Player Matchup

He Bo
He Bo
Diamond II
LightingSoul
He Bo
Diamond II
Level 137
God Stats
18W - 7L
1,832 SR
Queue Stats
163W - 91L
2,169 MMR
Party 2
Heimdallr
Heimdallr
Platinum I
Toxoplasmosis
Heimdallr
Platinum I
Level 151
God Stats
16W - 18L
1,589 SR
Queue Stats
208W - 147L
1,927 MMR
Party 2
Hercules
Hercules
Platinum III
f0lwedy
Hercules
Platinum III
Level 159
God Stats
67W - 97L
1,526 SR
Queue Stats
845W - 991L
1,804 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,649 SR
1,967 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 115
1,671 SR
1,914 MMR
Merlin
Merlin
Silver I
Candi
Merlin
Silver I
Level 131
God Stats
3W - 0L
1,755 SR
Queue Stats
88W - 75L
1,523 MMR
Party 1
Terra
Terra
Silver IV
Lasqqlol
Terra
Silver IV
Level 149
God Stats
1W - 0L
1,757 SR
Queue Stats
2W - 2L
1,645 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
Nexox11
Ah Muzen Cab
Diamond IV
Level 65
God Stats
10W - 0L
1,500 SR
Queue Stats
36W - 7L
2,575 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 7 / 5
15,142
658
14,962
21,459
6,353
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Toxoplasmosis
Heimdallr
19
5 / 6 / 8
15,211
661
18,300
21,573
8,303
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
f0lwedy
Hercules
16
2 / 6 / 8
13,560
590
14,336
32,100
28,323
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AphroditeNe ZhaThothSobekPersephone

VS

Bans
YemojaNoxAresDiscordiaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Candi
Merlin
18
5 / 6 / 8
15,230
662
18,711
16,018
4,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Terra
Lasqqlol
Terra
17
5 / 5 / 8
14,184
617
15,413
22,578
28,399
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Nexox11
Ah Muzen Cab
20
9 / 3 / 9
16,756
729
31,450
18,913
8,126
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
44
14
Kills
19
19
Deaths
14
21
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Merlin
Candi
Merlin
5
6
8
1.5
W
Terra
Lasqqlol
Terra
5
5
8
1.8
L
7
7
5
1.36
W
Ah Muzen Cab
Nexox11
Ah Muzen Cab
9
3
9
4.5
L
Heimdallr
Toxoplasmosis
Heimdallr
5
6
8
1.5
L
Hercules
f0lwedy
Hercules
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,598
Damage
65,574
75,132
Taken
57,509
42,979
Mitigated
41,312
15,817
Healing
14,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Candi
Merlin
18,711
153
0
512
16,018
4,787
150
5,871
9,997
88,850
0
W
Terra
Lasqqlol
Terra
15,413
1,879
963
4,246
22,578
28,399
330
6,863
15,190
30,032
0
L
14,962
393
195
5,365
21,459
6,353
684
10,492
10,767
87,021
0
W
Ah Muzen Cab
Nexox11
Ah Muzen Cab
31,450
10,584
0
8,662
18,913
8,126
3,288
4,397
14,191
0
146,277
L
Heimdallr
Toxoplasmosis
Heimdallr
18,300
7,702
0
3,674
21,573
8,303
976
9,746
11,527
0
90,895
L
Hercules
f0lwedy
Hercules
14,336
2,961
0
6,583
32,100
28,323
161
13,022
18,703
10,708
23,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,913
Gold Earned
46,170
309
Minions Killed
302
0
Camps Cleared
0
1,264,922
Distance Traveled
1,448,317
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,230
662
79
3
0
416,481
1
W
Terra
14,184
617
24
1
0
545,033
12
L
He Bo
15,142
658
122
5
0
398,257
4
W
Ah Muzen Cab
16,756
729
199
9
0
486,803
7
L
Heimdallr
15,211
661
155
7
0
430,454
9
L
Hercules
13,560
590
32
1
0
436,211
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role