Player Matchup

Neith
Neith
Platinum II
Crymson
Neith
Platinum II
Level 160
God Stats
2W - 2L
1,649 SR
Queue Stats
8W - 11L
1,873 MMR
Solo
Yemoja
Yemoja
Diamond V
Jigglysacks
Yemoja
Diamond V
Level 160
God Stats
2W - 2L
1,557 SR
Queue Stats
329W - 352L
1,990 MMR
Solo
Discordia
Discordia
Diamond V
MoneyPrinter
Discordia
Diamond V
Level 160
God Stats
6W - 8L
1,142 SR
Queue Stats
821W - 796L
1,993 MMR
Solo
Poseidon
Poseidon
Diamond IV
SamMarbach
Poseidon
Diamond IV
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
386W - 360L
2,160 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond V
scheîße
Sun Wukong
Diamond V
Level 66
God Stats
5W - 3L
1,777 SR
Queue Stats
145W - 122L
2,050 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 123
1,525 SR
2,013 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,644 SR
2,009 MMR
Mulan
Mulan
Diamond IV
DragoChops
Mulan
Diamond IV
Level 156
God Stats
5W - 5L
1,705 SR
Queue Stats
314W - 290L
2,145 MMR
Solo
Anhur
Anhur
Platinum V
LOBØ
Anhur
Platinum V
Level 159
God Stats
1W - 2L
1,999 SR
Queue Stats
50W - 38L
1,822 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
TheBlackLord27
Kuzenbo
Platinum I
Level 142
God Stats
27W - 23L
1,748 SR
Queue Stats
402W - 370L
1,896 MMR
Solo
Mercury
Mercury
Diamond III
xxxR1Pxxx
Mercury
Diamond III
Level 127
God Stats
1W - 1L
1,340 SR
Queue Stats
457W - 452L
2,204 MMR
Solo
Agni
Agni
Diamond V
zBandon
Agni
Diamond V
Level 157
God Stats
0W - 4L
1,430 SR
Queue Stats
243W - 222L
1,976 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Crymson
Neith
20
12 / 6 / 7
17,842
615
26,345
23,576
10,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
19
4 / 4 / 17
15,244
526
9,211
21,160
24,634
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
MoneyPrinter
Discordia
20
6 / 5 / 6
16,224
559
20,653
18,770
8,061
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
SamMarbach
Poseidon
20
5 / 7 / 11
16,084
555
19,113
23,572
8,911
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
scheîße
Sun Wukong
20
12 / 2 / 13
17,781
613
31,675
29,370
15,890
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
BakasuraAphroditeHelPersephoneNike

VS

Bans
HeimdallrKumbhakarnaKhepriSobekGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
20
5 / 10 / 5
14,028
484
28,602
35,393
47,286
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
LOBØ
Anhur
20
3 / 11 / 4
13,433
463
10,863
26,851
7,939
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
1 / 4 / 10
14,196
490
13,416
23,828
36,254
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
xxxR1Pxxx
Mercury
20
3 / 9 / 8
15,375
530
11,430
24,107
8,796
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
zBandon
Agni
20
12 / 5 / 2
16,129
556
26,424
21,306
7,606
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
53
39
Kills
24
24
Deaths
39
54
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Neith
Crymson
Neith
12
6
7
2.58
L
Mulan
5
10
5
0.75
W
Yemoja
4
4
17
3.13
L
Anhur
LOBØ
Anhur
3
11
4
0.45
W
Discordia
MoneyPrinter
Discordia
6
5
6
1.8
W
Poseidon
SamMarbach
Poseidon
5
7
11
1.5
L
1
4
10
1.5
W
Sun Wukong
scheîße
Sun Wukong
12
2
13
9.25
L
Mercury
xxxR1Pxxx
Mercury
3
9
8
0.78
L
Agni
zBandon
Agni
12
5
2
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,997
Damage
90,735
116,448
Taken
131,485
67,578
Mitigated
107,881
39,510
Healing
26,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Crymson
Neith
26,345
7,813
0
5,526
23,576
10,082
5,201
6,581
16,920
0
141,263
L
Mulan
28,602
2,845
0
14,410
35,393
47,286
0
14,950
20,443
0
116,117
W
Yemoja
9,211
1,797
11,844
6,306
21,160
24,634
871
9,020
12,090
36,831
0
L
Anhur
LOBØ
Anhur
10,863
4,834
0
6,254
26,851
7,939
82
4,615
22,236
0
98,593
W
Discordia
MoneyPrinter
Discordia
20,653
1,228
0
4,420
18,770
8,061
1,011
10,280
8,415
141,432
0
W
Poseidon
SamMarbach
Poseidon
19,113
2,634
0
3,789
23,572
8,911
1,336
10,282
12,865
131,100
0
L
13,416
3,349
0
1,509
23,828
36,254
132
12,998
10,830
46,159
0
W
Sun Wukong
scheîße
Sun Wukong
31,675
7,815
0
7,625
29,370
15,890
212
7,857
21,338
0
139,413
L
Mercury
xxxR1Pxxx
Mercury
11,430
6,249
0
3,703
24,107
8,796
0
6,226
17,881
0
164,179
L
Agni
zBandon
Agni
26,424
1,538
0
853
21,306
7,606
0
10,660
10,646
106,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,175
Gold Earned
73,161
885
Minions Killed
784
0
Camps Cleared
0
2,864,020
Distance Traveled
2,681,258
34
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
17,842
615
221
8
0
488,153
4
L
Mulan
14,028
484
162
6
0
482,348
2
W
Yemoja
15,244
526
42
1
0
582,149
11
L
Anhur
13,433
463
174
6
0
463,224
9
W
Discordia
16,224
559
238
8
0
544,826
6
W
Poseidon
16,084
555
207
7
0
571,390
4
L
Kuzenbo
14,196
490
50
2
0
597,234
14
W
Sun Wukong
17,781
613
177
6
0
677,502
9
L
Mercury
15,375
530
214
7
0
600,691
11
L
Agni
16,129
556
184
6
0
537,761
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role