Player Matchup

Jing Wei
Jing Wei
Lorigon
Jing Wei
Level 103
God Stats
25W - 15L
1,603 SR
Queue Stats
63W - 42L
1,499 Elo+
Solo
Izanami
Izanami
MatveyYa
Izanami
Level 88
God Stats
6W - 7L
1,567 SR
Queue Stats
35W - 41L
1,440 Elo+
Solo
Janus
Janus
Mirabilix
Janus
Level 47
God Stats
1W - 2L
1,319 SR
Queue Stats
114W - 102L
1,542 Elo+
Solo
Mercury
Mercury
TheDunkelheit
Mercury
Level 40
God Stats
17W - 10L
1,687 SR
Queue Stats
54W - 43L
1,519 Elo+
Solo
Baron Samedi
Baron Samedi
TheWormZ
Baron Samedi
Level 69
God Stats
6W - 3L
1,611 SR
Queue Stats
72W - 66L
1,444 Elo+
Solo
Team Averages
Level 69
1,557 SR
1,489 Elo+

VS

Team Averages
Level 77
1,544 SR
1,437 Elo+
Bellona
Bellona
Darckerion
Bellona
Level 46
God Stats
2W - 0L
1,767 SR
Queue Stats
11W - 15L
1,319 Elo+
Solo
Bastet
Bastet
DarthTaral
Bastet
Level 98
God Stats
1W - 3L
1,469 SR
Queue Stats
88W - 122L
1,381 Elo+
Solo
Sol
Sol
DresiarskieSerce
Sol
Level 35
God Stats
2W - 1L
1,499 SR
Queue Stats
89W - 98L
1,509 Elo+
Solo
Nemesis
Nemesis
SiegfriedZer0
Nemesis
Level 59
God Stats
2W - 0L
1,683 SR
Queue Stats
51W - 62L
1,411 Elo+
Solo
Baron Samedi
Baron Samedi
lampadez
Baron Samedi
Level 149
God Stats
4W - 3L
1,305 SR
Queue Stats
99W - 95L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Lorigon
Jing Wei
20
6 / 3 / 13
15,305
957
26,042
23,690
9,460
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
MatveyYa
Izanami
20
5 / 6 / 12
15,087
943
19,676
16,689
7,170
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
Mirabilix
Janus
20
9 / 11 / 13
16,388
1,024
39,390
25,633
9,240
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
20
3 / 4 / 10
14,986
937
11,961
13,639
5,873
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
TheWormZ
Baron Samedi
20
3 / 9 / 16
15,206
950
23,559
27,097
23,055
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

16

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Darckerion
Bellona
20
2 / 6 / 25
14,935
933
16,554
37,827
38,474
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
DarthTaral
Bastet
20
2 / 3 / 19
14,764
923
11,804
14,398
5,887
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 6 / 17
15,525
970
19,205
24,556
7,872
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
20
9 / 10 / 17
16,991
1,062
18,711
32,579
13,301
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
lampadez
Baron Samedi
20
15 / 1 / 16
18,993
1,187
34,718
18,209
9,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
127
26
Kills
33
33
Deaths
26
64
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Bellona
Darckerion
Bellona
2
6
25
2.42
W
Bastet
DarthTaral
Bastet
2
3
19
3.83
W
5
6
17
2.25
L
Jing Wei
Lorigon
Jing Wei
6
3
13
4.17
L
Izanami
MatveyYa
Izanami
5
6
12
1.83
L
Janus
Mirabilix
Janus
9
11
13
1.41
W
Nemesis
9
10
17
1.75
L
Mercury
3
4
10
2
L
Baron Samedi
TheWormZ
Baron Samedi
3
9
16
1.22
W
Baron Samedi
lampadez
Baron Samedi
15
1
16
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,628
Damage
100,992
106,748
Taken
127,569
54,798
Mitigated
74,759
7,341
Healing
34,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Darckerion
Bellona
16,554
2,041
0
5,300
37,827
38,474
0
13,899
23,928
1,729
32,757
W
Bastet
DarthTaral
Bastet
11,804
3,427
0
1,164
14,398
5,887
0
7,258
7,140
0
25,705
W
19,205
3,828
0
6,781
24,556
7,872
0
15,862
8,694
74,184
0
L
Jing Wei
Lorigon
Jing Wei
26,042
20,395
0
0
23,690
9,460
0
12,476
11,214
0
55,089
L
Izanami
MatveyYa
Izanami
19,676
9,835
0
620
16,689
7,170
0
5,622
11,067
0
55,359
L
Janus
Mirabilix
Janus
39,390
789
0
0
25,633
9,240
0
17,299
8,334
61,727
0
W
Nemesis
18,711
7,638
0
4,672
32,579
13,301
0
15,645
16,934
0
46,244
L
Mercury
11,961
3,230
0
341
13,639
5,873
0
6,307
7,332
0
47,337
L
Baron Samedi
TheWormZ
Baron Samedi
23,559
691
1,641
4,739
27,097
23,055
0
13,846
13,251
54,680
0
W
Baron Samedi
lampadez
Baron Samedi
34,718
1,646
7,675
9,245
18,209
9,225
0
10,285
7,924
68,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,972
Gold Earned
81,208
371
Minions Killed
328
10
Camps Cleared
14
1,604,635
Distance Traveled
1,678,582
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,935
933
49
3
0
317,691
3
W
Bastet
14,764
923
44
3
2
344,976
2
W
Sol
15,525
970
103
6
5
331,050
0
L
Jing Wei
15,305
957
59
4
4
363,560
0
L
Izanami
15,087
943
88
6
3
277,980
0
L
Janus
16,388
1,024
67
4
0
271,020
4
W
Nemesis
16,991
1,062
49
3
4
354,011
0
L
Mercury
14,986
937
73
5
3
383,610
3
L
Baron Samedi
15,206
950
84
5
0
308,465
0
W
Baron Samedi
18,993
1,187
83
5
3
330,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role