Player Matchup

Fenrir
Fenrir
Gold III
GimLi3001
Fenrir
Gold III
Level 158
God Stats
0W - 3L
1,489 SR
Queue Stats
146W - 143L
1,785 MMR
Party 1
Cernunnos
Cernunnos
Silver II
JAN1SSARY
Cernunnos
Silver II
Level 148
God Stats
2W - 2L
1,775 SR
Queue Stats
181W - 183L
1,677 MMR
Party 1
Fafnir
Fafnir
Platinum IV
Zeddori
Fafnir
Platinum IV
Level 122
God Stats
1W - 3L
1,604 SR
Queue Stats
36W - 43L
1,870 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
korwanjo
Cu Chulainn
Platinum I
Level 140
God Stats
105W - 72L
1,661 SR
Queue Stats
192W - 174L
1,983 MMR
Solo
Ra
Ra
Platinum III
ufilthyhumo
Ra
Platinum III
Level 84
God Stats
1W - 5L
1,321 SR
Queue Stats
161W - 177L
1,857 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 130
1,570 SR
1,834 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,570 SR
1,838 MMR
Scylla
Scylla
Platinum I
IndigoShadow
Scylla
Platinum I
Level 158
God Stats
17W - 9L
1,664 SR
Queue Stats
102W - 105L
1,951 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
Mousze
Heimdallr
Platinum IV
Level 159
God Stats
5W - 3L
1,457 SR
Queue Stats
414W - 399L
1,920 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
MrDaanii
Kuzenbo
Platinum V
Level 93
God Stats
15W - 15L
1,628 SR
Queue Stats
205W - 193L
1,732 MMR
Solo
Anubis
Anubis
Gold I
MyMainSolo
Anubis
Gold I
Level 81
God Stats
7W - 7L
1,546 SR
Queue Stats
213W - 209L
1,764 MMR
Solo
Nemesis
Nemesis
Gold II
Vukoodlak
Nemesis
Gold II
Level 119
God Stats
1W - 0L
1,556 SR
Queue Stats
18W - 9L
1,822 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GimLi3001
Fenrir
20
4 / 10 / 13
15,972
456
10,375
26,504
17,193
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
JAN1SSARY
Cernunnos
20
3 / 8 / 9
15,992
457
19,701
25,230
6,498
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
Zeddori
Fafnir
20
5 / 5 / 12
17,256
493
6,747
23,314
32,671
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cu Chulainn
korwanjo
Cu Chulainn
20
5 / 4 / 8
15,951
456
20,111
27,550
29,372
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
10 / 6 / 9
20,763
593
29,943
25,259
11,190
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ThorAphroditePersephoneThe MorriganSobek

VS

Bans
YemojaPoseidonMercuryHou YiCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
10 / 3 / 15
21,800
623
32,516
16,083
7,261
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Mousze
Heimdallr
20
3 / 6 / 9
19,006
543
13,756
24,873
13,067
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
MrDaanii
Kuzenbo
20
1 / 3 / 19
17,265
493
15,094
31,497
58,863
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
MyMainSolo
Anubis
20
8 / 8 / 8
21,336
610
17,897
26,456
14,820
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Nemesis
Vukoodlak
Nemesis
20
11 / 7 / 15
21,215
606
19,217
24,226
11,984
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
99
27
Kills
33
33
Deaths
27
51
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Fenrir
GimLi3001
Fenrir
4
10
13
1.05
W
Scylla
10
3
15
5.83
L
Cernunnos
JAN1SSARY
Cernunnos
3
8
9
0.94
W
Heimdallr
Mousze
Heimdallr
3
6
9
1.25
W
Kuzenbo
MrDaanii
Kuzenbo
1
3
19
3.5
W
Anubis
MyMainSolo
Anubis
8
8
8
1.5
W
Nemesis
Vukoodlak
Nemesis
11
7
15
2.64
L
Fafnir
Zeddori
Fafnir
5
5
12
2.2
L
Cu Chulainn
korwanjo
Cu Chulainn
5
4
8
2.25
L
10
6
9
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,877
Damage
98,480
127,857
Taken
123,135
96,924
Mitigated
105,995
34,879
Healing
45,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
GimLi3001
Fenrir
10,375
3,690
0
3,892
26,504
17,193
1,040
10,437
16,067
0
86,904
W
Scylla
32,516
3,648
0
5,482
16,083
7,261
2,187
7,106
8,927
197,528
0
L
Cernunnos
JAN1SSARY
Cernunnos
19,701
8,182
0
5,592
25,230
6,498
4,791
16,965
8,265
0
118,230
W
Heimdallr
Mousze
Heimdallr
13,756
8,472
0
9,725
24,873
13,067
5,922
10,034
14,789
0
159,406
W
Kuzenbo
MrDaanii
Kuzenbo
15,094
3,215
0
7,367
31,497
58,863
665
11,889
19,520
52,902
0
W
Anubis
MyMainSolo
Anubis
17,897
1,038
0
13,294
26,456
14,820
3,727
6,123
19,783
170,987
0
W
Nemesis
Vukoodlak
Nemesis
19,217
8,514
0
9,650
24,226
11,984
2,707
9,633
14,568
0
177,295
L
Fafnir
Zeddori
Fafnir
6,747
880
0
3,464
23,314
32,671
391
11,664
11,650
36,040
0
L
Cu Chulainn
korwanjo
Cu Chulainn
20,111
1,149
0
4,553
27,550
29,372
1,827
12,742
14,808
6,241
91,998
L
29,943
1,367
8,119
9,259
25,259
11,190
822
14,234
11,025
203,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,934
Gold Earned
100,622
877
Minions Killed
1,003
0
Camps Cleared
0
3,257,891
Distance Traveled
3,189,663
43
Wards Purchased
59
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,972
456
143
4
0
676,635
11
W
Scylla
21,800
623
295
8
0
698,167
12
L
Cernunnos
15,992
457
182
5
0
616,487
5
W
Heimdallr
19,006
543
221
6
0
551,909
13
W
Kuzenbo
17,265
493
35
1
0
674,240
7
W
Anubis
21,336
610
264
8
0
505,129
15
W
Nemesis
21,215
606
188
5
0
760,218
12
L
Fafnir
17,256
493
49
1
0
683,659
11
L
Cu Chulainn
15,951
456
147
4
0
614,009
8
L
Ra
20,763
593
356
10
0
667,101
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role