Player Matchup

Bellona
Bellona
CCJordan
Bellona
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Pele
Pele
FijiCrab
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Wintersap
Heimdallr
Level 27
God Stats
5W - 3L
1,466 SR
Queue Stats
34W - 33L
1,322 Elo+
Party 1
Ymir
Ymir
rcr2255
Ymir
Level 29
God Stats
10W - 5L
1,597 SR
Queue Stats
13W - 10L
1,403 Elo+
Party 1
Merlin
Merlin
roomystatue
Merlin
Level 16
God Stats
1W - 0L
1,658 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 22
1,544 SR
1,445 Elo+

VS

Team Averages
Level 20
1,435 SR
1,304 Elo+
Hou Yi
Hou Yi
Alphabreed10
Hou Yi
Level 18
God Stats
25W - 32L
1,439 SR
Queue Stats
25W - 33L
1,289 Elo+
Party 2
Fenrir
Fenrir
Bleze1
Fenrir
Level 6
God Stats
1W - 2L
1,264 SR
Queue Stats
1W - 3L
1,322 Elo+
Solo
Kukulkan
Kukulkan
CAMObt
Kukulkan
Level 28
God Stats
30W - 41L
1,488 SR
Queue Stats
72W - 113L
1,327 Elo+
Party 2
Pele
Pele
MrHollyW00D
Pele
Level 29
God Stats
9W - 7L
1,484 SR
Queue Stats
90W - 137L
1,325 Elo+
Party 2
Ao Kuang
Ao Kuang
THATANK911
Ao Kuang
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 60L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CCJordan
Bellona
6
0 / 0 / 1
3,306
661
844
1,486
716
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
5
4 / 0 / 1
4,169
834
947
2,283
483
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Heimdallr
Wintersap
Heimdallr
4
0 / 1 / 2
3,115
623
822
2,021
550
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
rcr2255
Ymir
4
2 / 0 / 0
3,236
647
928
1,027
313
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
6
3 / 1 / 3
3,892
778
2,613
2,274
519
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
6
0 / 1 / 0
3,302
660
548
1,255
285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
Bleze1
Fenrir
4
1 / 5 / 0
3,048
610
1,306
3,809
1,153
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
CAMObt
Kukulkan
1
0 / 1 / 0
2,555
511
324
535
120
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 0 / 1
3,657
731
1,363
3,183
735
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
THATANK911
Ao Kuang
2
0 / 2 / 0
2,527
505
151
1,521
328
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
9
Kills
2
2
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
0
1
0
0
L
Fenrir
Bleze1
Fenrir
1
5
0
0.2
L
Kukulkan
CAMObt
Kukulkan
0
1
0
0
W
Bellona
CCJordan
Bellona
0
0
1
0.5
W
Pele
4
0
1
4.5
L
1
0
1
1.5
L
Ao Kuang
THATANK911
Ao Kuang
0
2
0
0
W
Heimdallr
Wintersap
Heimdallr
0
1
2
1
W
Ymir
rcr2255
Ymir
2
0
0
2
W
Merlin
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,154
Damage
3,692
9,091
Taken
10,303
2,581
Mitigated
2,621
2,865
Healing
1,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
548
353
0
0
1,255
285
120
0
1,080
0
8,534
L
Fenrir
Bleze1
Fenrir
1,306
442
0
63
3,809
1,153
0
2,074
1,735
0
4,341
L
Kukulkan
CAMObt
Kukulkan
324
114
0
0
535
120
0
213
322
2,251
0
W
Bellona
CCJordan
Bellona
844
0
0
425
1,486
716
0
0
1,486
0
5,014
W
Pele
947
263
0
1,240
2,283
483
108
112
2,171
0
8,425
L
1,363
448
0
1,545
3,183
735
0
326
2,857
0
14,748
L
Ao Kuang
THATANK911
Ao Kuang
151
54
0
61
1,521
328
0
928
593
1,004
0
W
Heimdallr
Wintersap
Heimdallr
822
667
123
123
2,021
550
926
0
2,021
0
7,742
W
Ymir
rcr2255
Ymir
928
210
99
601
1,027
313
182
151
876
6,753
0
W
Merlin
2,613
397
0
254
2,274
519
341
212
2,062
9,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,718
Gold Earned
15,089
66
Minions Killed
54
0
Camps Cleared
0
454,991
Distance Traveled
349,336
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
3,302
660
14
3
0
58,884
0
L
Fenrir
3,048
610
3
1
0
100,018
1
L
Kukulkan
2,555
511
3
1
0
27,938
0
W
Bellona
3,306
661
9
2
0
98,662
1
W
Pele
4,169
834
21
4
0
97,981
0
L
Pele
3,657
731
34
7
0
84,331
0
L
Ao Kuang
2,527
505
0
0
0
78,165
1
W
Heimdallr
3,115
623
13
3
0
79,867
1
W
Ymir
3,236
647
11
2
0
96,200
1
W
Merlin
3,892
778
12
2
0
82,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role