Player Matchup

Sol
Sol
Bodhissatva
Sol
Level 7
God Stats
1W - 0L
1,297 SR
Queue Stats
5W - 1L
1,838 Elo+
Party 1
Ne Zha
Ne Zha
Marlin1894C
Ne Zha
Level 21
God Stats
4W - 2L
1,309 SR
Queue Stats
23W - 15L
1,611 Elo+
Solo
Chaac
Chaac
Panjake
Chaac
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
52W - 56L
1,550 Elo+
Solo
Freya
Freya
Pompelio
Freya
Level 28
God Stats
2W - 1L
1,807 SR
Queue Stats
140W - 132L
1,602 Elo+
Solo
Sobek
Sobek
Saorizen
Sobek
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,936 Elo+
Party 1
Team Averages
Level 42
1,482 SR
1,707 Elo+

VS

Team Averages
Level 21
1,629 SR
1,641 Elo+
Anubis
Anubis
Abofksh
Anubis
Level 16
God Stats
32W - 26L
1,563 SR
Queue Stats
106W - 107L
1,560 Elo+
Solo
Nox
Nox
BanMyCarallo
Nox
Level 15
God Stats
1W - 2L
1,675 SR
Queue Stats
9W - 8L
1,524 Elo+
Solo
Nemesis
Nemesis
NoMereDuck
Nemesis
Level 28
God Stats
8W - 3L
1,740 SR
Queue Stats
22W - 13L
1,698 Elo+
Solo
Ymir
Ymir
Optimouz
Ymir
Level 29
God Stats
0W - 1L
1,239 SR
Queue Stats
23W - 23L
1,738 Elo+
Solo
Mulan
Mulan
Paganslayers
Mulan
Level 15
God Stats
6W - 3L
1,929 SR
Queue Stats
20W - 16L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
4,202
700
1,259
3,103
791
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
7
2 / 0 / 3
4,554
759
3,046
3,532
906
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
Panjake
Chaac
8
3 / 1 / 1
4,775
796
1,818
3,306
1,727
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Freya
Pompelio
Freya
6
2 / 1 / 2
4,061
677
1,867
3,695
756
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
Saorizen
Sobek
6
2 / 0 / 2
4,085
681
891
3,408
1,715
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Abofksh
Anubis
6
1 / 3 / 0
3,832
639
3,364
3,928
1,123
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
0 / 2 / 0
3,804
634
2,029
2,343
716
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
NoMereDuck
Nemesis
2
0 / 1 / 0
2,935
489
213
954
153
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
5
0 / 2 / 0
3,663
611
811
3,326
1,099
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

4
0 / 2 / 1
3,383
564
1,821
2,631
1,129
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
10
Kills
1
2
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
Abofksh
Anubis
1
3
0
0.33
L
0
2
0
0
W
1
0
1
1.5
W
Ne Zha
2
0
3
3.5
L
Nemesis
NoMereDuck
Nemesis
0
1
0
0
L
Ymir
0
2
0
0
L
0
2
1
0.25
W
Chaac
Panjake
Chaac
3
1
1
3.5
W
Freya
Pompelio
Freya
2
1
2
3
W
Sobek
Saorizen
Sobek
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,881
Damage
8,238
17,044
Taken
13,182
5,895
Mitigated
4,220
7,848
Healing
3,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Abofksh
Anubis
3,364
453
0
1,759
3,928
1,123
0
2,339
1,589
14,429
0
L
2,029
607
0
280
2,343
716
0
932
1,411
14,463
0
W
1,259
396
0
803
3,103
791
0
1,304
1,799
15,887
0
W
Ne Zha
3,046
1,380
0
2,023
3,532
906
0
1,197
2,310
0
21,195
L
Nemesis
NoMereDuck
Nemesis
213
114
0
224
954
153
0
0
929
0
2,789
L
Ymir
811
78
0
1,030
3,326
1,099
0
746
2,530
15,096
0
L
1,821
561
0
672
2,631
1,129
0
0
2,389
0
6,836
W
Chaac
Panjake
Chaac
1,818
400
0
1,963
3,306
1,727
878
0
3,156
0
16,992
W
Freya
Pompelio
Freya
1,867
769
0
1,585
3,695
756
427
2,217
1,478
15,103
0
W
Sobek
Saorizen
Sobek
891
102
0
1,474
3,408
1,715
54
1,486
1,922
6,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,677
Gold Earned
17,617
151
Minions Killed
106
0
Camps Cleared
0
588,807
Distance Traveled
372,596
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,832
639
30
5
0
91,654
2
L
Nox
3,804
634
19
3
0
116,454
2
W
Sol
4,202
700
39
7
0
118,969
0
W
Ne Zha
4,554
759
43
7
0
136,190
1
L
Nemesis
2,935
489
6
1
0
19,819
0
L
Ymir
3,663
611
36
6
0
90,163
3
L
Mulan
3,383
564
15
3
0
54,506
0
W
Chaac
4,775
796
33
6
0
112,660
0
W
Freya
4,061
677
31
5
0
110,209
3
W
Sobek
4,085
681
5
1
0
110,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role