,848
2,870
3,831
4,377
27,296
30,195
301
12,357
14,314
29,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,443
Gold Earned
44,048
177
Minions Killed
270
0
Camps Cleared
0
998,020
Distance Traveled
1,192,287
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,527
692
50
2
0
476,280
1
W
Ullr
15,010
715
107
5
0
366,385
3
L
Cupid
14,636
697
92
4
0
325,685
4
W
Scylla
14,511
691
113
5
0
349,622
0
L
Thoth
13,302
633
62
3
0
343,036
8
L
Yemoja
12,505
595
23
1
0
329,299
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role