Player Matchup

King Arthur
King Arthur
Decimir
King Arthur
Level 18
God Stats
1W - 2L
1,602 SR
Queue Stats
41W - 61L
1,391 Elo+
Party 1
Heimdallr
Heimdallr
Erlexx
Heimdallr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 70L
1,476 Elo+
Party 1
Chang'e
Chang'e
MCLOLF
Chang'e
Level 33
God Stats
0W - 2L
1,341 SR
Queue Stats
14W - 15L
1,462 Elo+
Party 3
Nox
Nox
StinkyBunny
Nox
Level 5
God Stats
1W - 3L
1,240 SR
Queue Stats
10W - 12L
1,461 Elo+
Party 3
Ares
Ares
Weenkster
Ares
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 58L
1,443 Elo+
Party 1
Team Averages
Level 36
1,436 SR
1,446 Elo+

VS

Team Averages
Level 17
1,512 SR
1,609 Elo+
Kukulkan
Kukulkan
Braverhorizon78
Kukulkan
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,768 Elo+
Party 2
Pele
Pele
Ku5hB4nana
Pele
Level 28
God Stats
9W - 9L
1,463 SR
Queue Stats
220W - 221L
1,499 Elo+
Solo
Sol
Sol
Mithrilelly
Sol
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,755 Elo+
Party 2
King Arthur
King Arthur
SadTobi
King Arthur
Level 28
God Stats
10W - 11L
1,495 SR
Queue Stats
17W - 24L
1,417 Elo+
Party 2
Neith
Neith
tessur
Neith
Level 5
God Stats
7W - 16L
1,601 SR
Queue Stats
15W - 25L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Decimir
King Arthur
18
0 / 10 / 6
10,963
843
4,749
24,737
28,222
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
Erlexx
Heimdallr
18
5 / 8 / 6
13,192
1,015
17,864
22,318
8,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
MCLOLF
Chang'e
18
5 / 5 / 5
12,962
997
12,699
17,664
6,533
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 5 / 8
11,633
895
7,669
16,005
8,950
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
18
2 / 10 / 8
11,582
891
10,450
23,151
16,609
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

0

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
11 / 2 / 17
14,106
1,085
23,078
5,587
2,307
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
11 / 2 / 17
15,333
1,179
29,000
16,060
5,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
1 / 3 / 19
11,820
909
7,360
7,617
2,346
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
SadTobi
King Arthur
20
14 / 4 / 17
14,323
1,102
30,777
23,562
29,031
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
tessur
Neith
17
1 / 3 / 12
11,337
872
5,088
5,912
1,459
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
120
14
Kills
38
38
Deaths
14
33
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
11
2
17
9.75
L
King Arthur
Decimir
King Arthur
0
10
6
0.3
L
Heimdallr
Erlexx
Heimdallr
5
8
6
1
W
11
2
17
9.75
L
Chang'e
MCLOLF
Chang'e
5
5
5
1.5
W
1
3
19
3.5
W
King Arthur
SadTobi
King Arthur
14
4
17
5.63
L
2
5
8
1.2
L
Ares
2
10
8
0.6
W
Neith
tessur
Neith
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,431
Damage
95,303
103,875
Taken
58,738
69,302
Mitigated
40,598
15,137
Healing
10,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
23,078
959
1,504
513
5,587
2,307
0
1,585
4,002
45,764
0
L
King Arthur
Decimir
King Arthur
4,749
919
0
780
24,737
28,222
0
9,238
15,254
911
21,248
L
Heimdallr
Erlexx
Heimdallr
17,864
10,445
0
1,977
22,318
8,988
0
6,976
15,192
0
55,603
W
29,000
5,533
0
2,339
16,060
5,455
0
9,195
6,865
0
60,457
L
Chang'e
MCLOLF
Chang'e
12,699
2,422
6,686
4,346
17,664
6,533
0
4,526
13,038
36,811
0
W
7,360
1,198
0
1,251
7,617
2,346
0
3,234
4,383
20,238
0
W
King Arthur
SadTobi
King Arthur
30,777
4,017
0
4,577
23,562
29,031
0
12,835
10,727
2,073
51,047
L
7,669
621
765
255
16,005
8,950
0
3,959
11,946
14,457
0
L
Ares
10,450
800
0
328
23,151
16,609
0
7,724
15,227
25,501
0
W
Neith
tessur
Neith
5,088
1,342
0
684
5,912
1,459
0
4,735
1,177
0
18,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,332
Gold Earned
66,919
204
Minions Killed
248
3
Camps Cleared
10
1,075,178
Distance Traveled
1,148,128
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,106
1,085
79
6
3
240,549
0
L
King Arthur
10,963
843
32
2
0
212,834
0
L
Heimdallr
13,192
1,015
57
4
1
228,532
0
W
Pele
15,333
1,179
69
5
5
253,634
0
L
Chang'e
12,962
997
74
6
0
218,264
0
W
Sol
11,820
909
32
2
0
220,956
0
W
King Arthur
14,323
1,102
36
3
0
292,805
0
L
Nox
11,633
895
20
2
2
215,984
0
L
Ares
11,582
891
21
2
0
199,564
0
W
Neith
11,337
872
32
2
2
140,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role