Player Matchup

Rama
Rama
Bibo12
Rama
Level 29
God Stats
1W - 1L
1,372 SR
Queue Stats
19W - 25L
1,339 Elo+
Solo
Janus
Janus
FinPashley420
Janus
Level 56
God Stats
6W - 6L
1,465 SR
Queue Stats
252W - 162L
1,529 Elo+
Party 2
Chaac
Chaac
pOEjASHLEY
Chaac
Level 27
God Stats
11W - 9L
1,650 SR
Queue Stats
97W - 74L
1,408 Elo+
Party 2
Team Averages
Level 37
1,496 SR
1,425 Elo+

VS

Team Averages
Level 13
1,468 SR
1,378 Elo+
Cthulhu
Cthulhu
Enr1co
Cthulhu
Level 6
God Stats
2W - 3L
1,404 SR
Queue Stats
3W - 7L
1,333 Elo+
Party 1
Hel
Hel
Reshom
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,330 Elo+
Party 1
Nemesis
Nemesis
SickHD
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 45L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Bibo12
Rama
16
2 / 3 / 9
12,482
594
7,152
11,292
4,098
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 3 / 10
14,325
682
23,615
12,510
3,754
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
17
8 / 3 / 8
13,829
659
20,458
16,003
17,046
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Enr1co
Cthulhu
16
3 / 5 / 3
12,340
588
16,180
20,804
20,423
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hel
Reshom
Hel
16
3 / 4 / 1
12,077
575
5,343
18,274
6,646
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
SickHD
Nemesis
15
3 / 8 / 3
12,684
604
10,570
20,864
7,317
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
17
Kills
9
9
Deaths
17
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Rama
Bibo12
Rama
2
3
9
2.17
L
Cthulhu
Enr1co
Cthulhu
3
5
3
0.9
W
7
3
10
4
L
Hel
Reshom
Hel
3
4
1
0.88
L
Nemesis
SickHD
Nemesis
3
8
3
0.56
W
Chaac
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,225
Damage
32,093
39,805
Taken
59,942
24,898
Mitigated
34,386
13,614
Healing
25,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Bibo12
Rama
7,152
4,092
0
2,929
11,292
4,098
1,632
6,293
4,799
0
43,620
L
Cthulhu
Enr1co
Cthulhu
16,180
332
1,450
1,407
20,804
20,423
225
5,369
15,130
51,384
0
W
23,615
858
0
4,619
12,510
3,754
858
6,040
6,170
88,834
0
L
Hel
Reshom
Hel
5,343
299
9,983
10,014
18,274
6,646
332
10,959
7,115
36,887
0
L
Nemesis
SickHD
Nemesis
10,570
4,530
0
2,592
20,864
7,317
0
7,348
13,166
0
58,589
W
Chaac
20,458
3,382
0
6,066
16,003
17,046
426
8,379
7,261
0
63,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,636
Gold Earned
37,101
248
Minions Killed
205
0
Camps Cleared
0
1,088,158
Distance Traveled
1,103,591
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,482
594
59
3
0
303,074
5
L
Cthulhu
12,340
588
90
4
0
389,934
0
W
Janus
14,325
682
129
6
0
384,557
0
L
Hel
12,077
575
52
2
0
355,554
0
L
Nemesis
12,684
604
63
3
0
358,103
6
W
Chaac
13,829
659
60
3
0
400,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role