Player Matchup

Sol
Sol
Chrayz
Sol
Level 21
God Stats
2W - 1L
1,342 SR
Queue Stats
137W - 151L
1,524 Elo+
Solo
Cthulhu
Cthulhu
HollandPigCheek
Cthulhu
Level 34
God Stats
39W - 43L
1,546 SR
Queue Stats
234W - 251L
1,448 Elo+
Party 1
Pele
Pele
Sergyoth
Pele
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,519 Elo+
Solo
Chaac
Chaac
SuperDidier
Chaac
Level 27
God Stats
12W - 6L
1,504 SR
Queue Stats
46W - 40L
1,331 Elo+
Party 1
Heimdallr
Heimdallr
Xepherix10
Heimdallr
Level 27
God Stats
6W - 4L
1,595 SR
Queue Stats
105W - 123L
1,438 Elo+
Party 1
Team Averages
Level 28
1,497 SR
1,452 Elo+

VS

Team Averages
Level 21
1,591 SR
1,487 Elo+
Cernunnos
Cernunnos
SARGENT0SQUIRTER
Cernunnos
Level 28
God Stats
15W - 13L
1,883 SR
Queue Stats
141W - 175L
1,426 Elo+
Solo
Nemesis
Nemesis
Siwris
Nemesis
Level 28
God Stats
2W - 2L
1,560 SR
Queue Stats
55W - 45L
1,503 Elo+
Solo
Scylla
Scylla
cypmixalakis
Scylla
Level 29
God Stats
6W - 2L
1,773 SR
Queue Stats
44W - 31L
1,487 Elo+
Solo
Sobek
Sobek
dhady
Sobek
Level 9
God Stats
1W - 3L
1,241 SR
Queue Stats
7W - 11L
1,398 Elo+
Solo
King Arthur
King Arthur
itsjustme7
King Arthur
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 5L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Chrayz
Sol
20
8 / 9 / 9
16,673
575
22,213
27,495
11,590
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 7 / 22
15,242
526
21,777
27,740
46,642
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pele
20
10 / 4 / 9
17,804
614
30,325
27,077
11,617
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
4 / 5 / 9
15,051
519
16,379
26,136
36,130
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
Xepherix10
Heimdallr
20
15 / 9 / 13
16,338
563
30,736
23,759
12,357
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
20
7 / 11 / 12
15,242
526
24,252
29,260
13,625
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
Siwris
Nemesis
20
15 / 9 / 7
16,628
573
28,033
33,371
16,337
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
20
5 / 10 / 5
15,013
518
22,896
21,111
7,118
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sobek
dhady
Sobek
20
6 / 6 / 10
15,402
531
10,781
36,550
41,936
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
itsjustme7
King Arthur
20
1 / 5 / 10
12,838
443
10,082
24,478
22,291
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
78
41
Kills
34
34
Deaths
41
62
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Sol
Chrayz
Sol
8
9
9
1.39
W
4
7
22
2.14
L
Cernunnos
7
11
12
1.18
W
Pele
10
4
9
3.63
L
Nemesis
Siwris
Nemesis
15
9
7
2.06
W
4
5
9
1.7
W
Heimdallr
Xepherix10
Heimdallr
15
9
13
2.39
L
Scylla
5
10
5
0.75
L
Sobek
dhady
Sobek
6
6
10
1.83
L
King Arthur
itsjustme7
King Arthur
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,430
Damage
96,044
132,207
Taken
144,770
118,336
Mitigated
101,307
36,020
Healing
29,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Chrayz
Sol
22,213
9,068
0
12,150
27,495
11,590
9,390
9,036
18,459
113,986
0
W
21,777
715
3,205
2,093
27,740
46,642
872
8,190
19,380
55,067
0
L
Cernunnos
24,252
15,117
0
8,230
29,260
13,625
1,087
12,705
16,526
0
90,205
W
Pele
30,325
6,975
0
7,786
27,077
11,617
941
7,329
19,698
0
148,335
L
Nemesis
Siwris
Nemesis
28,033
16,256
0
9,962
33,371
16,337
0
6,657
26,584
0
150,505
W
16,379
3,115
831
9,815
26,136
36,130
1,453
4,563
21,098
0
87,224
W
Heimdallr
Xepherix10
Heimdallr
30,736
14,296
0
140
23,759
12,357
1,703
4,559
19,100
0
75,808
L
Scylla
22,896
1,893
0
672
21,111
7,118
2,238
9,910
11,101
102,221
0
L
Sobek
dhady
Sobek
10,781
1,263
809
6,307
36,550
41,936
296
9,924
26,501
41,435
0
L
King Arthur
itsjustme7
King Arthur
10,082
1,276
0
3,385
24,478
22,291
0
4,794
19,164
0
54,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,108
Gold Earned
75,123
627
Minions Killed
575
0
Camps Cleared
0
2,598,779
Distance Traveled
2,537,241
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
16,673
575
170
6
0
474,841
0
W
Cthulhu
15,242
526
53
2
0
524,946
5
L
Cernunnos
15,242
526
107
4
0
457,559
2
W
Pele
17,804
614
178
6
0
571,699
4
L
Nemesis
16,628
573
160
6
0
614,202
2
W
Chaac
15,051
519
126
4
0
531,513
0
W
Heimdallr
16,338
563
100
3
0
495,780
13
L
Scylla
15,013
518
175
6
0
452,019
3
L
Sobek
15,402
531
52
2
0
509,698
12
L
King Arthur
12,838
443
81
3
0
503,763
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role