Player Matchup

Medusa
Medusa
BabyStun
Medusa
Level 62
God Stats
13W - 12L
1,438 SR
Queue Stats
13W - 12L
1,469 Elo+
Solo
Mulan
Mulan
ScaryCat2
Mulan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
poukisa
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
smite0040
Ymir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
崔崔萌萌
Neith
Level 127
God Stats
5W - 5L
1,569 SR
Queue Stats
125W - 132L
1,444 Elo+
Solo
Team Averages
Level 111
1,501 SR
1,483 Elo+

VS

Team Averages
Level 63
1,486 SR
1,460 Elo+
Arachne
Arachne
HungeryPanda
Arachne
Level 69
God Stats
2W - 1L
1,426 SR
Queue Stats
27W - 32L
1,444 Elo+
Party 1
Yemoja
Yemoja
NekoYashiko
Yemoja
Level 60
God Stats
4W - 3L
1,473 SR
Queue Stats
73W - 69L
1,471 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PrincessBubba
Ah Muzen Cab
Level 68
God Stats
6W - 3L
1,512 SR
Queue Stats
26W - 25L
1,464 Elo+
Party 1
Artemis
Artemis
d33rslay3r
Artemis
Level 69
God Stats
17W - 8L
1,531 SR
Queue Stats
29W - 26L
1,481 Elo+
Party 1
Ao Kuang
Ao Kuang
megdeadCRA
Ao Kuang
Level 49
God Stats
18W - 21L
1,486 SR
Queue Stats
868W - 871L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BabyStun
Medusa
20
4 / 9 / 8
13,906
927
18,307
18,025
7,594
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
ScaryCat2
Mulan
17
2 / 4 / 4
12,234
816
3,276
5,996
3,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
poukisa
Merlin
20
6 / 8 / 9
14,180
945
21,983
22,851
10,067
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
19
0 / 13 / 10
12,678
845
9,169
40,033
33,332
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

20
3 / 6 / 9
14,129
942
16,950
16,322
5,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HungeryPanda
Arachne
20
8 / 5 / 24
15,115
1,008
17,886
20,587
8,934
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Yemoja
20
4 / 0 / 29
14,743
983
7,811
12,794
16,612
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
PrincessBubba
Ah Muzen Cab
20
11 / 0 / 20
15,721
1,048
24,958
7,447
3,571
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
d33rslay3r
Artemis
20
12 / 1 / 17
16,038
1,069
32,956
13,459
6,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ao Kuang
megdeadCRA
Ao Kuang
20
5 / 9 / 23
14,403
960
15,446
22,527
9,691
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
153
15
Kills
40
40
Deaths
15
40
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Medusa
BabyStun
Medusa
4
9
8
0.89
W
Arachne
HungeryPanda
Arachne
8
5
24
4
W
Yemoja
4
0
29
18.5
W
Ah Muzen Cab
PrincessBubba
Ah Muzen Cab
11
0
20
21
L
Mulan
ScaryCat2
Mulan
2
4
4
1
W
Artemis
d33rslay3r
Artemis
12
1
17
20.5
W
Ao Kuang
megdeadCRA
Ao Kuang
5
9
23
1.83
L
Merlin
poukisa
Merlin
6
8
9
1.31
L
Ymir
0
13
10
0.38
L
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,685
Damage
99,057
103,227
Taken
76,814
60,303
Mitigated
45,434
8,946
Healing
22,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BabyStun
Medusa
18,307
10,143
0
400
18,025
7,594
0
4,363
13,662
0
53,559
W
Arachne
HungeryPanda
Arachne
17,886
11,201
0
3,546
20,587
8,934
0
10,685
9,902
0
33,340
W
Yemoja
7,811
1,048
7,833
2,813
12,794
16,612
0
4,711
8,083
30,739
0
W
Ah Muzen Cab
PrincessBubba
Ah Muzen Cab
24,958
12,149
468
1,429
7,447
3,571
0
4,308
3,139
0
54,111
L
Mulan
ScaryCat2
Mulan
3,276
363
0
86
5,996
3,590
0
1,265
4,731
0
13,809
W
Artemis
d33rslay3r
Artemis
32,956
24,152
816
3,491
13,459
6,626
0
4,766
8,693
0
74,736
W
Ao Kuang
megdeadCRA
Ao Kuang
15,446
3,157
0
2,082
22,527
9,691
0
6,682
15,273
22,208
0
L
Merlin
poukisa
Merlin
21,983
1,240
272
2,618
22,851
10,067
0
4,523
18,328
51,245
0
L
Ymir
9,169
970
318
1,865
40,033
33,332
0
6,175
33,858
21,435
0
L
16,950
5,986
1,340
2,047
16,322
5,720
0
6,931
9,391
0
63,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,127
Gold Earned
76,020
326
Minions Killed
260
7
Camps Cleared
14
1,059,572
Distance Traveled
1,365,628
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,906
927
90
6
2
229,262
0
W
Arachne
15,115
1,008
55
4
1
268,468
2
W
Yemoja
14,743
983
45
3
2
255,610
1
W
Ah Muzen Cab
15,721
1,048
77
5
1
279,730
2
L
Mulan
12,234
816
22
1
1
116,684
1
W
Artemis
16,038
1,069
77
5
5
261,032
2
W
Ao Kuang
14,403
960
6
0
5
300,788
1
L
Merlin
14,180
945
71
5
1
268,930
1
L
Ymir
12,678
845
29
2
0
200,955
1
L
Neith
14,129
942
114
8
3
243,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role