Player Matchup

He Bo
He Bo
Diamond I
B3astGam3r
He Bo
Diamond I
Level 160
God Stats
20W - 26L
1,486 SR
Queue Stats
327W - 320L
2,377 MMR
Solo
Vamana
Vamana
Diamond I
BronzePlayer17
Vamana
Diamond I
Level 140
God Stats
1W - 2L
1,570 SR
Queue Stats
318W - 295L
2,400 MMR
Party 1
Odin
Odin
Masters
Kitos09
Odin
Masters
Level 150
God Stats
6W - 11L
1,464 SR
Queue Stats
657W - 633L
2,445 MMR
Solo
Hachiman
Hachiman
Diamond V
Vehir0n
Hachiman
Diamond V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Diamond I
Yaxoss
Ra
Diamond I
Level 102
God Stats
6W - 7L
1,567 SR
Queue Stats
298W - 263L
2,464 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 139
1,517 SR
2,237 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 101
1,829 SR
2,415 MMR
Anhur
Anhur
Diamond III
InvisibleTrail
Anhur
Diamond III
Level 36
God Stats
2W - 4L
2,010 SR
Queue Stats
129W - 112L
2,489 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
Shadert
Cu Chulainn
Diamond IV
Level 64
God Stats
20W - 19L
1,621 SR
Queue Stats
109W - 83L
2,435 MMR
Solo
Sobek
Sobek
Diamond IV
ThePhilipus
Sobek
Diamond IV
Level 160
God Stats
4W - 2L
1,819 SR
Queue Stats
186W - 165L
2,397 MMR
Solo
Discordia
Discordia
Diamond II
lemmealone
Discordia
Diamond II
Level 98
God Stats
1W - 0L
1,887 SR
Queue Stats
134W - 132L
2,402 MMR
Solo
Aphrodite
Aphrodite
Masters
thestefaan14
Aphrodite
Masters
Level 147
God Stats
12W - 8L
1,809 SR
Queue Stats
609W - 573L
2,351 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
20
7 / 8 / 4
15,615
538
23,356
24,180
7,596
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 4 / 7
14,741
508
17,771
28,991
32,564
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Odin
Kitos09
Odin
20
4 / 4 / 10
14,785
510
8,668
28,276
29,705
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
Vehir0n
Hachiman
20
4 / 7 / 4
15,524
535
13,166
24,791
8,339
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ra
20
3 / 5 / 4
15,347
529
19,551
19,820
8,270
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
YemojaBakasuraHeraThe MorriganPersephone

VS

Bans
NikeHorusArachneKaliMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 5
17,935
618
25,771
28,523
13,252
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Shadert
Cu Chulainn
20
7 / 0 / 9
17,733
611
28,835
26,626
43,861
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
4 / 3 / 13
16,722
577
12,461
27,872
38,403
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
lemmealone
Discordia
20
4 / 4 / 6
18,200
628
25,523
15,224
6,743
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Aphrodite
thestefaan14
Aphrodite
20
2 / 7 / 11
16,827
580
15,336
27,491
18,868
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
72
20
Kills
28
28
Deaths
20
29
Assists
44
Player
Kills
Deaths
Assists
KDA
L
He Bo
7
8
4
1.13
L
2
4
7
1.38
W
11
6
5
2.25
L
Odin
Kitos09
Odin
4
4
10
2.25
W
Cu Chulainn
Shadert
Cu Chulainn
7
0
9
11.5
W
4
3
13
3.5
L
Hachiman
Vehir0n
Hachiman
4
7
4
0.86
L
Ra
3
5
4
1
W
Discordia
lemmealone
Discordia
4
4
6
1.75
W
Aphrodite
thestefaan14
Aphrodite
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,512
Damage
107,926
126,058
Taken
125,736
86,474
Mitigated
121,127
36,061
Healing
59,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
23,356
877
0
7,858
24,180
7,596
0
11,316
12,762
124,991
0
L
17,771
7,213
0
7,573
28,991
32,564
765
12,555
15,761
1,231
109,584
W
25,771
19,414
0
11,017
28,523
13,252
15,050
11,882
16,616
0
161,891
L
Odin
Kitos09
Odin
8,668
1,548
0
933
28,276
29,705
0
9,695
18,506
0
41,946
W
Cu Chulainn
Shadert
Cu Chulainn
28,835
7,370
0
13,177
26,626
43,861
2,351
5,863
20,238
0
128,121
W
12,461
552
0
7,746
27,872
38,403
544
9,480
18,214
38,201
0
L
Hachiman
Vehir0n
Hachiman
13,166
9,125
0
9,537
24,791
8,339
2,857
8,906
15,860
0
134,233
L
Ra
19,551
1,529
5,272
4,888
19,820
8,270
0
11,197
8,548
139,559
0
W
Discordia
lemmealone
Discordia
25,523
2,286
177
3,782
15,224
6,743
2,295
5,490
9,634
158,163
0
W
Aphrodite
thestefaan14
Aphrodite
15,336
1,362
8,422
15,282
27,491
18,868
1,381
14,223
13,140
107,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,012
Gold Earned
87,417
845
Minions Killed
845
0
Camps Cleared
0
2,730,716
Distance Traveled
2,775,332
41
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
15,615
538
179
6
0
487,474
10
L
Vamana
14,741
508
176
6
0
543,762
7
W
Anhur
17,935
618
201
7
0
495,196
9
L
Odin
14,785
510
59
2
0
622,346
4
W
Cu Chulainn
17,733
611
182
6
0
598,410
6
W
Sobek
16,722
577
31
1
0
629,047
15
L
Hachiman
15,524
535
196
7
0
470,749
11
L
Ra
15,347
529
235
8
0
606,385
9
W
Discordia
18,200
628
254
9
0
490,845
9
W
Aphrodite
16,827
580
177
6
0
561,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role