Player Matchup

Nemesis
Nemesis
Dakoolaid
Nemesis
Level 15
God Stats
5W - 3L
1,589 SR
Queue Stats
33W - 19L
1,595 Elo+
Party 1
Susano
Susano
Vaporzthebro
Susano
Level 15
God Stats
12W - 8L
1,527 SR
Queue Stats
44W - 37L
1,530 Elo+
Party 1
Sol
Sol
WhiteYeezus
Sol
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,621 Elo+
Party 3
Fenrir
Fenrir
kidMerp
Fenrir
Level 14
God Stats
4W - 0L
1,717 SR
Queue Stats
23W - 19L
1,493 Elo+
Party 3
Ymir
Ymir
mexymerp
Ymir
Level 26
God Stats
3W - 4L
1,279 SR
Queue Stats
21W - 28L
1,375 Elo+
Party 3
Team Averages
Level 17
1,522 SR
1,523 Elo+

VS

Team Averages
Level 21
1,416 SR
1,468 Elo+
Ra
Ra
LanOfLight
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Yemoja
Yemoja
LittlemandoGenny
Yemoja
Level 11
God Stats
2W - 2L
1,309 SR
Queue Stats
20W - 15L
1,345 Elo+
Party 2
Zeus
Zeus
PerhapsJulia
Zeus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
firulais899
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bakasura
Bakasura
inglorious8
Bakasura
Level 21
God Stats
0W - 3L
1,273 SR
Queue Stats
16W - 24L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dakoolaid
Nemesis
20
19 / 4 / 14
15,588
1,417
30,363
15,779
5,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
19
8 / 3 / 23
12,727
1,157
16,397
18,203
12,028
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
5 / 1 / 27
12,122
1,102
12,669
7,553
2,824
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
kidMerp
Fenrir
19
11 / 4 / 17
13,142
1,195
13,556
13,642
5,437
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
19
3 / 3 / 28
11,915
1,083
10,104
15,848
10,612
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

217

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 6
11,099
1,009
9,210
15,483
8,110
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 7 / 7
11,715
1,065
5,732
17,273
21,961
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
6 / 9 / 6
13,224
1,202
29,398
16,532
8,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 12 / 9
9,963
906
2,705
17,586
8,815
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
inglorious8
Bakasura
17
3 / 10 / 9
11,336
1,031
14,140
21,335
14,202
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
52
46
Kills
15
15
Deaths
46
109
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Dakoolaid
Nemesis
19
4
14
6.5
L
3
8
6
0.75
L
3
7
7
0.93
L
6
9
6
1
W
Susano
8
3
23
6.5
W
5
1
27
18.5
L
0
12
9
0.38
L
Bakasura
inglorious8
Bakasura
3
10
9
0.75
W
Fenrir
kidMerp
Fenrir
11
4
17
4.88
W
Ymir
3
3
28
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,089
Damage
61,185
71,025
Taken
88,209
36,782
Mitigated
61,299
12,632
Healing
13,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Dakoolaid
Nemesis
30,363
22,571
0
5,290
15,779
5,881
0
9,867
4,468
0
58,310
L
9,210
1,255
2,468
2,601
15,483
8,110
0
3,831
11,577
47,994
0
L
5,732
1,719
3,266
728
17,273
21,961
0
4,261
12,912
22,777
0
L
29,398
2,475
0
498
16,532
8,211
0
2,676
13,781
40,575
0
W
Susano
16,397
4,081
0
2,276
18,203
12,028
0
10,984
6,429
0
51,580
W
12,669
3,555
0
2,047
7,553
2,824
0
6,183
1,160
33,289
0
L
2,705
2,430
0
306
17,586
8,815
0
7,988
9,598
0
8,499
L
Bakasura
inglorious8
Bakasura
14,140
10,457
0
3,436
21,335
14,202
0
4,017
17,143
0
25,599
W
Fenrir
kidMerp
Fenrir
13,556
5,019
0
1,417
13,642
5,437
0
5,843
6,465
0
22,525
W
Ymir
10,104
1,268
0
1,602
15,848
10,612
0
11,463
3,689
25,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,494
Gold Earned
57,337
242
Minions Killed
186
14
Camps Cleared
3
1,046,204
Distance Traveled
894,665
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,588
1,417
67
6
11
232,532
0
L
Ra
11,099
1,009
79
7
0
177,001
0
L
Yemoja
11,715
1,065
24
2
1
169,981
0
L
Zeus
13,224
1,202
20
2
0
185,857
0
W
Susano
12,727
1,157
66
6
0
203,818
0
W
Sol
12,122
1,102
33
3
1
217,657
0
L
Neith
9,963
906
11
1
0
128,025
3
L
Bakasura
11,336
1,031
52
5
2
233,801
0
W
Fenrir
13,142
1,195
29
3
1
204,831
2
W
Ymir
11,915
1,083
47
4
1
187,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role