Player Matchup

Fenrir
Fenrir
Jebenak
Fenrir
Level 18
God Stats
1W - 0L
1,276 SR
Queue Stats
40W - 33L
1,597 Elo+
Solo
Susano
Susano
Worlc
Susano
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 53L
1,560 Elo+
Party 2
Merlin
Merlin
jayventura
Merlin
Level 28
God Stats
42W - 21L
1,721 SR
Queue Stats
178W - 147L
1,641 Elo+
Solo
He Bo
He Bo
rorropirroro2a
He Bo
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
sephiner
Sol
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 24L
1,447 Elo+
Party 2
Team Averages
Level 25
1,499 SR
1,549 Elo+

VS

Team Averages
Level 15
1,536 SR
1,636 Elo+
Skadi
Skadi
BrambleMaiden
Skadi
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 7L
1,856 Elo+
Solo
Nemesis
Nemesis
Celtero
Nemesis
Level 5
God Stats
5W - 2L
1,734 SR
Queue Stats
6W - 3L
1,651 Elo+
Party 1
Da Ji
Da Ji
DemonOkami
Da Ji
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 5L
1,602 Elo+
Party 1
Jormungandr
Jormungandr
amaya2013
Jormungandr
Level 33
God Stats
1W - 2L
1,444 SR
Queue Stats
6W - 4L
1,602 Elo+
Party 1
Sol
Sol
firulais899
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jebenak
Fenrir
16
4 / 4 / 16
10,243
1,024
9,321
11,570
3,939
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
Worlc
Susano
18
3 / 4 / 22
11,093
1,109
9,473
11,162
4,062
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
jayventura
Merlin
18
17 / 1 / 10
13,418
1,342
21,200
9,052
2,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 6 / 18
10,616
1,062
5,829
9,877
2,607
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
9 / 2 / 19
12,576
1,258
17,910
8,659
2,588
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

234

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 8
9,815
982
9,787
14,796
5,069
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Celtero
Nemesis
17
8 / 7 / 7
11,729
1,173
15,396
19,050
7,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
16
6 / 9 / 5
11,060
1,106
10,291
14,118
5,312
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
amaya2013
Jormungandr
16
1 / 6 / 10
10,484
1,048
8,115
15,867
11,490
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 7 / 3
8,624
862
965
8,468
3,351
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
50
36
Kills
17
17
Deaths
37
85
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
8
8
0.63
L
Nemesis
Celtero
Nemesis
8
7
7
1.64
L
Da Ji
6
9
5
0.94
W
Fenrir
Jebenak
Fenrir
4
4
16
3
W
Susano
Worlc
Susano
3
4
22
3.5
L
Jormungandr
amaya2013
Jormungandr
1
6
10
1
L
1
7
3
0.36
W
Merlin
jayventura
Merlin
17
1
10
22
W
3
6
18
2
W
9
2
19
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,733
Damage
44,554
50,320
Taken
72,299
16,047
Mitigated
32,572
8,367
Healing
4,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,787
3,330
0
0
14,796
5,069
0
8,665
6,131
0
36,450
L
Nemesis
Celtero
Nemesis
15,396
5,183
0
3,316
19,050
7,350
0
12,649
6,401
453
24,687
L
Da Ji
10,291
2,458
0
0
14,118
5,312
0
7,823
6,295
0
21,348
W
Fenrir
Jebenak
Fenrir
9,321
5,327
0
978
11,570
3,939
0
2,383
9,187
0
19,110
W
Susano
Worlc
Susano
9,473
1,838
1,064
993
11,162
4,062
0
1,337
9,825
0
23,558
L
Jormungandr
amaya2013
Jormungandr
8,115
3,288
708
193
15,867
11,490
0
11,338
4,529
29,069
0
L
965
660
0
695
8,468
3,351
0
4,464
4,004
5,148
0
W
Merlin
jayventura
Merlin
21,200
1,164
0
0
9,052
2,851
0
1,974
7,078
40,642
0
W
5,829
954
0
250
9,877
2,607
0
1,829
8,048
18,922
0
W
17,910
7,065
219
4,863
8,659
2,588
0
2,010
6,649
33,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,946
Gold Earned
51,712
159
Minions Killed
151
9
Camps Cleared
6
909,413
Distance Traveled
760,393
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,815
982
46
5
0
146,118
0
L
Nemesis
11,729
1,173
23
2
1
190,056
0
L
Da Ji
11,060
1,106
30
3
4
187,126
0
W
Fenrir
10,243
1,024
18
2
1
189,231
1
W
Susano
11,093
1,109
27
3
3
182,055
0
L
Jormungandr
10,484
1,048
46
5
0
159,111
1
L
Sol
8,624
862
6
1
1
77,982
2
W
Merlin
13,418
1,342
44
4
3
194,018
0
W
He Bo
10,616
1,062
37
4
0
150,760
0
W
Sol
12,576
1,258
33
3
2
193,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role