Player Matchup

Izanami
Izanami
Aketeah
Izanami
Level 125
God Stats
1W - 1L
1,495 SR
Queue Stats
99W - 91L
1,499 Elo+
Party 1
Chiron
Chiron
Crescente
Chiron
Level 149
God Stats
7W - 10L
1,403 SR
Queue Stats
427W - 475L
1,487 Elo+
Solo
Pele
Pele
Tárbuk
Pele
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,484 Elo+
Party 1
Neith
Neith
V1enradz1s
Neith
Level 91
God Stats
0W - 1L
1,419 SR
Queue Stats
83W - 84L
1,543 Elo+
Solo
He Bo
He Bo
XPEEEH
He Bo
Level 125
God Stats
2W - 5L
1,509 SR
Queue Stats
483W - 458L
1,464 Elo+
Solo
Team Averages
Level 107
1,465 SR
1,495 Elo+

VS

Team Averages
Level 78
1,506 SR
1,487 Elo+
Kumbhakarna
Kumbhakarna
Heinecken
Kumbhakarna
Level 59
God Stats
3W - 3L
1,500 SR
Queue Stats
280W - 298L
1,434 Elo+
Solo
Geb
Geb
Thranoxxx
Geb
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
154W - 142L
1,518 Elo+
Party 2
Ymir
Ymir
Xaaron333
Ymir
Level 67
God Stats
7W - 3L
1,694 SR
Queue Stats
200W - 163L
1,524 Elo+
Party 2
Neith
Neith
aseos12345
Neith
Level 53
God Stats
3W - 3L
1,282 SR
Queue Stats
170W - 160L
1,477 Elo+
Party 2
Ah Puch
Ah Puch
ulenka211
Ah Puch
Level 143
God Stats
8W - 5L
1,552 SR
Queue Stats
315W - 303L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aketeah
Izanami
20
7 / 7 / 11
13,663
651
31,003
23,773
12,325
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Chiron
Crescente
Chiron
20
3 / 3 / 17
13,994
666
29,851
19,281
9,480
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Pele
Tárbuk
Pele
15
1 / 18 / 5
11,058
527
10,934
27,024
15,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
20
6 / 4 / 13
13,932
663
34,667
21,449
10,895
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
XPEEEH
He Bo
20
5 / 11 / 13
13,372
637
24,664
27,587
32,127
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Heinecken
Kumbhakarna
19
1 / 6 / 27
12,652
602
9,113
31,989
45,660
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
3 / 3 / 31
13,954
664
18,012
28,481
26,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ymir
20
3 / 5 / 25
13,257
631
18,270
43,578
31,352
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
20
26 / 3 / 10
17,126
816
41,930
22,808
15,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
ulenka211
Ah Puch
20
10 / 5 / 20
15,749
750
22,750
23,736
11,717
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
156
22
Kills
43
43
Deaths
22
59
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aketeah
Izanami
7
7
11
1.79
L
Chiron
Crescente
Chiron
3
3
17
3.83
W
Kumbhakarna
Heinecken
Kumbhakarna
1
6
27
2.42
W
3
3
31
6.17
L
Pele
Tárbuk
Pele
1
18
5
0.19
L
Neith
6
4
13
3.13
L
He Bo
XPEEEH
He Bo
5
11
13
1.05
W
Ymir
3
5
25
3.1
W
Neith
26
3
10
10.33
W
Ah Puch
ulenka211
Ah Puch
10
5
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,119
Damage
110,075
119,114
Taken
150,592
80,198
Mitigated
131,591
45,493
Healing
61,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aketeah
Izanami
31,003
18,619
3,294
4,814
23,773
12,325
1,631
16,342
7,431
0
55,984
L
Chiron
Crescente
Chiron
29,851
12,970
8,222
8,672
19,281
9,480
347
12,745
6,489
0
57,971
W
Kumbhakarna
Heinecken
Kumbhakarna
9,113
921
3,507
3,205
31,989
45,660
1,223
3,161
28,828
22,868
0
W
18,012
1,155
8,013
5,754
28,481
26,889
260
5,629
22,852
25,872
0
L
Pele
Tárbuk
Pele
10,934
1,856
1,998
2,005
27,024
15,371
0
14,710
12,314
0
22,835
L
Neith
34,667
15,892
3,181
6,098
21,449
10,895
1,345
13,466
7,983
0
63,120
L
He Bo
XPEEEH
He Bo
24,664
1,596
3,161
4,048
27,587
32,127
174
10,882
16,705
37,101
0
W
Ymir
18,270
1,753
377
12,827
43,578
31,352
911
6,886
36,692
24,575
0
W
Neith
41,930
17,985
3,119
9,414
22,808
15,973
3,218
5,973
16,835
0
81,538
W
Ah Puch
ulenka211
Ah Puch
22,750
1,188
7,291
7,605
23,736
11,717
777
3,015
20,721
69,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,019
Gold Earned
72,738
250
Minions Killed
217
0
Camps Cleared
0
1,548,404
Distance Traveled
1,909,610
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,663
651
77
4
0
277,991
0
L
Chiron
13,994
666
71
3
0
348,975
0
W
Kumbhakarna
12,652
602
30
1
0
387,307
1
W
Geb
13,954
664
17
1
0
433,889
0
L
Pele
11,058
527
13
1
0
283,332
0
L
Neith
13,932
663
65
3
0
338,311
0
L
He Bo
13,372
637
24
1
0
299,795
0
W
Ymir
13,257
631
5
0
0
367,515
1
W
Neith
17,126
816
90
4
0
393,749
1
W
Ah Puch
15,749
750
75
4
0
327,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role