Player Matchup

Cthulhu
Cthulhu
Aus1Q
Cthulhu
Level 6
God Stats
3W - 1L
1,358 SR
Queue Stats
5W - 5L
1,508 Elo+
Party 1
Fenrir
Fenrir
basedvamp
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,261 Elo+
Solo
Kukulkan
Kukulkan
xXTeletubbieXx
Kukulkan
Level 66
God Stats
3W - 0L
1,647 SR
Queue Stats
50W - 66L
1,451 Elo+
Party 1
Team Averages
Level 26
1,501 SR
1,407 Elo+

VS

Team Averages
Level 47
1,453 SR
1,394 Elo+
Fenrir
Fenrir
Jebenak
Fenrir
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 32L
1,400 Elo+
Party 2
Heimdallr
Heimdallr
Myrtis
Heimdallr
Level 113
God Stats
0W - 1L
1,360 SR
Queue Stats
35W - 42L
1,429 Elo+
Party 2
Merlin
Merlin
Tizzy26
Merlin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aus1Q
Cthulhu
16
4 / 1 / 8
11,391
670
7,651
11,699
14,502
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
basedvamp
Fenrir
15
7 / 3 / 6
12,621
742
13,062
15,831
9,815
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
15
5 / 3 / 8
11,625
684
16,796
7,372
2,750
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jebenak
Fenrir
13
2 / 5 / 4
10,389
611
6,908
13,147
5,426
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Myrtis
Heimdallr
15
5 / 5 / 2
11,596
682
14,136
16,002
6,511
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Tizzy26
Merlin
13
0 / 6 / 6
10,182
599
7,180
13,767
5,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
16
Kills
7
7
Deaths
16
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aus1Q
Cthulhu
4
1
8
8
L
Fenrir
Jebenak
Fenrir
2
5
4
0.8
L
Heimdallr
Myrtis
Heimdallr
5
5
2
1.2
L
Merlin
Tizzy26
Merlin
0
6
6
0.5
W
Fenrir
basedvamp
Fenrir
7
3
6
3.33
W
Kukulkan
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,509
Damage
28,224
34,902
Taken
42,916
27,067
Mitigated
17,120
3,888
Healing
4,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aus1Q
Cthulhu
7,651
645
0
1,381
11,699
14,502
278
3,582
8,117
31,542
0
L
Fenrir
Jebenak
Fenrir
6,908
3,384
0
650
13,147
5,426
0
7,625
5,522
0
16,169
L
Heimdallr
Myrtis
Heimdallr
14,136
6,484
0
1,992
16,002
6,511
500
8,373
7,629
0
67,274
L
Merlin
Tizzy26
Merlin
7,180
500
273
1,257
13,767
5,183
0
8,465
5,302
39,309
0
W
Fenrir
basedvamp
Fenrir
13,062
2,494
0
1,805
15,831
9,815
822
2,711
13,120
0
35,905
W
Kukulkan
16,796
589
0
702
7,372
2,750
1,486
1,055
6,314
81,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,637
Gold Earned
32,167
204
Minions Killed
187
0
Camps Cleared
0
1,071,197
Distance Traveled
863,090
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,391
670
52
3
0
283,653
0
L
Fenrir
10,389
611
23
1
0
296,721
0
L
Heimdallr
11,596
682
90
5
0
283,503
4
L
Merlin
10,182
599
74
4
0
282,866
4
W
Fenrir
12,621
742
44
3
0
373,560
4
W
Kukulkan
11,625
684
108
6
0
413,984
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role