Player Matchup

Da Ji
Da Ji
Caehl
Da Ji
Level 21
God Stats
6W - 2L
1,792 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Nox
Nox
Rancide
Nox
Level 108
God Stats
11W - 9L
1,526 SR
Queue Stats
96W - 54L
1,387 Elo+
Party 2
Hercules
Hercules
wuladen
Hercules
Level 103
God Stats
2W - 4L
1,778 SR
Queue Stats
44W - 27L
1,500 Elo+
Party 2
Team Averages
Level 77
1,699 SR
1,462 Elo+

VS

Team Averages
Level 38
1,444 SR
1,309 Elo+
Cthulhu
Cthulhu
SenpaiShaxx
Cthulhu
Level 65
God Stats
2W - 2L
1,552 SR
Queue Stats
6W - 19L
1,379 Elo+
Party 1
Anhur
Anhur
ewzachengoo
Anhur
Level 42
God Stats
16W - 24L
1,280 SR
Queue Stats
484W - 997L
1,244 Elo+
Solo
Hel
Hel
mineatdot
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Caehl
Da Ji
16
3 / 5 / 11
13,327
635
9,603
14,105
5,987
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nox
18
7 / 0 / 6
14,944
712
14,166
8,416
3,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
wuladen
Hercules
19
7 / 1 / 7
13,826
658
10,824
18,165
24,554
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SenpaiShaxx
Cthulhu
18
4 / 7 / 1
13,079
623
14,551
22,185
22,234
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
7,869
375
0
0
0
17
2 / 10 / 3
12,798
609
7,687
17,655
7,380
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
17
Kills
6
6
Deaths
17
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Caehl
Da Ji
3
5
11
1.7
W
Nox
7
0
6
10
L
Cthulhu
SenpaiShaxx
Cthulhu
4
7
1
0.64
L
0
0
0
0
L
2
10
3
0.35
W
Hercules
wuladen
Hercules
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,593
Damage
22,238
40,686
Taken
39,840
33,789
Mitigated
29,614
9,701
Healing
8,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Caehl
Da Ji
9,603
2,682
0
954
14,105
5,987
727
7,899
6,206
0
43,531
W
Nox
14,166
613
0
1,995
8,416
3,248
1,294
4,564
3,852
106,844
0
L
Cthulhu
SenpaiShaxx
Cthulhu
14,551
624
650
1,480
22,185
22,234
0
6,873
14,932
55,904
0
L
0
0
0
0
0
0
0
0
0
0
0
L
7,687
896
2,903
3,012
17,655
7,380
0
7,305
10,200
39,872
0
W
Hercules
wuladen
Hercules
10,824
4,075
0
6,752
18,165
24,554
568
9,851
8,314
0
39,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,097
Gold Earned
33,746
245
Minions Killed
124
0
Camps Cleared
0
1,131,443
Distance Traveled
577,619
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,327
635
75
4
0
361,311
1
W
Nox
14,944
712
118
6
0
393,651
3
L
Cthulhu
13,079
623
59
3
0
298,649
0
L
Anhur
7,869
375
0
0
0
0
0
L
Hel
12,798
609
65
3
0
278,970
4
W
Hercules
13,826
658
52
2
0
376,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role