Player Matchup

Bacchus
Bacchus
AnGleYash
Bacchus
Level 103
God Stats
2W - 1L
1,527 SR
Queue Stats
424W - 312L
1,618 Elo+
Party 2
Merlin
Merlin
DanteEngel
Merlin
Level 13
God Stats
11W - 14L
1,501 SR
Queue Stats
51W - 62L
1,486 Elo+
Party 3
Discordia
Discordia
Kuchiyami
Discordia
Level 63
God Stats
3W - 1L
1,493 SR
Queue Stats
118W - 122L
1,562 Elo+
Party 3
Cernunnos
Cernunnos
Salee7a
Cernunnos
Level 3
God Stats
13W - 7L
1,686 SR
Queue Stats
30W - 29L
1,738 Elo+
Party 2
Nemesis
Nemesis
xWarfire1995
Nemesis
Level 14
God Stats
15W - 11L
1,598 SR
Queue Stats
291W - 296L
1,533 Elo+
Party 3
Team Averages
Level 39
1,561 SR
1,587 Elo+

VS

Team Averages
Level 21
1,472 SR
1,550 Elo+
Zeus
Zeus
BuffPandaEU
Zeus
Level 23
God Stats
2W - 1L
1,721 SR
Queue Stats
27W - 44L
1,462 Elo+
Party 1
Tyr
Tyr
Jumchu
Tyr
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 3L
1,796 Elo+
Party 1
Rama
Rama
Moryan12345
Rama
Level 8
God Stats
1W - 7L
1,175 SR
Queue Stats
6W - 15L
1,532 Elo+
Solo
Fenrir
Fenrir
NeverBlameMe
Fenrir
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
thecreamyinch
Xing Tian
Level 25
God Stats
10W - 20L
1,462 SR
Queue Stats
64W - 74L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AnGleYash
Bacchus
20
4 / 5 / 25
14,929
1,066
20,379
20,651
36,498
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Merlin
DanteEngel
Merlin
19
3 / 5 / 13
12,656
904
9,506
10,456
4,108
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
Kuchiyami
Discordia
20
10 / 1 / 16
14,982
1,070
25,557
10,349
4,517
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Salee7a
Cernunnos
20
12 / 4 / 19
16,207
1,158
31,262
18,146
7,922
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
xWarfire1995
Nemesis
20
5 / 5 / 19
13,540
967
12,629
16,180
7,356
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

155

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 8 / 8
13,409
958
14,921
16,426
5,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tyr
Jumchu
Tyr
19
4 / 5 / 10
13,041
932
17,850
25,003
25,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 1 / 4
12,067
862
3,666
11,614
3,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Fenrir
19
4 / 11 / 13
13,230
945
13,719
23,761
10,209
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xing Tian
thecreamyinch
Xing Tian
19
3 / 9 / 14
13,464
962
19,808
31,085
12,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
69
34
Kills
20
20
Deaths
34
92
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AnGleYash
Bacchus
4
5
25
3.3
L
6
8
8
1.25
W
Merlin
DanteEngel
Merlin
3
5
13
1.9
L
Tyr
Jumchu
Tyr
4
5
10
1.8
W
Discordia
Kuchiyami
Discordia
10
1
16
18
L
3
1
4
5
L
Fenrir
4
11
13
0.95
W
Cernunnos
Salee7a
Cernunnos
12
4
19
5.38
L
Xing Tian
thecreamyinch
Xing Tian
3
9
14
1.11
W
Nemesis
xWarfire1995
Nemesis
5
5
19
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,333
Damage
69,964
75,782
Taken
107,889
60,401
Mitigated
56,708
14,014
Healing
8,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AnGleYash
Bacchus
20,379
1,166
0
2,302
20,651
36,498
0
7,938
12,713
44,098
0
L
14,921
1,297
0
0
16,426
5,481
0
9,544
6,882
31,157
0
W
Merlin
DanteEngel
Merlin
9,506
1,381
0
0
10,456
4,108
0
4,949
5,507
34,526
0
L
Tyr
Jumchu
Tyr
17,850
1,929
0
5,762
25,003
25,067
0
11,244
13,759
0
44,574
W
Discordia
Kuchiyami
Discordia
25,557
3,097
686
2,607
10,349
4,517
0
5,816
4,533
59,360
0
L
3,666
3,295
0
0
11,614
3,682
0
9,533
2,081
0
21,751
L
Fenrir
13,719
3,351
0
794
23,761
10,209
0
11,430
12,331
0
26,200
W
Cernunnos
Salee7a
Cernunnos
31,262
22,555
0
4,188
18,146
7,922
0
8,392
9,754
0
58,902
L
Xing Tian
thecreamyinch
Xing Tian
19,808
582
0
1,903
31,085
12,269
0
13,691
17,394
43,421
0
W
Nemesis
xWarfire1995
Nemesis
12,629
6,947
0
4,231
16,180
7,356
0
7,634
8,546
0
24,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,314
Gold Earned
65,211
259
Minions Killed
209
13
Camps Cleared
5
1,277,231
Distance Traveled
1,252,634
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,929
1,066
37
3
3
274,723
0
L
Zeus
13,409
958
41
3
0
208,118
0
W
Merlin
12,656
904
45
3
1
250,443
0
L
Tyr
13,041
932
65
5
0
306,418
2
W
Discordia
14,982
1,070
74
5
0
262,146
0
L
Rama
12,067
862
35
3
2
211,914
0
L
Fenrir
13,230
945
21
2
3
255,563
2
W
Cernunnos
16,207
1,158
64
5
6
238,976
0
L
Xing Tian
13,464
962
47
3
0
270,621
0
W
Nemesis
13,540
967
39
3
3
250,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role