Player Matchup

Ah Puch
Ah Puch
KneeOnNeck
Ah Puch
Level 25
God Stats
3W - 1L
1,583 SR
Queue Stats
3W - 3L
1,381 Elo+
Party 1
Nox
Nox
WhiteChick
Nox
Level 45
God Stats
2W - 3L
1,662 SR
Queue Stats
2W - 3L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
fsixquitter
Cthulhu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 46
1,581 SR
1,456 Elo+

VS

Team Averages
Level 89
1,674 SR
1,630 Elo+
Nike
Nike
DeathxAngel23
Nike
Level 23
God Stats
104W - 72L
1,703 SR
Queue Stats
520W - 348L
1,656 Elo+
Party 2
Cthulhu
Cthulhu
Wavesy
Cthulhu
Level 126
God Stats
5W - 1L
1,500 SR
Queue Stats
67W - 20L
1,573 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
aFishboy
Ah Muzen Cab
Level 117
God Stats
5W - 1L
1,821 SR
Queue Stats
493W - 325L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KneeOnNeck
Ah Puch
12
0 / 1 / 1
8,493
566
8,112
5,795
1,966
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 3 / 0
7,953
530
6,033
10,346
6,303
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
fsixquitter
Cthulhu
11
1 / 1 / 0
8,415
561
4,583
11,572
11,827
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 3
8,724
582
2,921
5,703
6,408
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Wavesy
Cthulhu
12
3 / 1 / 2
9,229
615
9,001
13,584
13,861
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
aFishboy
Ah Muzen Cab
14
1 / 0 / 4
9,320
621
10,609
6,712
3,550
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
5
5
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Ah Puch
KneeOnNeck
Ah Puch
0
1
1
0.5
W
Cthulhu
Wavesy
Cthulhu
3
1
2
4
L
0
3
0
0
W
Ah Muzen Cab
aFishboy
Ah Muzen Cab
1
0
4
3
L
Cthulhu
fsixquitter
Cthulhu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,728
Damage
22,531
27,713
Taken
25,999
20,096
Mitigated
23,819
7,275
Healing
3,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,921
5
0
250
5,703
6,408
0
4,561
993
0
13,687
L
Ah Puch
KneeOnNeck
Ah Puch
8,112
182
0
3,424
5,795
1,966
0
1,969
3,726
40,789
0
W
Cthulhu
Wavesy
Cthulhu
9,001
382
354
1,030
13,584
13,861
0
8,532
4,657
27,032
0
L
6,033
600
0
3,851
10,346
6,303
32
3,038
6,843
21,658
0
W
Ah Muzen Cab
aFishboy
Ah Muzen Cab
10,609
2,351
0
2,112
6,712
3,550
0
5,073
1,539
0
73,178
L
Cthulhu
fsixquitter
Cthulhu
4,583
87
0
0
11,572
11,827
27
3,352
7,874
19,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,861
Gold Earned
27,273
163
Minions Killed
222
0
Camps Cleared
0
881,431
Distance Traveled
873,699
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,724
582
18
1
0
302,415
0
L
Ah Puch
8,493
566
89
6
0
304,888
3
W
Cthulhu
9,229
615
48
3
0
284,147
1
L
Nox
7,953
530
43
3
0
296,791
3
W
Ah Muzen Cab
9,320
621
156
10
0
287,137
0
L
Cthulhu
8,415
561
31
2
0
279,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role