Player Matchup

Kukulkan
Kukulkan
HappySticker
Kukulkan
Level 36
God Stats
8W - 3L
1,568 SR
Queue Stats
55W - 58L
1,450 Elo+
Party 2
Set
Set
ThomasKB
Set
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 39L
1,550 Elo+
Party 2
Bacchus
Bacchus
Weirdling
Bacchus
Level 62
God Stats
0W - 2L
1,435 SR
Queue Stats
109W - 110L
1,520 Elo+
Party 2
Team Averages
Level 47
1,501 SR
1,507 Elo+

VS

Team Averages
Level 108
1,640 SR
1,456 Elo+
Discordia
Discordia
Balaboool
Discordia
Level 86
God Stats
14W - 9L
1,662 SR
Queue Stats
75W - 67L
1,406 Elo+
Solo
Cthulhu
Cthulhu
MindShredder
Cthulhu
Level 129
God Stats
17W - 13L
1,817 SR
Queue Stats
552W - 564L
1,515 Elo+
Party 1
Nemesis
Nemesis
TJMacyB
Nemesis
Level 109
God Stats
2W - 3L
1,440 SR
Queue Stats
277W - 247L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HappySticker
Kukulkan
13
1 / 6 / 1
9,625
566
10,359
13,794
6,889
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
4 / 9 / 2
11,540
679
11,031
18,310
7,743
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
Weirdling
Bacchus
14
2 / 6 / 2
11,376
669
7,295
13,564
16,852
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Balaboool
Discordia
16
6 / 5 / 11
12,432
731
12,688
12,431
4,576
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
MindShredder
Cthulhu
16
11 / 1 / 8
13,403
788
14,336
19,316
25,449
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
TJMacyB
Nemesis
15
4 / 2 / 11
11,849
697
10,846
14,856
6,174
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
7
Kills
21
21
Deaths
8
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Discordia
Balaboool
Discordia
6
5
11
2.3
L
Kukulkan
HappySticker
Kukulkan
1
6
1
0.25
W
Cthulhu
MindShredder
Cthulhu
11
1
8
15
W
Nemesis
TJMacyB
Nemesis
4
2
11
4.75
L
4
9
2
0.56
L
Bacchus
Weirdling
Bacchus
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,685
Damage
37,870
45,668
Taken
46,603
31,484
Mitigated
36,199
6,643
Healing
8,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Balaboool
Discordia
12,688
343
270
2,479
12,431
4,576
1,519
5,188
7,243
53,709
0
L
Kukulkan
HappySticker
Kukulkan
10,359
1,144
0
3,956
13,794
6,889
0
9,289
4,505
48,247
0
W
Cthulhu
MindShredder
Cthulhu
14,336
650
1,119
626
19,316
25,449
105
7,874
11,442
39,456
0
W
Nemesis
TJMacyB
Nemesis
10,846
6,101
0
4,499
14,856
6,174
876
4,657
10,199
0
64,930
L
11,031
3,031
0
2,585
18,310
7,743
0
8,390
9,920
0
54,812
L
Bacchus
Weirdling
Bacchus
7,295
796
0
102
13,564
16,852
0
9,466
4,098
25,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,541
Gold Earned
37,684
173
Minions Killed
189
0
Camps Cleared
0
889,102
Distance Traveled
998,569
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,432
731
75
4
0
292,705
1
L
Kukulkan
9,625
566
80
5
0
277,657
2
W
Cthulhu
13,403
788
45
3
0
345,601
2
W
Nemesis
11,849
697
69
4
0
360,263
1
L
Set
11,540
679
70
4
0
290,752
0
L
Bacchus
11,376
669
23
1
0
320,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role