Player Matchup

Izanami
Izanami
BroodingMinion
Izanami
Level 9
God Stats
2W - 4L
1,094 SR
Queue Stats
3W - 9L
847 Elo+
Solo
Zeus
Zeus
Gammullus
Zeus
Level 7
God Stats
0W - 3L
1,019 SR
Queue Stats
0W - 9L
801 Elo+
Solo
Cthulhu
Cthulhu
RepairedBoar224
Cthulhu
Level 18
God Stats
8W - 7L
1,366 SR
Queue Stats
8W - 8L
1,373 Elo+
Solo
Sol
Sol
Rustedwear
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,226 Elo+
Solo
Arachne
Arachne
agusbb
Arachne
Level 9
God Stats
0W - 2L
1,252 SR
Queue Stats
29W - 31L
1,265 Elo+
Solo
Team Averages
Level 10
1,246 SR
1,102 Elo+

VS

Team Averages
Level 20
1,475 SR
1,272 Elo+
Anhur
Anhur
Ceobu
Anhur
Level 24
God Stats
12W - 12L
1,286 SR
Queue Stats
77W - 108L
1,164 Elo+
Solo
Amaterasu
Amaterasu
Destructores42
Amaterasu
Level 29
God Stats
42W - 43L
1,590 SR
Queue Stats
140W - 155L
1,439 Elo+
Solo
Thor
Thor
Knockss
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,223 Elo+
Party 1
Ra
Ra
LordLoganX
Ra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,223 Elo+
Party 1
Nike
Nike
girraffalope
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 47L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 10 / 6
15,130
540
26,727
20,957
7,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zeus
11
0 / 14 / 0
8,962
320
4,694
15,032
2,801
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
11 / 8 / 5
13,279
474
23,606
25,673
9,103
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 11 / 1
12,252
438
15,948
23,689
5,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
agusbb
Arachne
15
4 / 15 / 3
11,442
409
7,838
23,828
6,461
Hidden Dagger

Hidden Dagger

+15
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ceobu
Anhur
20
5 / 7 / 14
14,360
513
15,767
17,705
6,684
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
Destructores42
Amaterasu
20
17 / 1 / 15
17,136
612
24,773
35,250
37,896
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
Knockss
Thor
16
5 / 9 / 9
12,283
439
6,755
20,192
9,077
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
12 / 8 / 12
15,566
556
24,787
19,978
8,133
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
19 / 2 / 13
16,223
579
26,264
22,310
12,977
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
121
27
Kills
58
58
Deaths
27
15
Assists
63
Player
Kills
Deaths
Assists
KDA
L
10
10
6
1.3
W
Anhur
Ceobu
Anhur
5
7
14
1.71
W
Amaterasu
Destructores42
Amaterasu
17
1
15
24.5
L
Zeus
0
14
0
0
W
Thor
Knockss
Thor
5
9
9
1.06
W
12
8
12
2.25
L
11
8
5
1.69
L
2
11
1
0.23
L
Arachne
agusbb
Arachne
4
15
3
0.37
W
19
2
13
12.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,813
Damage
98,346
109,179
Taken
115,435
31,311
Mitigated
74,767
14,916
Healing
41,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,727
20,830
0
1,934
20,957
7,317
5,252
6,587
14,295
0
100,282
W
Anhur
Ceobu
Anhur
15,767
11,280
570
2,726
17,705
6,684
6,489
7,223
10,482
0
96,025
W
Amaterasu
Destructores42
Amaterasu
24,773
9,797
0
23,567
35,250
37,896
4,922
15,707
19,543
0
106,675
L
Zeus
4,694
2,129
0
0
15,032
2,801
0
3,909
11,045
21,882
0
W
Thor
Knockss
Thor
6,755
1,383
0
645
20,192
9,077
1,480
6,800
13,392
0
24,420
W
24,787
7,472
1,580
6,314
19,978
8,133
3,770
6,613
13,365
110,241
0
L
23,606
1,329
0
2,927
25,673
9,103
374
6,635
18,960
56,965
0
L
15,948
2,565
195
6,421
23,689
5,629
1,653
3,725
19,689
74,631
0
L
Arachne
agusbb
Arachne
7,838
4,814
0
3,439
23,828
6,461
0
3,931
19,697
0
45,803
W
26,264
6,081
0
6,272
22,310
12,977
1,074
9,544
12,766
0
127,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,065
Gold Earned
75,568
473
Minions Killed
651
0
Camps Cleared
0
1,871,909
Distance Traveled
2,489,546
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
15,130
540
181
6
0
417,569
1
W
Anhur
14,360
513
132
5
0
464,249
1
W
Amaterasu
17,136
612
168
6
0
567,744
2
L
Zeus
8,962
320
32
1
0
218,589
4
W
Thor
12,283
439
44
2
0
471,599
0
W
Ra
15,566
556
152
5
0
447,435
2
L
Cthulhu
13,279
474
65
2
0
450,979
2
L
Sol
12,252
438
112
4
0
374,413
1
L
Arachne
11,442
409
83
3
0
410,359
0
W
Nike
16,223
579
155
6
0
538,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role