Player Matchup

Merlin
Merlin
FCWorgen78
Merlin
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 45L
1,618 Elo+
Solo
Heimdallr
Heimdallr
die23
Heimdallr
Level 106
God Stats
3W - 2L
1,421 SR
Queue Stats
53W - 56L
1,563 Elo+
Party 2
Kuzenbo
Kuzenbo
marcoshear
Kuzenbo
Level 74
God Stats
4W - 5L
1,268 SR
Queue Stats
221W - 247L
1,591 Elo+
Party 2
Team Averages
Level 102
1,396 SR
1,591 Elo+

VS

Team Averages
Level 7
1,404 SR
1,365 Elo+
Cthulhu
Cthulhu
BasicallyKappa
Cthulhu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,271 Elo+
Party 1
King Arthur
King Arthur
GloriousPeanut
King Arthur
Level 8
God Stats
0W - 4L
1,212 SR
Queue Stats
4W - 7L
1,325 Elo+
Party 1
Medusa
Medusa
ultramessup
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FCWorgen78
Merlin
12
3 / 5 / 7
9,756
697
14,601
7,485
2,681
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
die23
Heimdallr
15
6 / 5 / 5
10,817
773
9,924
10,169
4,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
marcoshear
Kuzenbo
13
4 / 1 / 8
10,132
724
7,995
8,468
10,112
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 2
10,742
767
7,749
15,007
12,496
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
GloriousPeanut
King Arthur
13
4 / 3 / 5
9,236
660
6,369
15,929
16,178
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
12
1 / 5 / 7
8,970
641
6,124
11,719
3,971
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
13
Kills
11
11
Deaths
13
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
6
5
2
1.4
W
Merlin
FCWorgen78
Merlin
3
5
7
1.3
L
King Arthur
GloriousPeanut
King Arthur
4
3
5
2.17
W
Heimdallr
die23
Heimdallr
6
5
5
1.7
W
Kuzenbo
marcoshear
Kuzenbo
4
1
8
8
L
Medusa
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,520
Damage
20,242
26,122
Taken
42,655
17,269
Mitigated
32,645
1,265
Healing
6,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,749
585
1,057
2,114
15,007
12,496
0
7,795
7,042
38,944
0
W
Merlin
FCWorgen78
Merlin
14,601
588
0
0
7,485
2,681
450
3,226
4,209
39,839
0
L
King Arthur
GloriousPeanut
King Arthur
6,369
1,364
759
2,288
15,929
16,178
0
8,263
7,446
0
22,626
W
Heimdallr
die23
Heimdallr
9,924
5,051
0
500
10,169
4,476
1,215
1,682
8,287
0
55,393
W
Kuzenbo
marcoshear
Kuzenbo
7,995
2,478
0
765
8,468
10,112
395
2,900
5,372
23,657
0
L
Medusa
6,124
3,001
0
770
11,719
3,971
0
6,020
5,496
0
18,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,705
Gold Earned
28,948
166
Minions Killed
118
0
Camps Cleared
0
705,632
Distance Traveled
816,104
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,742
767
65
5
0
285,065
1
W
Merlin
9,756
697
50
4
0
233,295
1
L
King Arthur
9,236
660
25
2
0
282,314
2
W
Heimdallr
10,817
773
101
7
0
224,873
1
W
Kuzenbo
10,132
724
15
1
0
247,464
4
L
Medusa
8,970
641
28
2
0
248,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role