Player Matchup

Chaac
Chaac
HectorHose2810
Chaac
Level 43
God Stats
8W - 10L
1,467 SR
Queue Stats
47W - 65L
1,431 Elo+
Solo
Zeus
Zeus
aetosOne
Zeus
Level 26
God Stats
35W - 32L
1,510 SR
Queue Stats
132W - 151L
1,389 Elo+
Party 1
Thanatos
Thanatos
aure529
Thanatos
Level 27
God Stats
2W - 2L
1,478 SR
Queue Stats
53W - 48L
1,444 Elo+
Party 1
Team Averages
Level 32
1,485 SR
1,421 Elo+

VS

Team Averages
Level 32
1,596 SR
1,441 Elo+
Cthulhu
Cthulhu
Kingnocho
Cthulhu
Level 56
God Stats
3W - 3L
1,380 SR
Queue Stats
39W - 54L
1,434 Elo+
Party 2
Merlin
Merlin
RoysOurBoi64
Merlin
Level 16
God Stats
4W - 3L
1,594 SR
Queue Stats
14W - 34L
1,224 Elo+
Party 2
Cernunnos
Cernunnos
xxITSxLITxx
Cernunnos
Level 24
God Stats
8W - 1L
1,814 SR
Queue Stats
55W - 40L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 17
13,912
605
8,805
25,875
41,622
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zeus
18
14 / 8 / 13
16,178
703
29,585
17,906
7,281
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
aure529
Thanatos
20
16 / 3 / 14
17,208
748
23,606
22,313
15,013
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kingnocho
Cthulhu
20
7 / 7 / 11
17,166
746
16,708
28,219
45,837
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
16
2 / 15 / 9
13,570
590
7,235
17,599
6,007
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
xxITSxLITxx
Cernunnos
20
11 / 10 / 7
17,219
749
28,161
28,073
11,182
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
47
32
Kills
20
20
Deaths
32
44
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
9
17
1.17
W
Cthulhu
Kingnocho
Cthulhu
7
7
11
1.79
W
Merlin
2
15
9
0.43
L
Zeus
14
8
13
2.56
L
Thanatos
aure529
Thanatos
16
3
14
7.67
W
Cernunnos
xxITSxLITxx
Cernunnos
11
10
7
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,996
Damage
52,104
66,094
Taken
73,891
63,916
Mitigated
63,026
25,093
Healing
10,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,805
1,195
1,609
6,064
25,875
41,622
911
8,158
17,717
0
33,645
W
Cthulhu
Kingnocho
Cthulhu
16,708
630
681
1,544
28,219
45,837
410
10,246
17,574
54,321
0
W
Merlin
7,235
226
0
56
17,599
6,007
588
8,854
8,620
36,895
0
L
Zeus
29,585
2,550
394
999
17,906
7,281
503
8,164
9,742
61,954
0
L
Thanatos
aure529
Thanatos
23,606
6,602
0
16,027
22,313
15,013
1,573
7,655
14,658
0
71,492
W
Cernunnos
xxITSxLITxx
Cernunnos
28,161
15,441
0
8,468
28,073
11,182
2,134
10,768
17,035
0
116,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,298
Gold Earned
47,955
181
Minions Killed
178
0
Camps Cleared
0
1,114,753
Distance Traveled
949,022
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,912
605
39
2
0
370,618
0
W
Cthulhu
17,166
746
39
2
0
410,298
0
W
Merlin
13,570
590
30
1
0
231,060
0
L
Zeus
16,178
703
59
3
0
324,489
0
L
Thanatos
17,208
748
83
4
0
419,646
1
W
Cernunnos
17,219
749
109
5
0
307,664
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role