Player Matchup

Skadi
Skadi
Jinnorra
Skadi
Level 27
God Stats
37W - 35L
1,393 SR
Queue Stats
127W - 110L
1,397 Elo+
Party 2
Discordia
Discordia
Maggeria
Discordia
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,343 Elo+
Party 2
Merlin
Merlin
Ryumdar
Merlin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,338 Elo+
Party 2
Heimdallr
Heimdallr
SMPRarity
Heimdallr
Level 34
God Stats
3W - 14L
1,379 SR
Queue Stats
13W - 30L
1,430 Elo+
Solo
Khepri
Khepri
actionhero555
Khepri
Level 29
God Stats
5W - 7L
1,369 SR
Queue Stats
12W - 18L
1,362 Elo+
Party 2
Team Averages
Level 39
1,428 SR
1,374 Elo+

VS

Team Averages
Level 54
1,386 SR
1,399 Elo+
Da Ji
Da Ji
HanzøMain
Da Ji
Level 29
God Stats
1W - 3L
1,285 SR
Queue Stats
50W - 38L
1,562 Elo+
Party 1
Cthulhu
Cthulhu
NicolBogleMTG
Cthulhu
Level 46
God Stats
1W - 1L
1,254 SR
Queue Stats
75W - 74L
1,471 Elo+
Solo
Hercules
Hercules
THExMILKxMAN
Hercules
Level 27
God Stats
5W - 3L
1,506 SR
Queue Stats
25W - 25L
1,391 Elo+
Party 3
Medusa
Medusa
ThatFilthyCasual
Medusa
Level 46
God Stats
2W - 3L
1,387 SR
Queue Stats
18W - 40L
1,291 Elo+
Party 3
Zeus
Zeus
Yeahdudeguy
Zeus
Level 124
God Stats
5W - 1L
1,500 SR
Queue Stats
43W - 32L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Jinnorra
Skadi
17
0 / 9 / 6
10,701
892
11,692
18,051
8,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Maggeria
Discordia
17
3 / 8 / 5
11,282
940
12,167
15,523
6,756
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Ryumdar
Merlin
17
5 / 9 / 3
11,725
977
14,487
18,306
7,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
SMPRarity
Heimdallr
17
1 / 4 / 6
10,695
891
10,184
16,617
7,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
0 / 4 / 7
11,174
931
5,385
22,304
20,571
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

49

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
18
5 / 3 / 12
11,762
980
12,281
13,142
6,178
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
19
2 / 2 / 20
12,017
1,001
16,079
13,325
20,184
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
THExMILKxMAN
Hercules
19
2 / 1 / 17
11,535
961
9,517
13,053
14,151
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
7 / 3 / 8
12,315
1,026
13,232
13,075
6,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
16 / 0 / 11
14,709
1,226
33,209
6,329
2,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
100
9
Kills
32
34
Deaths
9
27
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Da Ji
5
3
12
3.67
L
Skadi
Jinnorra
Skadi
0
9
6
0.33
L
Discordia
Maggeria
Discordia
3
8
5
0.69
W
Cthulhu
2
2
20
6
L
Merlin
Ryumdar
Merlin
5
9
3
0.72
L
Heimdallr
SMPRarity
Heimdallr
1
4
6
1
W
Hercules
THExMILKxMAN
Hercules
2
1
17
10.5
W
7
3
8
3.67
W
16
0
11
21.5
L
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,915
Damage
84,318
90,801
Taken
58,924
50,885
Mitigated
49,288
2,813
Healing
11,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
12,281
4,028
0
72
13,142
6,178
0
8,648
4,494
0
19,306
L
Skadi
Jinnorra
Skadi
11,692
4,907
0
0
18,051
8,468
0
11,023
6,953
0
45,519
L
Discordia
Maggeria
Discordia
12,167
1,969
0
0
15,523
6,756
0
9,003
6,370
31,114
0
W
Cthulhu
16,079
462
3,024
1,820
13,325
20,184
0
6,407
6,918
43,648
0
L
Merlin
Ryumdar
Merlin
14,487
1,183
819
885
18,306
7,557
0
12,277
5,854
34,159
0
L
Heimdallr
SMPRarity
Heimdallr
10,184
4,817
227
802
16,617
7,533
0
8,532
7,935
0
27,385
W
Hercules
THExMILKxMAN
Hercules
9,517
1,821
0
1,714
13,053
14,151
0
7,753
5,300
0
14,859
W
13,232
7,038
0
2,448
13,075
6,000
0
5,816
7,259
0
32,727
W
33,209
3,203
0
2,178
6,329
2,775
0
3,415
2,914
62,215
0
L
5,385
1,159
0
80
22,304
20,571
0
7,753
14,401
8,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,577
Gold Earned
62,338
218
Minions Killed
216
3
Camps Cleared
10
1,004,768
Distance Traveled
1,136,221
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,762
980
16
1
3
204,716
0
L
Skadi
10,701
892
70
6
1
175,363
0
L
Discordia
11,282
940
50
4
1
187,960
1
W
Cthulhu
12,017
1,001
48
4
2
230,269
0
L
Merlin
11,725
977
43
4
0
194,176
1
L
Heimdallr
10,695
891
46
4
0
212,895
1
W
Hercules
11,535
961
18
2
1
228,630
0
W
Medusa
12,315
1,026
61
5
4
240,713
1
W
Zeus
14,709
1,226
73
6
0
231,893
1
L
Khepri
11,174
931
9
1
1
234,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role